ScummVM
Kyra::LoLEngine Class Reference

#include <lol.h>

Inheritance diagram for Kyra::LoLEngine:
Collaboration diagram for Kyra::LoLEngine:

Classes

struct  CharacterPrev
 

Public Member Functions

 LoLEngine (OSystem *system, const GameFlags &flags)
 
virtual ~LoLEngine ()
 
virtual void initKeymap ()
 
void pauseEngineIntern (bool pause)
 Actual implementation of pauseEngine by subclasses. More...
 
Screenscreen ()
 
GUIgui () const
 
- Public Member Functions inherited from Kyra::KyraRpgEngine
 KyraRpgEngine (OSystem *system, const GameFlags &flags)
 
virtual ~KyraRpgEngine ()
 
- Public Member Functions inherited from Kyra::KyraEngine_v1
 KyraEngine_v1 (OSystem *system, const GameFlags &flags)
 
virtual ~KyraEngine_v1 ()
 
uint8 game () const
 
const GameFlagsgameFlags () const
 
Resourceresource ()
 
virtual TextDisplayertext ()
 
Soundsound ()
 
StaticResourcestaticres ()
 
TimerManagertimer ()
 
uint32 tickLength () const
 
void setMousePos (int x, int y)
 
Common::Point getMousePos ()
 
bool speechEnabled ()
 
bool textEnabled ()
 
void setVolume (kVolumeEntry vol, uint8 value)
 
uint8 getVolume (kVolumeEntry vol)
 
virtual void syncSoundSettings ()
 Notify the engine that the sound settings in the config manager may have changed and that it hence should adjust any internal volume etc. More...
 
int setGameFlag (int flag)
 
int queryGameFlag (int flag) const
 
int resetGameFlag (int flag)
 
virtual void snd_playTheme (int file, int track)
 
virtual void snd_playWanderScoreViaMap (int command, int restart)
 
virtual bool snd_voiceIsPlaying ()
 
virtual void snd_stopVoice ()
 
virtual void delayWithTicks (int ticks)
 
- Public Member Functions inherited from Engine
void pauseEngine (bool pause)
 Pause or resume the engine. More...
 
bool isPaused () const
 Return whether the engine is currently paused or not. More...
 
void openMainMenuDialog ()
 Run the Global Main Menu Dialog. More...
 
uint32 getTotalPlayTime () const
 Get the total play time. More...
 
void setTotalPlayTime (uint32 time=0)
 Set the game time counter to the specified time. More...
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
void checkCD ()
 On some systems, check if the game appears to be run from CD. More...
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 Init SearchMan according to the game path. More...
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 Prepare an error string, which is printed by the error() function. More...
 
virtual void deinitKeymap ()
 
virtual void flipMute ()
 Flip mute all sound option. More...
 
void setGameToLoadSlot (int slot)
 Sets the game slot for a savegame to be loaded after global main menu execution. More...
 

Private Types

typedef Common::List< Audio::SeekableAudioStream * > SpeechList
 
typedef Common::Functor1Mem< ActiveSpell *, int, LoLEngineSpellProc
 
typedef void(LoLEngine::* SpellProcCallback) (WSAMovie_v2 *, int, int)
 

Private Member Functions

Common::Error init ()
 
Common::Error go ()
 
void initStaticResource ()
 
void preInit ()
 
void loadItemIconShapes ()
 
int mainMenu ()
 
void startup ()
 
void startupNew ()
 
void registerDefaultSettings ()
 
void writeSettings ()
 
void readSettings ()
 
void runLoop ()
 
void update ()
 
void setMouseCursorToIcon (int icon)
 
void setMouseCursorToItemInHand ()
 
uint8getItemIconShapePtr (int index)
 
void checkFloatingPointerRegions ()
 
int processPrologue ()
 
void setupPrologueData (bool load)
 
void showIntro ()
 
int chooseCharacter ()
 
void kingSelectionIntro ()
 
void kingSelectionReminder ()
 
void kingSelectionOutro ()
 
void processCharacterSelection ()
 
void updateSelectionAnims ()
 
int selectionCharInfo (int character)
 
void selectionCharInfoIntro (char *file)
 
int getCharSelection ()
 
int selectionCharAccept ()
 
void showStarcraftLogo ()
 
void showOutro (int character, bool maxDifficulty)
 
void setupEpilogueData (bool load)
 
void showCredits ()
 
void processCredits (char *text, int dimState, int page, int delay)
 
void loadOutroShapes (int file, uint8 **storage)
 
int playDemo ()
 
void pauseDemoPlayer (bool toggle)
 
void setupTimers ()
 
void timerProcessMonsters (int timerNum)
 
void timerSpecialCharacterUpdate (int timerNum)
 
void timerProcessFlyingObjects (int timerNum)
 
void timerRunSceneAnimScript (int timerNum)
 
void timerRegeneratePoints (int timerNum)
 
void timerUpdatePortraitAnimations (int skipUpdate)
 
void timerUpdateLampState (int timerNum)
 
void timerFadeMessageText (int timerNum)
 
uint8 getClock2Timer (int index)
 
uint8 getNumClock2Timers ()
 
int convertVolumeToMixer (int value)
 
int convertVolumeFromMixer (int value)
 
void loadTalkFile (int index)
 
void snd_playVoiceFile (int track)
 
bool snd_playCharacterSpeech (int id, int8 speaker, int)
 
int snd_updateCharacterSpeech ()
 
void snd_stopSpeech (bool setFlag)
 
void snd_playSoundEffect (int track, int volume)
 
bool snd_processEnvironmentalSoundEffect (int soundId, int block)
 
void snd_queueEnvironmentalSoundEffect (int soundId, int block)
 
void snd_playQueuedEffects ()
 
void snd_loadSoundFile (int track)
 
int snd_playTrack (int track)
 
int snd_stopMusic ()
 
void gui_drawPlayField ()
 
void gui_drawScene (int pageNum)
 
void gui_drawAllCharPortraitsWithStats ()
 
void gui_drawCharPortraitWithStats (int charNum)
 
void gui_drawCharFaceShape (int charNum, int x, int y, int pageNum)
 
void gui_highlightPortraitFrame (int charNum)
 
void gui_drawLiveMagicBar (int x, int y, int curPoints, int unk, int maxPoints, int w, int h, int col1, int col2, int flag)
 
void gui_drawMoneyBox (int pageNum)
 
void gui_drawInventory ()
 
void gui_drawInventoryItem (int index)
 
void gui_drawCompass ()
 
void gui_drawScroll ()
 
void gui_highlightSelectedSpell (bool mode)
 
void gui_displayCharInventory (int charNum)
 
void gui_printCharInventoryStats (int charNum)
 
void gui_printCharacterStats (int index, int redraw, int value)
 
void gui_changeCharacterStats (int charNum)
 
void gui_drawCharInventoryItem (int itemIndex)
 
int gui_enableControls ()
 
int gui_disableControls (int controlMode)
 
void gui_toggleButtonDisplayMode (int shapeIndex, int mode)
 
void gui_toggleFightButtons (bool disable)
 
void gui_prepareForSequence (int x, int y, int w, int h, int buttonFlags)
 
void gui_specialSceneSuspendControls (int controlMode)
 
void gui_specialSceneRestoreControls (int restoreLamp)
 
void gui_updateInput ()
 
void gui_triggerEvent (int eventType)
 
void gui_enableDefaultPlayfieldButtons ()
 
void gui_enableSequenceButtons (int x, int y, int w, int h, int enableFlags)
 
void gui_specialSceneRestoreButtons ()
 
void gui_enableCharInventoryButtons (int charNum)
 
void gui_setFaceFramesControlButtons (int index, int xOffs)
 
void gui_initCharInventorySpecialButtons (int charNum)
 
void gui_initMagicScrollButtons ()
 
void gui_initMagicSubmenu (int charNum)
 
void gui_initButton (int index, int x=-1, int y=-1, int val=-1)
 
int clickedUpArrow (Button *button)
 
int clickedDownArrow (Button *button)
 
int clickedLeftArrow (Button *button)
 
int clickedRightArrow (Button *button)
 
int clickedTurnLeftArrow (Button *button)
 
int clickedTurnRightArrow (Button *button)
 
int clickedAttackButton (Button *button)
 
int clickedMagicButton (Button *button)
 
int clickedMagicSubmenu (Button *button)
 
int clickedScreen (Button *button)
 
int clickedPortraitLeft (Button *button)
 
int clickedLiveMagicBarsLeft (Button *button)
 
int clickedPortraitEtcRight (Button *button)
 
int clickedCharInventorySlot (Button *button)
 
int clickedExitCharInventory (Button *button)
 
int clickedSceneDropItem (Button *button)
 
int clickedScenePickupItem (Button *button)
 
int clickedInventorySlot (Button *button)
 
int clickedInventoryScroll (Button *button)
 
int clickedWall (Button *button)
 
int clickedSequenceWindow (Button *button)
 
int clickedScroll (Button *button)
 
int clickedSpellTargetCharacter (Button *button)
 
int clickedSpellTargetScene (Button *button)
 
int clickedSceneThrowItem (Button *button)
 
int clickedOptions (Button *button)
 
int clickedRestParty (Button *button)
 
int clickedMoneyBox (Button *button)
 
int clickedCompass (Button *button)
 
int clickedAutomap (Button *button)
 
int clickedLamp (Button *button)
 
int clickedStatusIcon (Button *button)
 
int characterSays (int track, int charId, bool redraw)
 
int playCharacterScriptChat (int charId, int mode, int restorePortrait, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex)
 
void setupDialogueButtons (int numStr, const char *s1, const char *s2, const char *s3)
 
TextDisplayer_rpgtxt ()
 
void runInitScript (const char *filename, int optionalFunc)
 
void runInfScript (const char *filename)
 
void runLevelScript (int block, int flags)
 
void runLevelScriptCustom (int block, int flags, int charNum, int item, int reg3, int reg4)
 
int olol_setWallType (EMCState *script)
 
int olol_getWallType (EMCState *script)
 
int olol_drawScene (EMCState *script)
 
int olol_rollDice (EMCState *script)
 
int olol_moveParty (EMCState *script)
 
int olol_delay (EMCState *script)
 
int olol_setGameFlag (EMCState *script)
 
int olol_testGameFlag (EMCState *script)
 
int olol_loadLevelGraphics (EMCState *script)
 
int olol_loadBlockProperties (EMCState *script)
 
int olol_loadMonsterShapes (EMCState *script)
 
int olol_deleteHandItem (EMCState *script)
 
int olol_allocItemPropertiesBuffer (EMCState *script)
 
int olol_setItemProperty (EMCState *script)
 
int olol_makeItem (EMCState *script)
 
int olol_placeMoveLevelItem (EMCState *script)
 
int olol_createLevelItem (EMCState *script)
 
int olol_getItemPara (EMCState *script)
 
int olol_getCharacterStat (EMCState *script)
 
int olol_setCharacterStat (EMCState *script)
 
int olol_loadLevelShapes (EMCState *script)
 
int olol_closeLevelShapeFile (EMCState *script)
 
int olol_loadDoorShapes (EMCState *script)
 
int olol_initAnimStruct (EMCState *script)
 
int olol_playAnimationPart (EMCState *script)
 
int olol_freeAnimStruct (EMCState *script)
 
int olol_getDirection (EMCState *script)
 
int olol_characterSurpriseFeedback (EMCState *script)
 
int olol_setMusicTrack (EMCState *script)
 
int olol_setSequenceButtons (EMCState *script)
 
int olol_setDefaultButtonState (EMCState *script)
 
int olol_checkRectForMousePointer (EMCState *script)
 
int olol_clearDialogueField (EMCState *script)
 
int olol_setupBackgroundAnimationPart (EMCState *script)
 
int olol_startBackgroundAnimation (EMCState *script)
 
int olol_fadeToBlack (EMCState *script)
 
int olol_fadePalette (EMCState *script)
 
int olol_loadBitmap (EMCState *script)
 
int olol_stopBackgroundAnimation (EMCState *script)
 
int olol_getGlobalScriptVar (EMCState *script)
 
int olol_setGlobalScriptVar (EMCState *script)
 
int olol_getGlobalVar (EMCState *script)
 
int olol_setGlobalVar (EMCState *script)
 
int olol_triggerDoorSwitch (EMCState *script)
 
int olol_checkEquippedItemScriptFlags (EMCState *script)
 
int olol_setDoorState (EMCState *script)
 
int olol_updateBlockAnimations (EMCState *script)
 
int olol_assignLevelDecorationShape (EMCState *script)
 
int olol_resetBlockShapeAssignment (EMCState *script)
 
int olol_copyRegion (EMCState *script)
 
int olol_initMonster (EMCState *script)
 
int olol_fadeClearSceneWindow (EMCState *script)
 
int olol_fadeSequencePalette (EMCState *script)
 
int olol_redrawPlayfield (EMCState *script)
 
int olol_loadNewLevel (EMCState *script)
 
int olol_getNearestMonsterFromCharacter (EMCState *script)
 
int olol_dummy0 (EMCState *script)
 
int olol_loadMonsterProperties (EMCState *script)
 
int olol_battleHitSkillTest (EMCState *script)
 
int olol_inflictDamage (EMCState *script)
 
int olol_moveMonster (EMCState *script)
 
int olol_setupDialogueButtons (EMCState *script)
 
int olol_giveTakeMoney (EMCState *script)
 
int olol_checkMoney (EMCState *script)
 
int olol_setScriptTimer (EMCState *script)
 
int olol_createHandItem (EMCState *script)
 
int olol_playAttackSound (EMCState *script)
 
int olol_addRemoveCharacter (EMCState *script)
 
int olol_giveItem (EMCState *script)
 
int olol_loadTimScript (EMCState *script)
 
int olol_runTimScript (EMCState *script)
 
int olol_releaseTimScript (EMCState *script)
 
int olol_initSceneWindowDialogue (EMCState *script)
 
int olol_restoreAfterSceneWindowDialogue (EMCState *script)
 
int olol_getItemInHand (EMCState *script)
 
int olol_checkMagic (EMCState *script)
 
int olol_giveItemToMonster (EMCState *script)
 
int olol_loadLangFile (EMCState *script)
 
int olol_playSoundEffect (EMCState *script)
 
int olol_processDialogue (EMCState *script)
 
int olol_stopTimScript (EMCState *script)
 
int olol_getWallFlags (EMCState *script)
 
int olol_changeMonsterStat (EMCState *script)
 
int olol_getMonsterStat (EMCState *script)
 
int olol_releaseMonsterShapes (EMCState *script)
 
int olol_playCharacterScriptChat (EMCState *script)
 
int olol_playEnvironmentalSfx (EMCState *script)
 
int olol_update (EMCState *script)
 
int olol_healCharacter (EMCState *script)
 
int olol_drawExitButton (EMCState *script)
 
int olol_loadSoundFile (EMCState *script)
 
int olol_playMusicTrack (EMCState *script)
 
int olol_deleteMonstersFromBlock (EMCState *script)
 
int olol_countBlockItems (EMCState *script)
 
int olol_characterSkillTest (EMCState *script)
 
int olol_countAllMonsters (EMCState *script)
 
int olol_playEndSequence (EMCState *script)
 
int olol_stopPortraitSpeechAnim (EMCState *script)
 
int olol_setPaletteBrightness (EMCState *script)
 
int olol_calcInflictableDamage (EMCState *script)
 
int olol_getInflictedDamage (EMCState *script)
 
int olol_checkForCertainPartyMember (EMCState *script)
 
int olol_printMessage (EMCState *script)
 
int olol_deleteLevelItem (EMCState *script)
 
int olol_calcInflictableDamagePerItem (EMCState *script)
 
int olol_distanceAttack (EMCState *script)
 
int olol_removeCharacterEffects (EMCState *script)
 
int olol_checkInventoryFull (EMCState *script)
 
int olol_moveBlockObjects (EMCState *script)
 
int olol_addSpellToScroll (EMCState *script)
 
int olol_playDialogueText (EMCState *script)
 
int olol_playDialogueTalkText (EMCState *script)
 
int olol_checkMonsterTypeHostility (EMCState *script)
 
int olol_setNextFunc (EMCState *script)
 
int olol_dummy1 (EMCState *script)
 
int olol_suspendMonster (EMCState *script)
 
int olol_setScriptTextParameter (EMCState *script)
 
int olol_triggerEventOnMouseButtonClick (EMCState *script)
 
int olol_printWindowText (EMCState *script)
 
int olol_countSpecificMonsters (EMCState *script)
 
int olol_updateBlockAnimations2 (EMCState *script)
 
int olol_checkPartyForItemType (EMCState *script)
 
int olol_blockDoor (EMCState *script)
 
int olol_resetTimDialogueState (EMCState *script)
 
int olol_getItemOnPos (EMCState *script)
 
int olol_removeLevelItem (EMCState *script)
 
int olol_savePage5 (EMCState *script)
 
int olol_restorePage5 (EMCState *script)
 
int olol_initDialogueSequence (EMCState *script)
 
int olol_restoreAfterDialogueSequence (EMCState *script)
 
int olol_setSpecialSceneButtons (EMCState *script)
 
int olol_restoreButtonsAfterSpecialScene (EMCState *script)
 
int olol_prepareSpecialScene (EMCState *script)
 
int olol_restoreAfterSpecialScene (EMCState *script)
 
int olol_assignCustomSfx (EMCState *script)
 
int olol_findAssignedMonster (EMCState *script)
 
int olol_checkBlockForMonster (EMCState *script)
 
int olol_crossFadeRegion (EMCState *script)
 
int olol_calcCoordinatesAddDirectionOffset (EMCState *script)
 
int olol_resetPortraitsAndDisableSysTimer (EMCState *script)
 
int olol_enableSysTimer (EMCState *script)
 
int olol_checkNeedSceneRestore (EMCState *script)
 
int olol_getNextActiveCharacter (EMCState *script)
 
int olol_paralyzePoisonCharacter (EMCState *script)
 
int olol_drawCharPortrait (EMCState *script)
 
int olol_removeInventoryItem (EMCState *script)
 
int olol_getAnimationLastPart (EMCState *script)
 
int olol_assignSpecialGuiShape (EMCState *script)
 
int olol_findInventoryItem (EMCState *script)
 
int olol_restoreFadePalette (EMCState *script)
 
int olol_getSelectedCharacter (EMCState *script)
 
int olol_setHandItem (EMCState *script)
 
int olol_drinkBezelCup (EMCState *script)
 
int olol_changeItemTypeOrFlag (EMCState *script)
 
int olol_placeInventoryItemInHand (EMCState *script)
 
int olol_castSpell (EMCState *script)
 
int olol_pitDrop (EMCState *script)
 
int olol_increaseSkill (EMCState *script)
 
int olol_paletteFlash (EMCState *script)
 
int olol_restoreMagicShroud (EMCState *script)
 
int olol_disableControls (EMCState *script)
 
int olol_enableControls (EMCState *script)
 
int olol_shakeScene (EMCState *script)
 
int olol_gasExplosion (EMCState *script)
 
int olol_calcNewBlockPosition (EMCState *script)
 
int olol_crossFadeScene (EMCState *script)
 
int olol_updateDrawPage2 (EMCState *script)
 
int olol_setMouseCursor (EMCState *script)
 
int olol_characterSays (EMCState *script)
 
int olol_queueSpeech (EMCState *script)
 
int olol_getItemPrice (EMCState *script)
 
int olol_getLanguage (EMCState *script)
 
void setupOpcodeTable ()
 
int tlol_setupPaletteFade (const TIM *tim, const uint16 *param)
 
int tlol_loadPalette (const TIM *tim, const uint16 *param)
 
int tlol_setupPaletteFadeEx (const TIM *tim, const uint16 *param)
 
int tlol_processWsaFrame (const TIM *tim, const uint16 *param)
 
int tlol_displayText (const TIM *tim, const uint16 *param)
 
int tlol_fadeInScene (const TIM *tim, const uint16 *param)
 
int tlol_unusedResourceFunc (const TIM *tim, const uint16 *param)
 
int tlol_fadeInPalette (const TIM *tim, const uint16 *param)
 
int tlol_fadeSoundOut (const TIM *tim, const uint16 *param)
 
int tlol_displayAnimFrame (const TIM *tim, const uint16 *param)
 
int tlol_delayForChat (const TIM *tim, const uint16 *param)
 
int tlol_fadeOutSound (const TIM *tim, const uint16 *param)
 
int tlol_initSceneWindowDialogue (const TIM *tim, const uint16 *param)
 
int tlol_restoreAfterSceneWindowDialogue (const TIM *tim, const uint16 *param)
 
int tlol_giveItem (const TIM *tim, const uint16 *param)
 
int tlol_setPartyPosition (const TIM *tim, const uint16 *param)
 
int tlol_fadeClearWindow (const TIM *tim, const uint16 *param)
 
int tlol_copyRegion (const TIM *tim, const uint16 *param)
 
int tlol_characterChat (const TIM *tim, const uint16 *param)
 
int tlol_drawScene (const TIM *tim, const uint16 *param)
 
int tlol_update (const TIM *tim, const uint16 *param)
 
int tlol_clearTextField (const TIM *tim, const uint16 *param)
 
int tlol_loadSoundFile (const TIM *tim, const uint16 *param)
 
int tlol_playMusicTrack (const TIM *tim, const uint16 *param)
 
int tlol_playDialogueTalkText (const TIM *tim, const uint16 *param)
 
int tlol_playSoundEffect (const TIM *tim, const uint16 *param)
 
int tlol_startBackgroundAnimation (const TIM *tim, const uint16 *param)
 
int tlol_stopBackgroundAnimation (const TIM *tim, const uint16 *param)
 
char * getLangString (uint16 id)
 
uint8getTableEntry (uint8 *buffer, uint16 id)
 
void decodeSjis (const char *src, char *dst)
 
int decodeCyrillic (const char *src, char *dst)
 
void setupScreenDims ()
 
void initSceneWindowDialogue (int controlMode)
 
void restoreAfterSceneWindowDialogue (int redraw)
 
void initDialogueSequence (int controlMode, int pageNum)
 
void restoreAfterDialogueSequence (int controlMode)
 
void resetPortraitsAndDisableSysTimer ()
 
void toggleSelectedCharacterFrame (bool mode)
 
void fadeText ()
 
void transformRegion (int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage)
 
void setPaletteBrightness (const Palette &srcPal, int brightness, int modifier)
 
void generateBrightnessPalette (const Palette &src, Palette &dst, int brightness, int16 modifier)
 
void generateFlashPalette (const Palette &src, Palette &dst, int colorFlags)
 
void createTransparencyTables ()
 
void updateSequenceBackgroundAnimations ()
 
bool addCharacter (int id)
 
void setTemporaryFaceFrame (int charNum, int frame, int updateDelay, int redraw)
 
void setTemporaryFaceFrameForAllCharacters (int frame, int updateDelay, int redraw)
 
void setCharacterUpdateEvent (int charNum, int updateType, int updateDelay, int overwrite)
 
int countActiveCharacters ()
 
void loadCharFaceShapes (int charNum, int id)
 
void calcCharPortraitXpos ()
 
void updatePortraitSpeechAnim ()
 
void stopPortraitSpeechAnim ()
 
void initTextFading (int textType, int clearField)
 
void setCharFaceFrame (int charNum, int frameNum)
 
void faceFrameRefresh (int charNum)
 
void recalcCharacterStats (int charNum)
 
int calculateCharacterStats (int charNum, int index)
 
int calculateProtection (int index)
 
void setCharacterMagicOrHitPoints (int charNum, int type, int points, int mode)
 
void increaseExperience (int charNum, int skill, uint32 points)
 
void increaseCharacterHitpoints (int charNum, int points, bool ignoreDeath)
 
void resetLampStatus ()
 
void setLampMode (bool lampOn)
 
void updateLampStatus ()
 
void loadLevel (int index)
 
void addLevelItems ()
 
void loadLevelWallData (int fileIndex, bool mapShapes)
 
void assignBlockItem (LevelBlockProperty *l, uint16 item)
 
int assignLevelDecorationShapes (int index)
 
uint8getLevelDecorationShapes (int index)
 
void releaseDecorations (int first=0, int num=400)
 
void restoreTempDataAdjustMonsterStrength (int index)
 
void loadBlockProperties (const char *cmzFile)
 
const uint8getBlockFileData (int levelIndex)
 
void loadLevelShpDat (const char *shpFile, const char *datFile, bool flag)
 
void loadLevelGraphics (const char *file, int specialColor, int weight, int vcnLen, int vmpLen, const char *palFile)
 
void resetItems (int flag)
 
void disableMonsters ()
 
void resetBlockProperties ()
 
bool testWallFlag (int block, int direction, int flag)
 
bool testWallInvisibility (int block, int direction)
 
void drawScene (int pageNum)
 
void drawSceneShapes (int start=0)
 
void drawDecorations (int index)
 
void drawBlockEffects (int index, int type)
 
void drawSpecialGuiShape (int pageNum)
 
void setWallType (int block, int wall, int val)
 
void updateDrawPage2 ()
 
void prepareSpecialScene (int fieldType, int hasDialogue, int suspendGui, int allowSceneUpdate, int controlMode, int fadeFlag)
 
int restoreAfterSpecialScene (int fadeFlag, int redrawPlayField, int releaseTimScripts, int sceneUpdateMode)
 
void setSequenceButtons (int x, int y, int w, int h, int enableFlags)
 
void setSpecialSceneButtons (int x, int y, int w, int h, int enableFlags)
 
void setDefaultButtonState ()
 
void updateCompass ()
 
void moveParty (uint16 direction, int unk1, int unk2, int buttonShape)
 
void notifyBlockNotPassable (int scrollFlag)
 
virtual bool checkBlockPassability (uint16 block, uint16 direction)
 
uint16 calcBlockIndex (uint16 x, uint16 y)
 
void calcCoordinates (uint16 &x, uint16 &y, int block, uint16 xOffs, uint16 yOffs)
 
void calcCoordinatesForSingleCharacter (int charNum, uint16 &x, uint16 &y)
 
void calcCoordinatesAddDirectionOffset (uint16 &x, uint16 &y, int direction)
 
int clickedDoorSwitch (uint16 block, uint16 direction)
 
int clickedNiche (uint16 block, uint16 direction)
 
void movePartySmoothScrollBlocked (int speed)
 
void movePartySmoothScrollUp (int speed)
 
void movePartySmoothScrollDown (int speed)
 
void movePartySmoothScrollLeft (int speed)
 
void movePartySmoothScrollRight (int speed)
 
void movePartySmoothScrollTurnLeft (int speed)
 
void movePartySmoothScrollTurnRight (int speed)
 
void pitDropScroll (int numSteps)
 
void shakeScene (int duration, int width, int height, int restore)
 
void processGasExplosion (int soundId)
 
int smoothScrollDrawSpecialGuiShape (int pageNum)
 
LoLObjectfindObject (uint16 index)
 
int calcObjectPosition (LoLObject *obj, uint16 direction)
 
void removeAssignedObjectFromBlock (LevelBlockProperty *l, uint16 id)
 
void removeDrawObjectFromBlock (LevelBlockProperty *l, uint16 id)
 
void assignObjectToBlock (uint16 *assignedBlockObjects, uint16 id)
 
void giveCredits (int credits, int redraw)
 
void takeCredits (int credits, int redraw)
 
Item makeItem (int itemType, int curFrame, int flags)
 
void placeMoveLevelItem (Item itemIndex, int level, int block, int xOffs, int yOffs, int flyingHeight)
 
bool addItemToInventory (Item itemIndex)
 
bool isItemMoveable (Item itemIndex)
 
void deleteItem (Item itemIndex)
 
void runItemScript (int charNum, Item item, int flags, int next, int reg4)
 
void setHandItem (Item itemIndex)
 
bool itemEquipped (int charNum, uint16 itemType)
 
void setItemPosition (Item item, uint16 x, uint16 y, int flyingHeight, int moveable)
 
void removeLevelItem (Item item, int block)
 
bool launchObject (int objectType, Item item, int startX, int startY, int flyingHeight, int direction, int, int attackerId, int c)
 
void endObjectFlight (FlyingObject *t, int x, int y, int collisionType)
 
void processObjectFlight (FlyingObject *t, int x, int y)
 
void updateObjectFlightPosition (FlyingObject *t)
 
void objectFlightProcessHits (FlyingObject *t, int x, int y, int collisionType)
 
void updateFlyingObject (FlyingObject *t)
 
void assignItemToBlock (uint16 *assignedBlockObjects, int id)
 
int checkDrawObjectSpace (int x1, int y1, int x2, int y2)
 
int checkSceneForItems (uint16 *blockDrawObjects, int color)
 
void loadMonsterShapes (const char *file, int monsterIndex, int b)
 
void releaseMonsterShapes (int monsterIndex)
 
int deleteMonstersFromBlock (int block)
 
void setMonsterMode (LoLMonster *monster, int mode)
 
bool updateMonsterAdjustBlocks (LoLMonster *monster)
 
void placeMonster (LoLMonster *monster, uint16 x, uint16 y)
 
int calcMonsterDirection (uint16 x1, uint16 y1, uint16 x2, uint16 y2)
 
void setMonsterDirection (LoLMonster *monster, int dir)
 
void monsterDropItems (LoLMonster *monster)
 
void giveItemToMonster (LoLMonster *monster, Item item)
 
int checkBlockBeforeObjectPlacement (uint16 x, uint16 y, uint16 objectWidth, uint16 testFlag, uint16 wallFlag)
 
int testBlockPassability (int block, int x, int y, int objectWidth, int testFlag, int wallFlag)
 
int calcMonsterSkillLevel (int id, int a)
 
int checkBlockOccupiedByParty (int x, int y, int testFlag)
 
const uint16getCharacterOrMonsterStats (int id)
 
uint16getCharacterOrMonsterItemsMight (int id)
 
uint16getCharacterOrMonsterProtectionAgainstItems (int id)
 
void drawBlockObjects (int blockArrayIndex)
 
void drawMonster (uint16 id)
 
int getMonsterCurFrame (LoLMonster *m, uint16 dirFlags)
 
void reassignDrawObjects (uint16 direction, uint16 itemIndex, LevelBlockProperty *l, bool flag)
 
void redrawSceneItem ()
 
void calcSpriteRelPosition (uint16 x1, uint16 y1, int &x2, int &y2, uint16 direction)
 
void drawDoor (uint8 *shape, uint8 *doorPalette, int index, int unk2, int w, int h, int flags)
 
void drawDoorOrMonsterEquipment (uint8 *shape, uint8 *objectPalette, int x, int y, int flags, const uint8 *brightnessOverlay)
 
uint8drawItemOrMonster (uint8 *shape, uint8 *monsterPalette, int x, int y, int fineX, int fineY, int flags, int tblValue, bool vflip)
 
int calcDrawingLayerParameters (int srcX, int srcY, int &x2, int &y2, uint16 &w, uint16 &h, uint8 *shape, int vflip)
 
void updateMonster (LoLMonster *monster)
 
void moveMonster (LoLMonster *monster)
 
void walkMonster (LoLMonster *monster)
 
bool chasePartyWithDistanceAttacks (LoLMonster *monster)
 
void chasePartyWithCloseAttacks (LoLMonster *monster)
 
int walkMonsterCalcNextStep (LoLMonster *monster)
 
int checkForPossibleDistanceAttack (uint16 monsterBlock, int direction, int distance, uint16 curBlock)
 
int walkMonsterCheckDest (int x, int y, LoLMonster *monster, int unk)
 
void getNextStepCoords (int16 monsterX, int16 monsterY, int &newX, int &newY, uint16 direction)
 
void alignMonsterToParty (LoLMonster *monster)
 
void moveStrayingMonster (LoLMonster *monster)
 
void killMonster (LoLMonster *monster)
 
void delay (uint32 millis, bool doUpdate=false, bool isMainLoop=false)
 
const KyraRpgGUISettingsguiSettings () const
 
int castSpell (int charNum, int spellType, int spellLevel)
 
int castSpark (ActiveSpell *a)
 
int castHeal (ActiveSpell *a)
 
int castIce (ActiveSpell *a)
 
int castFireball (ActiveSpell *a)
 
int castHandOfFate (ActiveSpell *a)
 
int castMistOfDoom (ActiveSpell *a)
 
int castLightning (ActiveSpell *a)
 
int castFog (ActiveSpell *a)
 
int castSwarm (ActiveSpell *a)
 
int castVaelansCube (ActiveSpell *a)
 
int castGuardian (ActiveSpell *a)
 
int castHealOnSingleCharacter (ActiveSpell *a)
 
int processMagicSpark (int charNum, int spellLevel)
 
int processMagicHealSelectTarget ()
 
int processMagicHeal (int charNum, int spellLevel)
 
int processMagicIce (int charNum, int spellLevel)
 
int processMagicFireball (int charNum, int spellLevel)
 
int processMagicHandOfFate (int spellLevel)
 
int processMagicMistOfDoom (int charNum, int spellLevel)
 
int processMagicLightning (int charNum, int spellLevel)
 
int processMagicFog ()
 
int processMagicSwarm (int charNum, int damage)
 
int processMagicVaelansCube ()
 
int processMagicGuardian (int charNum)
 
void callbackProcessMagicSwarm (WSAMovie_v2 *mov, int x, int y)
 
void callbackProcessMagicLightning (WSAMovie_v2 *mov, int x, int y)
 
void drinkBezelCup (int a, int charNum)
 
void addSpellToScroll (int spell, int charNum)
 
void transferSpellToScollAnimation (int charNum, int spell, int slot)
 
void playSpellAnimation (WSAMovie_v2 *mov, int firstFrame, int lastFrame, int frameDelay, int x, int y, SpellProcCallback callback, uint8 *pal1, uint8 *pal2, int fadeDelay, bool restoreScreen)
 
int checkMagic (int charNum, int spellNum, int spellLevel)
 
int getSpellTargetBlock (int currentBlock, int direction, int maxDistance, uint16 &targetBlock)
 
void inflictMagicalDamage (int target, int attacker, int damage, int index, int hitType)
 
void inflictMagicalDamageForBlock (int block, int attacker, int damage, int index)
 
int battleHitSkillTest (int16 attacker, int16 target, int skill)
 
int calcInflictableDamage (int16 attacker, int16 target, int hitType)
 
int inflictDamage (uint16 target, int damage, uint16 attacker, int skill, int flags)
 
void characterHitpointsZero (int16 charNum, int a)
 
void removeCharacterEffects (LoLCharacter *c, int first, int last)
 
int calcInflictableDamagePerItem (int16 attacker, int16 target, uint16 itemMight, int index, int hitType)
 
void checkForPartyDeath ()
 
void applyMonsterAttackSkill (LoLMonster *monster, int16 target, int16 damage)
 
void applyMonsterDefenseSkill (LoLMonster *monster, int16 attacker, int flags, int skill, int damage)
 
int removeCharacterItem (int charNum, int itemFlags)
 
int paralyzePoisonCharacter (int charNum, int typeFlag, int immunityFlags, int hitChance, int redraw)
 
void paralyzePoisonAllCharacters (int typeFlag, int immunityFlags, int hitChance)
 
void stunCharacter (int charNum)
 
void restoreSwampPalette ()
 
void launchMagicViper ()
 
void breakIceWall (uint8 *pal1, uint8 *pal2)
 
uint16 getNearestMonsterFromCharacter (int charNum)
 
uint16 getNearestMonsterFromCharacterForBlock (uint16 block, int charNum)
 
uint16 getNearestMonsterFromPos (int x, int y)
 
uint16 getNearestPartyMemberFromPos (int x, int y)
 
void displayAutomap ()
 
void updateAutoMap (uint16 block)
 
bool updateAutoMapIntern (uint16 block, uint16 x, uint16 y, int16 xOffs, int16 yOffs)
 
void loadMapLegendData (int level)
 
void drawMapPage (int pageNum)
 
bool automapProcessButtons (int inputFlag)
 
void automapBackButton ()
 
void automapForwardButton ()
 
void redrawMapCursor ()
 
void drawMapBlockWall (uint16 block, uint8 wall, int x, int y, int direction)
 
void drawMapShape (uint8 wall, int x, int y, int direction)
 
int mapGetStartPosX ()
 
int mapGetStartPosY ()
 
void mapIncludeLegendData (int type)
 
void printMapText (uint16 stringId, int x, int y)
 
void printMapExitButtonText ()
 
void setWalkspeed (uint8)
 
void removeHandItem ()
 
bool lineIsPassable (int, int)
 
Common::Error loadGameState (int slot)
 Load a game state. More...
 
Common::Error saveGameStateIntern (int slot, const char *saveName, const Graphics::Surface *thumbnail)
 
voidgenerateMonsterTempData (LevelTempData *tmp)
 
void restoreBlockTempData (int levelIndex)
 
void restoreMonsterTempData (LevelTempData *tmp)
 
void releaseMonsterTempData (LevelTempData *tmp)
 
Graphics::SurfacegenerateSaveThumbnail () const
 

Private Attributes

Screen_LoL_screen
 
GUI_LoL_gui
 
TIMInterpreter_tim
 
const char *const * _pakFileList
 
int _pakFileListSize
 
int _monsterDifficulty
 
bool _smoothScrollingEnabled
 
bool _floatingCursorsEnabled
 
int _floatingCursorControl
 
int _currentFloatingCursor
 
WSAMovie_v2_chargenWSA
 
const uint8_chargenFrameTable
 
int _charSelection
 
int _charSelectionInfoResult
 
uint32 _selectionAnimTimers [4]
 
uint8 _selectionAnimFrames [4]
 
uint8 _outroShapeTable [256]
 
int _lastSpeechId
 
int _lastSpeaker
 
int _lastSfxTrack
 
int _lastMusicTrack
 
int _curMusicFileIndex
 
char _curMusicFileExt
 
bool _envSfxUseQueue
 
int _envSfxNumTracksInQueue
 
uint16 _envSfxQueuedTracks [10]
 
uint16 _envSfxQueuedBlocks [10]
 
int _nextSpeechId
 
int _nextSpeaker
 
SpeechList _speechList
 
int _curTlkFile
 
char ** _ingameSoundList
 
int _ingameSoundListSize
 
const uint8_musicTrackMap
 
const int16_ingameSoundIndex
 
int _ingameSoundIndexSize
 
const uint8_ingameGMSoundIndex
 
int _ingameGMSoundIndexSize
 
const uint8_ingameMT32SoundIndex
 
int _ingameMT32SoundIndexSize
 
const uint8_ingamePCSpeakerSoundIndex
 
int _ingamePCSpeakerSoundIndexSize
 
bool _weaponsDisabled
 
int _lastButtonShape
 
uint32 _buttonPressTimer
 
int _selectedCharacter
 
int _compassStep
 
int _compassDirectionIndex
 
uint32 _compassTimer
 
int _charInventoryUnk
 
const CompassDef_compassDefs
 
LoLButtonDef _sceneWindowButton
 
const LoLButtonDef_buttonData
 
const uint8_buttonList1
 
const uint8_buttonList2
 
const uint8_buttonList3
 
const uint8_buttonList4
 
const uint8_buttonList5
 
const uint8_buttonList6
 
const uint8_buttonList7
 
const uint8_buttonList8
 
TextDisplayer_LoL_txt
 
EMCData _scriptData
 
bool _suspendScript
 
uint16 _scriptDirection
 
int16 _globalScriptVars [24]
 
TIM_activeTim [10]
 
Common::Array< const TIMOpcode * > _timIntroOpcodes
 
Common::Array< const TIMOpcode * > _timOutroOpcodes
 
Common::Array< const TIMOpcode * > _timIngameOpcodes
 
int _lang
 
uint8_landsFile
 
uint8_levelLangFile
 
int _lastUsedStringBuffer
 
char _stringBuffer [5][512]
 
uint8 ** _itemIconShapes
 
int _numItemIconShapes
 
uint8 ** _itemShapes
 
int _numItemShapes
 
uint8 ** _gameShapes
 
int _numGameShapes
 
uint8 ** _thrownShapes
 
int _numThrownShapes
 
uint8 ** _effectShapes
 
int _numEffectShapes
 
const int8_gameShapeMap
 
uint8_characterFaceShapes [40][3]
 
LoLCharacter_characters
 
uint16 _activeCharsXpos [3]
 
int _portraitSpeechAnimMode
 
int _textColorFlag
 
uint32 _palUpdateTimer
 
uint32 _updatePortraitNext
 
int _loadLevelFlag
 
int _activeMagicMenu
 
uint16 _scriptCharacterCycle
 
int _charStatsTemp [5]
 
const LoLCharacter_charDefaults
 
int _charDefaultsSize
 
const uint16_charDefsMan
 
const uint16_charDefsWoman
 
const uint16_charDefsKieran
 
const uint16_charDefsAkshel
 
const int32_expRequirements
 
int8 _lampEffect
 
int _brightness
 
int _lampOilStatus
 
uint32 _lampStatusTimer
 
bool _lampStatusSuspended
 
int _blockDoor
 
int _smoothScrollModeNormal
 
const uint8_scrollXTop
 
const uint8_scrollYTop
 
const uint8_scrollXBottom
 
const uint8_scrollYBottom
 
int _nextScriptFunc
 
int _lvlShapeIndex
 
bool _partyAwake
 
uint8_specialGuiShape
 
uint16 _specialGuiShapeX
 
uint16 _specialGuiShapeY
 
uint16 _specialGuiShapeMirrorFlag
 
Common::String _lastOverridePalFile
 
int _lastSpecialColor
 
int _lastSpecialColorWeight
 
uint8_transparencyTable2
 
uint8_transparencyTable1
 
int _loadSuppFilesFlag
 
uint8_wllAutomapData
 
uint16 _partyPosX
 
uint16 _partyPosY
 
Common::SeekableReadStream_lvlShpFileHandle
 
int _shpDmX
 
int _shpDmY
 
uint16 _dmScaleW
 
uint16 _dmScaleH
 
int _lastMouseRegion
 
int _seqWindowX1
 
int _seqWindowY1
 
int _seqWindowX2
 
int _seqWindowY2
 
int _seqTrigger
 
int _spsWindowX
 
int _spsWindowY
 
int _spsWindowW
 
int _spsWindowH
 
uint8_tempBuffer5120
 
const char *const * _levelDatList
 
const char *const * _levelShpList
 
const int8_dscWalls
 
const uint8_dscOvlMap
 
const uint8_dscShapeOvlIndex
 
const uint16_dscShapeScaleW
 
const uint16_dscShapeScaleH
 
const int8_dscShapeY
 
const uint16_dscDoorMonsterScaleTable
 
const uint16_dscDoor4
 
const int16_dscDoorMonsterX
 
const int16_dscDoorMonsterY
 
uint8 _moneyColumnHeight [5]
 
uint16 _credits
 
LoLItem_itemsInPlay
 
ItemProperty_itemProperties
 
Item _itemInHand
 
Item _inventory [48]
 
Item _inventoryCurItem
 
int _lastCharInventory
 
uint16 _charStatusFlags [3]
 
int _emcLastItem
 
FlyingObject_flyingObjects
 
EMCData _itemScript
 
const uint8_charInvIndex
 
const uint8_charInvDefs
 
const uint16_inventorySlotDesc
 
const uint16_itemCost
 
const uint8_stashSetupData
 
const int8_sceneItemOffs
 
const FlyingObjectShape_flyingItemShapes
 
LoLMonster_monsters
 
LoLMonsterProperty_monsterProperties
 
uint8 ** _monsterDecorationShapes
 
uint8 _monsterAnimType [3]
 
uint16 _monsterCurBlock
 
int _objectLastDirection
 
const uint16_monsterModifiers1
 
const uint16_monsterModifiers2
 
const uint16_monsterModifiers3
 
const uint16_monsterModifiers4
 
const int8_monsterShiftOffs
 
const uint8_monsterDirFlags
 
const uint8_monsterScaleX
 
const uint8_monsterScaleY
 
const uint16_monsterScaleWH
 
uint8 _compassBroken
 
uint8 _drainMagic
 
uint16 _globalScriptVars2 [8]
 
uint8_pageBuffer1
 
uint8_pageBuffer2
 
Common::Array< const SpellProc * > _spellProcs
 
ActiveSpell _activeSpell
 
int8 _availableSpells [8]
 
int _selectedSpell
 
const SpellProperty_spellProperties
 
int _subMenuIndex
 
LightningProperty_lightningProps
 
int16 _lightningCurSfx
 
int16 _lightningDiv
 
int16 _lightningFirstSfx
 
int16 _lightningSfxFrame
 
uint8_healOverlay
 
uint8 _swarmSpellStatus
 
uint8 ** _fireballShapes
 
int _numFireballShapes
 
uint8 ** _healShapes
 
int _numHealShapes
 
uint8 ** _healiShapes
 
int _numHealiShapes
 
const uint8_updateSpellBookCoords
 
const uint8_updateSpellBookAnimData
 
const uint8_healShapeFrames
 
const int16_fireBallCoords
 
int _partyDamageFlags
 
uint8 _currentMapLevel
 
uint8_mapOverlay
 
const uint8 ** _automapShapes
 
const uint16_autoMapStrings
 
MapLegendData_defaultLegendData
 
uint8_mapCursorOverlay
 
uint8 _automapTopLeftX
 
uint8 _automapTopLeftY
 
bool _mapUpdateNeeded
 

Static Private Attributes

static const char *const kKeymapName = "lol"
 
static const CharacterPrev _charPreviews []
 
static const char *const _charPreviewNamesDefault []
 
static const char *const _charPreviewNamesRussianFloppy []
 
static const uint16 _charPosXPC98 []
 
static const char *const _charNamesJapanese []
 
static const uint8 _chargenFrameTableTalkie []
 
static const uint8 _chargenFrameTableFloppy []
 
static const uint8 _selectionAnimIndexTable []
 
static const uint16 _selectionPosTable []
 
static const uint8 _selectionChar1IdxTable []
 
static const uint8 _selectionChar2IdxTable []
 
static const uint8 _selectionChar3IdxTable []
 
static const uint8 _selectionChar4IdxTable []
 
static const uint8 _reminderChar1IdxTable []
 
static const uint8 _reminderChar2IdxTable []
 
static const uint8 _reminderChar3IdxTable []
 
static const uint8 _reminderChar4IdxTable []
 
static const uint8 _charInfoFrameTable []
 
static const char *const _outroShapeFileTable []
 
static const uint8 _outroFrameTable []
 
static const int16 _outroRightMonsterPos []
 
static const int16 _outroLeftMonsterPos []
 
static const int16 _outroRightDoorPos []
 
static const int16 _outroLeftDoorPos []
 
static const int _outroMonsterScaleTableX []
 
static const int _outroMonsterScaleTableY []
 
static const uint8 _clock2Timers []
 
static const uint8 _numClock2Timers = ARRAYSIZE(LoLEngine::_clock2Timers)
 
static const char *const _languageExt []
 
static const KyraRpgGUISettings _guiSettings
 
static const MistOfDoomAnimData _mistAnimData []
 
static const int8 _mapCoords [12][4]
 

Friends

class GUI_LoL
 
class TextDisplayer_LoL
 
class TIMInterpreter_LoL
 
class TimAnimator
 
class Debugger_LoL
 
class HistoryPlayer
 

Additional Inherited Members

- Public Types inherited from Kyra::KyraEngine_v1
enum  kVolumeEntry { kVolumeMusic = 0, kVolumeSfx = 1, kVolumeSpeech = 2 }
 
- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsRTL, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsJoystick
}
 A feature in this context means an ability of the engine which can be either available or not. More...
 
- Static Public Member Functions inherited from Engine
static void quitGame ()
 Request the engine to quit. More...
 
static bool shouldQuit ()
 Return whether the ENGINE should quit respectively should return to the launcher. More...
 
static bool warnUserAboutUnsupportedGame ()
 Display a warning to the user that the game is not fully supported. More...
 
- Public Attributes inherited from Kyra::KyraEngine_v1
Common::RandomSource _rnd
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 
- Protected Types inherited from Kyra::KyraRpgEngine
typedef Common::Functor2Mem< uint8 *&, const uint8 *&, void, KyraRpgEngineVcnDrawProc
 
- Protected Types inherited from Kyra::KyraEngine_v1
enum  ReadSaveHeaderError { kRSHENoError = 0, kRSHEInvalidType = 1, kRSHEInvalidVersion = 2, kRSHEIoError = 3 }
 
typedef Common::HashMap< Common::KeyCode, int16, KeyCodeHashKeyMap
 
- Protected Member Functions inherited from Kyra::KyraRpgEngine
void initStaticResource ()
 
void updateEnvironmentalSfx (int soundId)
 
virtual void enableSysTimer (int sysTimer)
 
virtual void disableSysTimer (int sysTimer)
 
void enableTimer (int id)
 
void timerProcessDoors (int timerNum)
 
bool posWithinRect (int posX, int posY, int x1, int y1, int x2, int y2)
 
int getBlockDistance (uint16 block1, uint16 block2)
 
void setLevelShapesDim (int index, int16 &x1, int16 &x2, int dim)
 
void setDoorShapeDim (int index, int16 &y1, int16 &y2, int dim)
 
void drawLevelModifyScreenDim (int dim, int16 x1, int16 y1, int16 x2, int16 y2)
 
void generateBlockDrawingBuffer ()
 
void generateVmpTileData (int16 startBlockX, uint8 startBlockY, uint8 wllVmpIndex, int16 vmpOffset, uint8 numBlocksX, uint8 numBlocksY)
 
void generateVmpTileDataFlipped (int16 startBlockX, uint8 startBlockY, uint8 wllVmpIndex, int16 vmpOffset, uint8 numBlocksX, uint8 numBlocksY)
 
bool hasWall (int index)
 
void assignVisibleBlocks (int block, int direction)
 
bool checkSceneUpdateNeed (int block)
 
uint16 calcNewBlockPosition (uint16 curBlock, uint16 direction)
 
void drawVcnBlocks ()
 
void vcnDraw_fw_4bit (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_4bit (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_fw_trans_4bit (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_trans_4bit (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_fw_hiCol (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_hiCol (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_fw_trans_hiCol (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_trans_hiCol (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_fw_Amiga (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_Amiga (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_fw_trans_Amiga (uint8 *&dst, const uint8 *&src)
 
void vcnDraw_bw_trans_Amiga (uint8 *&dst, const uint8 *&src)
 
int clickedWallShape (uint16 block, uint16 direction)
 
int clickedLeverOn (uint16 block, uint16 direction)
 
int clickedLeverOff (uint16 block, uint16 direction)
 
int clickedWallOnlyScript (uint16 block)
 
void processDoorSwitch (uint16 block, int openClose)
 
void openCloseDoor (int block, int openClose)
 
void completeDoorOperations ()
 
void removeInputTop ()
 
void gui_drawBox (int x, int y, int w, int h, int frameColor1, int frameColor2, int fillColor)
 
virtual void gui_drawHorizontalBarGraph (int x, int y, int w, int h, int32 curVal, int32 maxVal, int col1, int col2)
 
void gui_initButtonsFromList (const uint8 *list)
 
void gui_resetButtonList ()
 
void gui_notifyButtonListChanged ()
 
bool clickedShape (int shapeIndex)
 
virtual void useMainMenuGUISettings (bool toggle)
 
void drawDialogueButtons ()
 
uint16 processDialogue ()
 
void delayUntil (uint32 time, bool unused=false, bool doUpdate=false, bool isMainLoop=false)
 
int rollDice (int times, int pips, int inc=0)
 
void generateTempData ()
 
void releaseTempData ()
 
void restoreFlyingObjectTempData (LevelTempData *tmp)
 
voidgenerateFlyingObjectTempData (LevelTempData *tmp)
 
void releaseFlyingObjectTempData (LevelTempData *tmp)
 
virtual voidgenerateWallOfForceTempData (LevelTempData *tmp)
 
virtual void restoreWallOfForceTempData (LevelTempData *tmp)
 
virtual void releaseWallOfForceTempData (LevelTempData *tmp)
 
- Protected Member Functions inherited from Kyra::KyraEngine_v1
virtual Common::Error run ()
 Init the engine and start its main loop. More...
 
virtual ::GUI::DebuggergetDebugger ()
 Return the engine's debugger instance, if any. More...
 
virtual bool hasFeature (EngineFeature f) const
 Determine whether the engine supports the specified feature. More...
 
void setupKeyMap ()
 
void updateInput ()
 
int checkInput (Button *buttonList, bool mainLoop=false, int eventFlag=0x8000)
 
void removeInputTop ()
 
virtual bool skipFlag () const
 
virtual void resetSkipFlag (bool removeEvent=true)
 
int o1_queryGameFlag (EMCState *script)
 
int o1_setGameFlag (EMCState *script)
 
int o1_resetGameFlag (EMCState *script)
 
int o1_getRand (EMCState *script)
 
int o1_hideMouse (EMCState *script)
 
int o1_showMouse (EMCState *script)
 
int o1_setMousePos (EMCState *script)
 
int o1_setHandItem (EMCState *script)
 
int o1_removeHandItem (EMCState *script)
 
int o1_getMouseState (EMCState *script)
 
int o1_setDeathHandler (EMCState *script)
 
int o1_playWanderScoreViaMap (EMCState *script)
 
int o1_fillRect (EMCState *script)
 
int o1_blockInWalkableRegion (EMCState *script)
 
int o1_blockOutWalkableRegion (EMCState *script)
 
int o1_playSoundEffect (EMCState *script)
 
virtual int findWay (int x, int y, int toX, int toY, int *moveTable, int moveTableSize)
 
int findSubPath (int x, int y, int toX, int toY, int *moveTable, int start, int end)
 
int getFacingFromPointToPoint (int x, int y, int toX, int toY)
 
int getOppositeFacingDirection (int dir)
 
void changePosTowardsFacing (int &x, int &y, int facing)
 
int getMoveTableSize (int *moveTable)
 
void checkAutosave ()
 
bool canLoadGameStateCurrently ()
 Indicates whether a game state can be loaded. More...
 
bool canSaveGameStateCurrently ()
 Indicates whether a game state can be saved. More...
 
const char * getSavegameFilename (int num)
 
bool saveFileLoadable (int slot)
 
void loadGameStateCheck (int slot)
 
Common::Error saveGameState (int slot, const Common::String &desc)
 Save a game state. More...
 
Common::SeekableReadStreamopenSaveForReading (const char *filename, SaveHeader &header, bool checkID=true)
 
Common::OutSaveFileopenSaveForWriting (const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
bool shouldPerformAutoSave (int lastSaveTime)
 Indicate whether an autosave should be performed. More...
 
- Static Protected Member Functions inherited from Kyra::KyraEngine_v1
static Common::String getSavegameFilename (const Common::String &target, int num)
 
static WARN_UNUSED_RESULT ReadSaveHeaderError readSaveHeader (Common::SeekableReadStream *file, SaveHeader &header, bool skipThumbnail=true)
 
- Protected Attributes inherited from Kyra::KyraRpgEngine
const uint8 ** _itemIconShapes
 
const uint8 ** _amigaBlueItemIconShapes
 
int _updateCharNum
 
int _updatePortraitSpeechAnimDuration
 
bool _fadeText
 
int _resetPortraitAfterSpeechAnim
 
int _needSceneRestore
 
int _itemInHand
 
uint8 ** _monsterPalettes
 
uint8 ** _monsterShapes
 
int16 _shpDmX1
 
int16 _shpDmX2
 
int _monsterStepCounter
 
int _monsterStepMode
 
VcnLineDrawingMethods_vcnDrawLine
 
uint8_wllVmpMap
 
int8_wllShapeMap
 
uint8_specialWallTypes
 
uint8_wllWallFlags
 
int _sceneXoffset
 
int _sceneShpDim
 
LevelBlockProperty_levelBlockProperties
 
LevelBlockProperty_visibleBlocks [18]
 
LevelDecorationProperty_levelDecorationData
 
uint16 _levelDecorationDataSize
 
LevelDecorationProperty_levelDecorationProperties
 
uint8 ** _levelDecorationShapes
 
uint16 _decorationCount
 
int16 _mappedDecorationsCount
 
uint16_vmpPtr
 
uint8_vcnBlocks
 
uint8_vcfBlocks
 
uint8_vcnTransitionMask
 
uint8_vcnMaskTbl
 
uint8_vcnShift
 
uint8 _vcnShiftVal
 
uint8_vcnColTable
 
uint8 _vcnSrcBitsPerPixel
 
uint8 _vcnBpp
 
uint16_blockDrawingBuffer
 
uint8_sceneWindowBuffer
 
uint8 _blockBrightness
 
uint8 _wllVcnOffset
 
uint8 _wllVcnOffset2
 
uint8 _wllVcnRmdOffset
 
uint8 ** _doorShapes
 
uint8 _currentLevel
 
uint16 _currentBlock
 
uint16 _currentDirection
 
int _sceneDefaultUpdate
 
bool _sceneUpdateRequired
 
int16 _visibleBlockIndex [18]
 
int16_lvlShapeLeftRight
 
int16_lvlShapeTop
 
int16_lvlShapeBottom
 
char _lastBlockDataFile [13]
 
uint32 _hasTempDataFlags
 
int16 _sceneDrawVarDown
 
int16 _sceneDrawVarRight
 
int16 _sceneDrawVarLeft
 
int _wllProcessFlag
 
OpenDoorState _openDoorState [3]
 
int _sceneDrawPage1
 
int _sceneDrawPage2
 
const int8_dscShapeIndex
 
const uint8_dscDimMap
 
const int8_dscDim1
 
const int8_dscDim2
 
const int16_dscShapeX
 
const uint8_dscDoorScaleOffs
 
const uint8_dscBlockMap
 
const int8_dscBlockIndex
 
const uint8_dscTileIndex
 
const uint8_dscDoorShpIndex
 
int _dscDoorShpIndexSize
 
const uint8_dscDoorY2
 
const uint8_dscDoorFrameY1
 
const uint8_dscDoorFrameY2
 
const uint8_dscDoorFrameIndex1
 
const uint8_dscDoorFrameIndex2
 
int _clickedShapeXOffs
 
int _clickedShapeYOffs
 
Button_activeButtons
 
Button _activeButtonData [70]
 
Common::Array< Button::Callback_buttonCallbacks
 
uint8 _mouseClick
 
bool _preserveEvents
 
bool _buttonListChanged
 
int _updateFlags
 
int _clickedSpecialFlag
 
int _compassDirection
 
TextDisplayer_rpg_txt
 
bool _dialogueField
 
bool _dialogueFieldAmiga
 
const char * _dialogueButtonString [9]
 
const uint16_dialogueButtonPosX
 
const uint8_dialogueButtonPosY
 
int16 _dialogueButtonYoffs
 
uint16 _dialogueButtonWidth
 
int _dialogueNumButtons
 
int _dialogueHighlightedButton
 
int _currentControlMode
 
int _specialSceneFlag
 
uint8 _dialogueButtonLabelColor1
 
uint8 _dialogueButtonLabelColor2
 
const char *const * _moreStrings
 
LevelTempData_lvlTempData [29]
 
const int _numFlyingObjects
 
uint32 _flyingObjectStructSize
 
void_flyingObjectsPtr
 
int _environmentSfx
 
int _environmentSfxVol
 
int _envSfxDistThreshold
 
uint32 _activeVoiceFileTotalTime
 
- Protected Attributes inherited from Kyra::KyraEngine_v1
Resource_res
 
Sound_sound
 
TextDisplayer_text
 
StaticResource_staticres
 
TimerManager_timer
 
EMCInterpreter_emc
 
Debugger_debugger
 
int _mouseX
 
int _mouseY
 
Common::List< Event_eventList
 
KeyMap _keyMap
 
uint8 _configWalkspeed
 
int _configMusic
 
bool _configSounds
 
uint8 _configVoice
 
Common::RenderMode _configRenderMode
 
uint16 _tickLength
 
uint16 _gameSpeed
 
int8 _deathHandler
 
GameFlags _flags
 
Common::Array< const Opcode * > _opcodes
 
int _mouseState
 
uint8 _flagsTable [100]
 
Audio::SoundHandle _speechHandle
 
int _curMusicTheme
 
int _curSfxFile
 
int16 _lastMusicCommand
 
const int8_trackMap
 
int _trackMapSize
 
int _gameToLoad
 
uint32 _lastAutosave
 
bool _isSaveAllowed
 
Common::String _savegameFilename
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 
- Static Protected Attributes inherited from Kyra::KyraRpgEngine
static const uint8 _dropItemDirIndex [] = { 0, 1, 2, 3, 1, 3, 0, 2, 3, 2, 1, 0, 2, 0, 3, 1 }
 
- Static Protected Attributes inherited from Kyra::KyraEngine_v1
static const int8 _addXPosTable []
 
static const int8 _addYPosTable []
 
static const int8 _charAddXPosTable []
 
static const int8 _charAddYPosTable []
 

Detailed Description

Definition at line 260 of file lol.h.

Member Typedef Documentation

◆ SpeechList

Definition at line 456 of file lol.h.

◆ SpellProc

Definition at line 1166 of file lol.h.

◆ SpellProcCallback

typedef void(LoLEngine::* Kyra::LoLEngine::SpellProcCallback) (WSAMovie_v2 *, int, int)
private

Definition at line 1168 of file lol.h.

Constructor & Destructor Documentation

◆ LoLEngine()

Kyra::LoLEngine::LoLEngine ( OSystem system,
const GameFlags flags 
)

Definition at line 45 of file lol.cpp.

◆ ~LoLEngine()

Kyra::LoLEngine::~LoLEngine ( )
virtual

Definition at line 211 of file lol.cpp.

Member Function Documentation

◆ addCharacter()

bool Kyra::LoLEngine::addCharacter ( int  id)
private

Definition at line 1095 of file lol.cpp.

◆ addItemToInventory()

bool Kyra::LoLEngine::addItemToInventory ( Item  itemIndex)
private

Definition at line 246 of file items_lol.cpp.

◆ addLevelItems()

void Kyra::LoLEngine::addLevelItems ( )
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 103 of file scene_lol.cpp.

◆ addSpellToScroll()

void Kyra::LoLEngine::addSpellToScroll ( int  spell,
int  charNum 
)
private

Definition at line 3066 of file lol.cpp.

◆ alignMonsterToParty()

void Kyra::LoLEngine::alignMonsterToParty ( LoLMonster monster)
private

Definition at line 1435 of file sprites_lol.cpp.

◆ applyMonsterAttackSkill()

void Kyra::LoLEngine::applyMonsterAttackSkill ( LoLMonster monster,
int16  target,
int16  damage 
)
private

Definition at line 3610 of file lol.cpp.

◆ applyMonsterDefenseSkill()

void Kyra::LoLEngine::applyMonsterDefenseSkill ( LoLMonster monster,
int16  attacker,
int  flags,
int  skill,
int  damage 
)
private

Definition at line 3680 of file lol.cpp.

◆ assignBlockItem()

void Kyra::LoLEngine::assignBlockItem ( LevelBlockProperty l,
uint16  item 
)
private

Definition at line 115 of file scene_lol.cpp.

◆ assignItemToBlock()

void Kyra::LoLEngine::assignItemToBlock ( uint16 assignedBlockObjects,
int  id 
)
private

Definition at line 554 of file items_lol.cpp.

◆ assignLevelDecorationShapes()

int Kyra::LoLEngine::assignLevelDecorationShapes ( int  index)
private

Definition at line 182 of file scene_lol.cpp.

◆ assignObjectToBlock()

void Kyra::LoLEngine::assignObjectToBlock ( uint16 assignedBlockObjects,
uint16  id 
)
private

Definition at line 86 of file items_lol.cpp.

◆ automapBackButton()

void Kyra::LoLEngine::automapBackButton ( )
private

Definition at line 4362 of file lol.cpp.

◆ automapForwardButton()

void Kyra::LoLEngine::automapForwardButton ( )
private

Definition at line 4345 of file lol.cpp.

◆ automapProcessButtons()

bool Kyra::LoLEngine::automapProcessButtons ( int  inputFlag)
private

Definition at line 4307 of file lol.cpp.

◆ battleHitSkillTest()

int Kyra::LoLEngine::battleHitSkillTest ( int16  attacker,
int16  target,
int  skill 
)
private

Definition at line 3332 of file lol.cpp.

◆ breakIceWall()

void Kyra::LoLEngine::breakIceWall ( uint8 pal1,
uint8 pal2 
)
private

Definition at line 3897 of file lol.cpp.

◆ calcBlockIndex()

uint16 Kyra::LoLEngine::calcBlockIndex ( uint16  x,
uint16  y 
)
private

Definition at line 706 of file scene_lol.cpp.

◆ calcCharPortraitXpos()

void Kyra::LoLEngine::calcCharPortraitXpos ( )
private

Definition at line 512 of file gui_lol.cpp.

◆ calcCoordinates()

void Kyra::LoLEngine::calcCoordinates ( uint16 x,
uint16 y,
int  block,
uint16  xOffs,
uint16  yOffs 
)
private

Definition at line 710 of file scene_lol.cpp.

◆ calcCoordinatesAddDirectionOffset()

void Kyra::LoLEngine::calcCoordinatesAddDirectionOffset ( uint16 x,
uint16 y,
int  direction 
)
private

Definition at line 732 of file scene_lol.cpp.

◆ calcCoordinatesForSingleCharacter()

void Kyra::LoLEngine::calcCoordinatesForSingleCharacter ( int  charNum,
uint16 x,
uint16 y 
)
private

Definition at line 715 of file scene_lol.cpp.

◆ calcDrawingLayerParameters()

int Kyra::LoLEngine::calcDrawingLayerParameters ( int  srcX,
int  srcY,
int x2,
int y2,
uint16 w,
uint16 h,
uint8 shape,
int  vflip 
)
private

Definition at line 996 of file sprites_lol.cpp.

◆ calcInflictableDamage()

int Kyra::LoLEngine::calcInflictableDamage ( int16  attacker,
int16  target,
int  hitType 
)
private

Definition at line 3379 of file lol.cpp.

◆ calcInflictableDamagePerItem()

int Kyra::LoLEngine::calcInflictableDamagePerItem ( int16  attacker,
int16  target,
uint16  itemMight,
int  index,
int  hitType 
)
private

Definition at line 3527 of file lol.cpp.

◆ calcMonsterDirection()

int Kyra::LoLEngine::calcMonsterDirection ( uint16  x1,
uint16  y1,
uint16  x2,
uint16  y2 
)
private

Definition at line 299 of file sprites_lol.cpp.

◆ calcMonsterSkillLevel()

int Kyra::LoLEngine::calcMonsterSkillLevel ( int  id,
int  a 
)
private

Definition at line 480 of file sprites_lol.cpp.

◆ calcObjectPosition()

int Kyra::LoLEngine::calcObjectPosition ( LoLObject obj,
uint16  direction 
)
private

Definition at line 37 of file items_lol.cpp.

◆ calcSpriteRelPosition()

void Kyra::LoLEngine::calcSpriteRelPosition ( uint16  x1,
uint16  y1,
int x2,
int y2,
uint16  direction 
)
private

Definition at line 815 of file sprites_lol.cpp.

◆ calculateCharacterStats()

int Kyra::LoLEngine::calculateCharacterStats ( int  charNum,
int  index 
)
private

Definition at line 1306 of file lol.cpp.

◆ calculateProtection()

int Kyra::LoLEngine::calculateProtection ( int  index)
private

Definition at line 1340 of file lol.cpp.

◆ callbackProcessMagicLightning()

void Kyra::LoLEngine::callbackProcessMagicLightning ( WSAMovie_v2 mov,
int  x,
int  y 
)
private

Definition at line 2974 of file lol.cpp.

◆ callbackProcessMagicSwarm()

void Kyra::LoLEngine::callbackProcessMagicSwarm ( WSAMovie_v2 mov,
int  x,
int  y 
)
private

Definition at line 2968 of file lol.cpp.

◆ castFireball()

int Kyra::LoLEngine::castFireball ( ActiveSpell a)
private

Definition at line 2039 of file lol.cpp.

◆ castFog()

int Kyra::LoLEngine::castFog ( ActiveSpell a)
private

Definition at line 2059 of file lol.cpp.

◆ castGuardian()

int Kyra::LoLEngine::castGuardian ( ActiveSpell a)
private

Definition at line 2073 of file lol.cpp.

◆ castHandOfFate()

int Kyra::LoLEngine::castHandOfFate ( ActiveSpell a)
private

Definition at line 2044 of file lol.cpp.

◆ castHeal()

int Kyra::LoLEngine::castHeal ( ActiveSpell a)
private

Definition at line 2025 of file lol.cpp.

◆ castHealOnSingleCharacter()

int Kyra::LoLEngine::castHealOnSingleCharacter ( ActiveSpell a)
private

Definition at line 2077 of file lol.cpp.

◆ castIce()

int Kyra::LoLEngine::castIce ( ActiveSpell a)
private

Definition at line 2034 of file lol.cpp.

◆ castLightning()

int Kyra::LoLEngine::castLightning ( ActiveSpell a)
private

Definition at line 2054 of file lol.cpp.

◆ castMistOfDoom()

int Kyra::LoLEngine::castMistOfDoom ( ActiveSpell a)
private

Definition at line 2049 of file lol.cpp.

◆ castSpark()

int Kyra::LoLEngine::castSpark ( ActiveSpell a)
private

Definition at line 2020 of file lol.cpp.

◆ castSpell()

int Kyra::LoLEngine::castSpell ( int  charNum,
int  spellType,
int  spellLevel 
)
private

Definition at line 1986 of file lol.cpp.

◆ castSwarm()

int Kyra::LoLEngine::castSwarm ( ActiveSpell a)
private

Definition at line 2064 of file lol.cpp.

◆ castVaelansCube()

int Kyra::LoLEngine::castVaelansCube ( ActiveSpell a)
private

Definition at line 2069 of file lol.cpp.

◆ characterHitpointsZero()

void Kyra::LoLEngine::characterHitpointsZero ( int16  charNum,
int  a 
)
private

Definition at line 3475 of file lol.cpp.

◆ characterSays()

int Kyra::LoLEngine::characterSays ( int  track,
int  charId,
bool  redraw 
)
private

Definition at line 1806 of file lol.cpp.

◆ chasePartyWithCloseAttacks()

void Kyra::LoLEngine::chasePartyWithCloseAttacks ( LoLMonster monster)
private

Definition at line 1285 of file sprites_lol.cpp.

◆ chasePartyWithDistanceAttacks()

bool Kyra::LoLEngine::chasePartyWithDistanceAttacks ( LoLMonster monster)
private

Definition at line 1207 of file sprites_lol.cpp.

◆ checkBlockBeforeObjectPlacement()

int Kyra::LoLEngine::checkBlockBeforeObjectPlacement ( uint16  x,
uint16  y,
uint16  objectWidth,
uint16  testFlag,
uint16  wallFlag 
)
private

Definition at line 350 of file sprites_lol.cpp.

◆ checkBlockOccupiedByParty()

int Kyra::LoLEngine::checkBlockOccupiedByParty ( int  x,
int  y,
int  testFlag 
)
private

Definition at line 496 of file sprites_lol.cpp.

◆ checkBlockPassability()

bool Kyra::LoLEngine::checkBlockPassability ( uint16  block,
uint16  direction 
)
privatevirtual

Definition at line 753 of file scene_lol.cpp.

◆ checkDrawObjectSpace()

int Kyra::LoLEngine::checkDrawObjectSpace ( int  x1,
int  y1,
int  x2,
int  y2 
)
private

Definition at line 566 of file items_lol.cpp.

◆ checkFloatingPointerRegions()

void Kyra::LoLEngine::checkFloatingPointerRegions ( )
private

Definition at line 627 of file lol.cpp.

◆ checkForPartyDeath()

void Kyra::LoLEngine::checkForPartyDeath ( )
private

Definition at line 3560 of file lol.cpp.

◆ checkForPossibleDistanceAttack()

int Kyra::LoLEngine::checkForPossibleDistanceAttack ( uint16  monsterBlock,
int  direction,
int  distance,
uint16  curBlock 
)
private

Definition at line 1383 of file sprites_lol.cpp.

◆ checkMagic()

int Kyra::LoLEngine::checkMagic ( int  charNum,
int  spellNum,
int  spellLevel 
)
private

Definition at line 3278 of file lol.cpp.

◆ checkSceneForItems()

int Kyra::LoLEngine::checkSceneForItems ( uint16 blockDrawObjects,
int  color 
)
private

Definition at line 578 of file items_lol.cpp.

◆ chooseCharacter()

int Kyra::LoLEngine::chooseCharacter ( )
private

Definition at line 281 of file sequences_lol.cpp.

◆ clickedAttackButton()

int Kyra::LoLEngine::clickedAttackButton ( Button button)
private

Definition at line 1033 of file gui_lol.cpp.

◆ clickedAutomap()

int Kyra::LoLEngine::clickedAutomap ( Button button)
private

Definition at line 1793 of file gui_lol.cpp.

◆ clickedCharInventorySlot()

int Kyra::LoLEngine::clickedCharInventorySlot ( Button button)
private

Definition at line 1189 of file gui_lol.cpp.

◆ clickedCompass()

int Kyra::LoLEngine::clickedCompass ( Button button)
private

Definition at line 1779 of file gui_lol.cpp.

◆ clickedDoorSwitch()

int Kyra::LoLEngine::clickedDoorSwitch ( uint16  block,
uint16  direction 
)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 777 of file scene_lol.cpp.

◆ clickedDownArrow()

int Kyra::LoLEngine::clickedDownArrow ( Button button)
private

Definition at line 961 of file gui_lol.cpp.

◆ clickedExitCharInventory()

int Kyra::LoLEngine::clickedExitCharInventory ( Button button)
private

Definition at line 1236 of file gui_lol.cpp.

◆ clickedInventoryScroll()

int Kyra::LoLEngine::clickedInventoryScroll ( Button button)
private

Definition at line 1389 of file gui_lol.cpp.

◆ clickedInventorySlot()

int Kyra::LoLEngine::clickedInventorySlot ( Button button)
private

Definition at line 1338 of file gui_lol.cpp.

◆ clickedLamp()

int Kyra::LoLEngine::clickedLamp ( Button button)
private

Definition at line 1805 of file gui_lol.cpp.

◆ clickedLeftArrow()

int Kyra::LoLEngine::clickedLeftArrow ( Button button)
private

Definition at line 970 of file gui_lol.cpp.

◆ clickedLiveMagicBarsLeft()

int Kyra::LoLEngine::clickedLiveMagicBarsLeft ( Button button)
private

Definition at line 1161 of file gui_lol.cpp.

◆ clickedMagicButton()

int Kyra::LoLEngine::clickedMagicButton ( Button button)
private

Definition at line 1077 of file gui_lol.cpp.

◆ clickedMagicSubmenu()

int Kyra::LoLEngine::clickedMagicSubmenu ( Button button)
private

Definition at line 1095 of file gui_lol.cpp.

◆ clickedMoneyBox()

int Kyra::LoLEngine::clickedMoneyBox ( Button button)
private

Definition at line 1774 of file gui_lol.cpp.

◆ clickedNiche()

int Kyra::LoLEngine::clickedNiche ( uint16  block,
uint16  direction 
)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 794 of file scene_lol.cpp.

◆ clickedOptions()

int Kyra::LoLEngine::clickedOptions ( Button button)
private

Definition at line 1524 of file gui_lol.cpp.

◆ clickedPortraitEtcRight()

int Kyra::LoLEngine::clickedPortraitEtcRight ( Button button)
private

Definition at line 1168 of file gui_lol.cpp.

◆ clickedPortraitLeft()

int Kyra::LoLEngine::clickedPortraitLeft ( Button button)
private

Definition at line 1138 of file gui_lol.cpp.

◆ clickedRestParty()

int Kyra::LoLEngine::clickedRestParty ( Button button)
private

Definition at line 1571 of file gui_lol.cpp.

◆ clickedRightArrow()

int Kyra::LoLEngine::clickedRightArrow ( Button button)
private

Definition at line 979 of file gui_lol.cpp.

◆ clickedSceneDropItem()

int Kyra::LoLEngine::clickedSceneDropItem ( Button button)
private

Definition at line 1265 of file gui_lol.cpp.

◆ clickedScenePickupItem()

int Kyra::LoLEngine::clickedScenePickupItem ( Button button)
private

Definition at line 1291 of file gui_lol.cpp.

◆ clickedSceneThrowItem()

int Kyra::LoLEngine::clickedSceneThrowItem ( Button button)
private

Definition at line 1503 of file gui_lol.cpp.

◆ clickedScreen()

int Kyra::LoLEngine::clickedScreen ( Button button)
private

Definition at line 1121 of file gui_lol.cpp.

◆ clickedScroll()

int Kyra::LoLEngine::clickedScroll ( Button button)
private

Definition at line 1460 of file gui_lol.cpp.

◆ clickedSequenceWindow()

int Kyra::LoLEngine::clickedSequenceWindow ( Button button)
private

Definition at line 1451 of file gui_lol.cpp.

◆ clickedSpellTargetCharacter()

int Kyra::LoLEngine::clickedSpellTargetCharacter ( Button button)
private

Definition at line 1472 of file gui_lol.cpp.

◆ clickedSpellTargetScene()

int Kyra::LoLEngine::clickedSpellTargetScene ( Button button)
private

Definition at line 1485 of file gui_lol.cpp.

◆ clickedStatusIcon()

int Kyra::LoLEngine::clickedStatusIcon ( Button button)
private

Definition at line 1834 of file gui_lol.cpp.

◆ clickedTurnLeftArrow()

int Kyra::LoLEngine::clickedTurnLeftArrow ( Button button)
private

Definition at line 988 of file gui_lol.cpp.

◆ clickedTurnRightArrow()

int Kyra::LoLEngine::clickedTurnRightArrow ( Button button)
private

Definition at line 1010 of file gui_lol.cpp.

◆ clickedUpArrow()

int Kyra::LoLEngine::clickedUpArrow ( Button button)
private

Definition at line 952 of file gui_lol.cpp.

◆ clickedWall()

int Kyra::LoLEngine::clickedWall ( Button button)
private

Definition at line 1413 of file gui_lol.cpp.

◆ convertVolumeFromMixer()

int Kyra::LoLEngine::convertVolumeFromMixer ( int  value)
privatevirtual

Reimplemented from Kyra::KyraEngine_v1.

Definition at line 301 of file sound_lol.cpp.

◆ convertVolumeToMixer()

int Kyra::LoLEngine::convertVolumeToMixer ( int  value)
privatevirtual

Reimplemented from Kyra::KyraEngine_v1.

Definition at line 296 of file sound_lol.cpp.

◆ countActiveCharacters()

int Kyra::LoLEngine::countActiveCharacters ( )
private

Definition at line 1164 of file lol.cpp.

◆ createTransparencyTables()

void Kyra::LoLEngine::createTransparencyTables ( )
private

Definition at line 1746 of file lol.cpp.

◆ decodeCyrillic()

int Kyra::LoLEngine::decodeCyrillic ( const char *  src,
char *  dst 
)
private

Definition at line 1047 of file lol.cpp.

◆ decodeSjis()

void Kyra::LoLEngine::decodeSjis ( const char *  src,
char *  dst 
)
private

Definition at line 1024 of file lol.cpp.

◆ delay()

void Kyra::LoLEngine::delay ( uint32  millis,
bool  doUpdate = false,
bool  isMainLoop = false 
)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 1967 of file lol.cpp.

◆ deleteItem()

void Kyra::LoLEngine::deleteItem ( Item  itemIndex)
private

Definition at line 286 of file items_lol.cpp.

◆ deleteMonstersFromBlock()

int Kyra::LoLEngine::deleteMonstersFromBlock ( int  block)
private

Definition at line 150 of file sprites_lol.cpp.

◆ disableMonsters()

void Kyra::LoLEngine::disableMonsters ( )
private

Definition at line 496 of file scene_lol.cpp.

◆ displayAutomap()

void Kyra::LoLEngine::displayAutomap ( )
private

Definition at line 3999 of file lol.cpp.

◆ drawBlockEffects()

void Kyra::LoLEngine::drawBlockEffects ( int  index,
int  type 
)
private

Definition at line 1533 of file scene_lol.cpp.

◆ drawBlockObjects()

void Kyra::LoLEngine::drawBlockObjects ( int  blockArrayIndex)
private

Definition at line 503 of file sprites_lol.cpp.

◆ drawDecorations()

void Kyra::LoLEngine::drawDecorations ( int  index)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 1438 of file scene_lol.cpp.

◆ drawDoor()

void Kyra::LoLEngine::drawDoor ( uint8 shape,
uint8 doorPalette,
int  index,
int  unk2,
int  w,
int  h,
int  flags 
)
private

Definition at line 835 of file sprites_lol.cpp.

◆ drawDoorOrMonsterEquipment()

void Kyra::LoLEngine::drawDoorOrMonsterEquipment ( uint8 shape,
uint8 objectPalette,
int  x,
int  y,
int  flags,
const uint8 brightnessOverlay 
)
private

Definition at line 896 of file sprites_lol.cpp.

◆ drawItemOrMonster()

uint8 * Kyra::LoLEngine::drawItemOrMonster ( uint8 shape,
uint8 monsterPalette,
int  x,
int  y,
int  fineX,
int  fineY,
int  flags,
int  tblValue,
bool  vflip 
)
private

Definition at line 921 of file sprites_lol.cpp.

◆ drawMapBlockWall()

void Kyra::LoLEngine::drawMapBlockWall ( uint16  block,
uint8  wall,
int  x,
int  y,
int  direction 
)
private

Definition at line 4405 of file lol.cpp.

◆ drawMapPage()

void Kyra::LoLEngine::drawMapPage ( int  pageNum)
private

Definition at line 4181 of file lol.cpp.

◆ drawMapShape()

void Kyra::LoLEngine::drawMapShape ( uint8  wall,
int  x,
int  y,
int  direction 
)
private

Definition at line 4415 of file lol.cpp.

◆ drawMonster()

void Kyra::LoLEngine::drawMonster ( uint16  id)
private

Definition at line 595 of file sprites_lol.cpp.

◆ drawScene()

void Kyra::LoLEngine::drawScene ( int  pageNum)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 1205 of file scene_lol.cpp.

◆ drawSceneShapes()

void Kyra::LoLEngine::drawSceneShapes ( int  start = 0)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 1395 of file scene_lol.cpp.

◆ drawSpecialGuiShape()

void Kyra::LoLEngine::drawSpecialGuiShape ( int  pageNum)
private

Definition at line 1565 of file scene_lol.cpp.

◆ drinkBezelCup()

void Kyra::LoLEngine::drinkBezelCup ( int  a,
int  charNum 
)
private

Definition at line 3015 of file lol.cpp.

◆ endObjectFlight()

void Kyra::LoLEngine::endObjectFlight ( FlyingObject t,
int  x,
int  y,
int  collisionType 
)
private

Definition at line 445 of file items_lol.cpp.

◆ faceFrameRefresh()

void Kyra::LoLEngine::faceFrameRefresh ( int  charNum)
private

Definition at line 1289 of file lol.cpp.

◆ fadeText()

void Kyra::LoLEngine::fadeText ( )
private

Definition at line 1673 of file lol.cpp.

◆ findObject()

LoLObject * Kyra::LoLEngine::findObject ( uint16  index)
private

Definition at line 30 of file items_lol.cpp.

◆ generateBrightnessPalette()

void Kyra::LoLEngine::generateBrightnessPalette ( const Palette src,
Palette dst,
int  brightness,
int16  modifier 
)
private

Definition at line 1696 of file lol.cpp.

◆ generateFlashPalette()

void Kyra::LoLEngine::generateFlashPalette ( const Palette src,
Palette dst,
int  colorFlags 
)
private

Definition at line 1729 of file lol.cpp.

◆ generateMonsterTempData()

void * Kyra::LoLEngine::generateMonsterTempData ( LevelTempData tmp)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 539 of file saveload_lol.cpp.

◆ generateSaveThumbnail()

Graphics::Surface * Kyra::LoLEngine::generateSaveThumbnail ( ) const
privatevirtual

Reimplemented from Kyra::KyraEngine_v1.

Definition at line 510 of file saveload_lol.cpp.

◆ getBlockFileData()

const uint8 * Kyra::LoLEngine::getBlockFileData ( int  levelIndex)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 263 of file scene_lol.cpp.

◆ getCharacterOrMonsterItemsMight()

uint16 * Kyra::LoLEngine::getCharacterOrMonsterItemsMight ( int  id)
private

Definition at line 1959 of file lol.cpp.

◆ getCharacterOrMonsterProtectionAgainstItems()

uint16 * Kyra::LoLEngine::getCharacterOrMonsterProtectionAgainstItems ( int  id)
private

Definition at line 1963 of file lol.cpp.

◆ getCharacterOrMonsterStats()

const uint16 * Kyra::LoLEngine::getCharacterOrMonsterStats ( int  id)
private

Definition at line 1955 of file lol.cpp.

◆ getCharSelection()

int Kyra::LoLEngine::getCharSelection ( )
private

Definition at line 677 of file sequences_lol.cpp.

◆ getClock2Timer()

uint8 Kyra::LoLEngine::getClock2Timer ( int  index)
inlineprivatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 421 of file lol.h.

◆ getItemIconShapePtr()

uint8 * Kyra::LoLEngine::getItemIconShapePtr ( int  index)
private

Definition at line 674 of file lol.cpp.

◆ getLangString()

char * Kyra::LoLEngine::getLangString ( uint16  id)
private

Definition at line 983 of file lol.cpp.

◆ getLevelDecorationShapes()

uint8 * Kyra::LoLEngine::getLevelDecorationShapes ( int  index)
private

Definition at line 217 of file scene_lol.cpp.

◆ getMonsterCurFrame()

int Kyra::LoLEngine::getMonsterCurFrame ( LoLMonster m,
uint16  dirFlags 
)
private

Definition at line 672 of file sprites_lol.cpp.

◆ getNearestMonsterFromCharacter()

uint16 Kyra::LoLEngine::getNearestMonsterFromCharacter ( int  charNum)
private

Definition at line 3920 of file lol.cpp.

◆ getNearestMonsterFromCharacterForBlock()

uint16 Kyra::LoLEngine::getNearestMonsterFromCharacterForBlock ( uint16  block,
int  charNum 
)
private

Definition at line 3924 of file lol.cpp.

◆ getNearestMonsterFromPos()

uint16 Kyra::LoLEngine::getNearestMonsterFromPos ( int  x,
int  y 
)
private

Definition at line 3957 of file lol.cpp.

◆ getNearestPartyMemberFromPos()

uint16 Kyra::LoLEngine::getNearestPartyMemberFromPos ( int  x,
int  y 
)
private

Definition at line 3975 of file lol.cpp.

◆ getNextStepCoords()

void Kyra::LoLEngine::getNextStepCoords ( int16  monsterX,
int16  monsterY,
int newX,
int newY,
uint16  direction 
)
private

Definition at line 1427 of file sprites_lol.cpp.

◆ getNumClock2Timers()

uint8 Kyra::LoLEngine::getNumClock2Timers ( )
inlineprivatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 422 of file lol.h.

◆ getSpellTargetBlock()

int Kyra::LoLEngine::getSpellTargetBlock ( int  currentBlock,
int  direction,
int  maxDistance,
uint16 targetBlock 
)
private

Definition at line 3291 of file lol.cpp.

◆ getTableEntry()

uint8 * Kyra::LoLEngine::getTableEntry ( uint8 buffer,
uint16  id 
)
private

Definition at line 1017 of file lol.cpp.

◆ giveCredits()

void Kyra::LoLEngine::giveCredits ( int  credits,
int  redraw 
)
private

Definition at line 92 of file items_lol.cpp.

◆ giveItemToMonster()

void Kyra::LoLEngine::giveItemToMonster ( LoLMonster monster,
Item  item 
)
private

Definition at line 1947 of file lol.cpp.

◆ go()

Common::Error Kyra::LoLEngine::go ( )
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 507 of file lol.cpp.

◆ gui()

GUI * Kyra::LoLEngine::gui ( ) const
virtual

Implements Kyra::KyraRpgEngine.

Definition at line 360 of file lol.cpp.

◆ gui_changeCharacterStats()

void Kyra::LoLEngine::gui_changeCharacterStats ( int  charNum)
private

Definition at line 282 of file gui_lol.cpp.

◆ gui_disableControls()

int Kyra::LoLEngine::gui_disableControls ( int  controlMode)
private

Definition at line 634 of file gui_lol.cpp.

◆ gui_displayCharInventory()

void Kyra::LoLEngine::gui_displayCharInventory ( int  charNum)
private

Definition at line 152 of file gui_lol.cpp.

◆ gui_drawAllCharPortraitsWithStats()

void Kyra::LoLEngine::gui_drawAllCharPortraitsWithStats ( )
private

Definition at line 349 of file gui_lol.cpp.

◆ gui_drawCharFaceShape()

void Kyra::LoLEngine::gui_drawCharFaceShape ( int  charNum,
int  x,
int  y,
int  pageNum 
)
private

Definition at line 441 of file gui_lol.cpp.

◆ gui_drawCharInventoryItem()

void Kyra::LoLEngine::gui_drawCharInventoryItem ( int  itemIndex)
private

Definition at line 323 of file gui_lol.cpp.

◆ gui_drawCharPortraitWithStats()

void Kyra::LoLEngine::gui_drawCharPortraitWithStats ( int  charNum)
private

Definition at line 358 of file gui_lol.cpp.

◆ gui_drawCompass()

void Kyra::LoLEngine::gui_drawCompass ( )
private

Definition at line 578 of file gui_lol.cpp.

◆ gui_drawInventory()

void Kyra::LoLEngine::gui_drawInventory ( )
private

Definition at line 86 of file gui_lol.cpp.

◆ gui_drawInventoryItem()

void Kyra::LoLEngine::gui_drawInventoryItem ( int  index)
private

Definition at line 93 of file gui_lol.cpp.

◆ gui_drawLiveMagicBar()

void Kyra::LoLEngine::gui_drawLiveMagicBar ( int  x,
int  y,
int  curPoints,
int  unk,
int  maxPoints,
int  w,
int  h,
int  col1,
int  col2,
int  flag 
)
private

Definition at line 476 of file gui_lol.cpp.

◆ gui_drawMoneyBox()

void Kyra::LoLEngine::gui_drawMoneyBox ( int  pageNum)
private

Definition at line 527 of file gui_lol.cpp.

◆ gui_drawPlayField()

void Kyra::LoLEngine::gui_drawPlayField ( )
private

Definition at line 44 of file gui_lol.cpp.

◆ gui_drawScene()

void Kyra::LoLEngine::gui_drawScene ( int  pageNum)
private

Definition at line 81 of file gui_lol.cpp.

◆ gui_drawScroll()

void Kyra::LoLEngine::gui_drawScroll ( )
private

Definition at line 107 of file gui_lol.cpp.

◆ gui_enableCharInventoryButtons()

void Kyra::LoLEngine::gui_enableCharInventoryButtons ( int  charNum)
private

Definition at line 860 of file gui_lol.cpp.

◆ gui_enableControls()

int Kyra::LoLEngine::gui_enableControls ( )
private

Definition at line 614 of file gui_lol.cpp.

◆ gui_enableDefaultPlayfieldButtons()

void Kyra::LoLEngine::gui_enableDefaultPlayfieldButtons ( )
private

Definition at line 822 of file gui_lol.cpp.

◆ gui_enableSequenceButtons()

void Kyra::LoLEngine::gui_enableSequenceButtons ( int  x,
int  y,
int  w,
int  h,
int  enableFlags 
)
private

Definition at line 835 of file gui_lol.cpp.

◆ gui_highlightPortraitFrame()

void Kyra::LoLEngine::gui_highlightPortraitFrame ( int  charNum)
private

Definition at line 466 of file gui_lol.cpp.

◆ gui_highlightSelectedSpell()

void Kyra::LoLEngine::gui_highlightSelectedSpell ( bool  mode)
private

Definition at line 139 of file gui_lol.cpp.

◆ gui_initButton()

void Kyra::LoLEngine::gui_initButton ( int  index,
int  x = -1,
int  y = -1,
int  val = -1 
)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 897 of file gui_lol.cpp.

◆ gui_initCharInventorySpecialButtons()

void Kyra::LoLEngine::gui_initCharInventorySpecialButtons ( int  charNum)
private

Definition at line 873 of file gui_lol.cpp.

◆ gui_initMagicScrollButtons()

void Kyra::LoLEngine::gui_initMagicScrollButtons ( )
private

Definition at line 883 of file gui_lol.cpp.

◆ gui_initMagicSubmenu()

void Kyra::LoLEngine::gui_initMagicSubmenu ( int  charNum)
private

Definition at line 891 of file gui_lol.cpp.

◆ gui_prepareForSequence()

void Kyra::LoLEngine::gui_prepareForSequence ( int  x,
int  y,
int  w,
int  h,
int  buttonFlags 
)
private

Definition at line 1531 of file lol.cpp.

◆ gui_printCharacterStats()

void Kyra::LoLEngine::gui_printCharacterStats ( int  index,
int  redraw,
int  value 
)
private

Definition at line 238 of file gui_lol.cpp.

◆ gui_printCharInventoryStats()

void Kyra::LoLEngine::gui_printCharInventoryStats ( int  charNum)
private

Definition at line 231 of file gui_lol.cpp.

◆ gui_setFaceFramesControlButtons()

void Kyra::LoLEngine::gui_setFaceFramesControlButtons ( int  index,
int  xOffs 
)
private

Definition at line 867 of file gui_lol.cpp.

◆ gui_specialSceneRestoreButtons()

void Kyra::LoLEngine::gui_specialSceneRestoreButtons ( )
private

Definition at line 852 of file gui_lol.cpp.

◆ gui_specialSceneRestoreControls()

void Kyra::LoLEngine::gui_specialSceneRestoreControls ( int  restoreLamp)
private

Definition at line 1562 of file lol.cpp.

◆ gui_specialSceneSuspendControls()

void Kyra::LoLEngine::gui_specialSceneSuspendControls ( int  controlMode)
private

Definition at line 1550 of file lol.cpp.

◆ gui_toggleButtonDisplayMode()

void Kyra::LoLEngine::gui_toggleButtonDisplayMode ( int  shapeIndex,
int  mode 
)
private

Definition at line 658 of file gui_lol.cpp.

◆ gui_toggleFightButtons()

void Kyra::LoLEngine::gui_toggleFightButtons ( bool  disable)
private

Definition at line 739 of file gui_lol.cpp.

◆ gui_triggerEvent()

void Kyra::LoLEngine::gui_triggerEvent ( int  eventType)
private

Definition at line 799 of file gui_lol.cpp.

◆ gui_updateInput()

void Kyra::LoLEngine::gui_updateInput ( )
private

Definition at line 765 of file gui_lol.cpp.

◆ guiSettings()

const KyraRpgGUISettings * Kyra::LoLEngine::guiSettings ( ) const
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 1980 of file lol.cpp.

◆ increaseCharacterHitpoints()

void Kyra::LoLEngine::increaseCharacterHitpoints ( int  charNum,
int  points,
bool  ignoreDeath 
)
private

Definition at line 1485 of file lol.cpp.

◆ increaseExperience()

void Kyra::LoLEngine::increaseExperience ( int  charNum,
int  skill,
uint32  points 
)
private

Definition at line 1433 of file lol.cpp.

◆ inflictDamage()

int Kyra::LoLEngine::inflictDamage ( uint16  target,
int  damage,
uint16  attacker,
int  skill,
int  flags 
)
private

Definition at line 3392 of file lol.cpp.

◆ inflictMagicalDamage()

void Kyra::LoLEngine::inflictMagicalDamage ( int  target,
int  attacker,
int  damage,
int  index,
int  hitType 
)
private

Definition at line 3314 of file lol.cpp.

◆ inflictMagicalDamageForBlock()

void Kyra::LoLEngine::inflictMagicalDamageForBlock ( int  block,
int  attacker,
int  damage,
int  index 
)
private

Definition at line 3320 of file lol.cpp.

◆ init()

Common::Error Kyra::LoLEngine::init ( void  )
privatevirtual

Reimplemented from Kyra::KyraRpgEngine.

Definition at line 364 of file lol.cpp.

◆ initDialogueSequence()

void Kyra::LoLEngine::initDialogueSequence ( int  controlMode,
int  pageNum 
)
private

Definition at line 1596 of file lol.cpp.

◆ initKeymap()

void Kyra::LoLEngine::initKeymap ( )
virtual

Reimplemented from Engine.

Definition at line 467 of file lol.cpp.

◆ initSceneWindowDialogue()

void Kyra::LoLEngine::initSceneWindowDialogue ( int  controlMode)
private

Definition at line 1506 of file lol.cpp.

◆ initStaticResource()

void Kyra::LoLEngine::initStaticResource ( )
private

Definition at line 216 of file staticres_lol.cpp.

◆ initTextFading()

void Kyra::LoLEngine::initTextFading ( int  textType,
int  clearField 
)
private

Definition at line 1268 of file lol.cpp.

◆ isItemMoveable()

bool Kyra::LoLEngine::isItemMoveable ( Item  itemIndex)
private

Definition at line 275 of file items_lol.cpp.

◆ itemEquipped()

bool Kyra::LoLEngine::itemEquipped ( int  charNum,
uint16  itemType 
)
private

Definition at line 335 of file items_lol.cpp.

◆ killMonster()

void Kyra::LoLEngine::killMonster ( LoLMonster monster)
private

Definition at line 1543 of file sprites_lol.cpp.

◆ kingSelectionIntro()

void Kyra::LoLEngine::kingSelectionIntro ( )
private

Definition at line 404 of file sequences_lol.cpp.

◆ kingSelectionOutro()

void Kyra::LoLEngine::kingSelectionOutro ( )
private

Definition at line 488 of file sequences_lol.cpp.

◆ kingSelectionReminder()

void Kyra::LoLEngine::kingSelectionReminder ( )
private

Definition at line 449 of file sequences_lol.cpp.

◆ launchMagicViper()

void Kyra::LoLEngine::launchMagicViper ( )
private

Definition at line 3839 of file lol.cpp.

◆ launchObject()

bool Kyra::LoLEngine::launchObject ( int  objectType,
Item  item,
int  startX,
int  startY,
int  flyingHeight,
int  direction,
int  ,
int  attackerId,
int  c 
)
private

Definition at line 388 of file items_lol.cpp.

◆ lineIsPassable()

bool Kyra::LoLEngine::lineIsPassable ( int  ,
int   
)
inlineprivatevirtual

Reimplemented from Kyra::KyraRpgEngine.

Definition at line 1302 of file lol.h.

◆ loadBlockProperties()

void Kyra::LoLEngine::loadBlockProperties ( const char *  cmzFile)
privatevirtual

Implements Kyra::KyraRpgEngine.

Definition at line 243 of file scene_lol.cpp.

◆ loadCharFaceShapes()

void Kyra::LoLEngine::loadCharFaceShapes ( int  charNum,
int  id 
)
private

Definition at line 1171 of file lol.cpp.

◆ loadGameState()

Common::Error Kyra::LoLEngine::loadGameState ( int  slot)
privatevirtual

Load a game state.

Parameters
slotthe slot from which a savestate should be loaded
Returns
returns kNoError on success, else an error code.

Implements Kyra::KyraRpgEngine.

Definition at line 36 of file saveload_lol.cpp.

◆ loadItemIconShapes()

void Kyra::LoLEngine::loadItemIconShapes ( )
private

Definition at line 587 of file lol.cpp.

◆ loadLevel()

void Kyra::LoLEngine::loadLevel ( int  index)
private

Definition at line 35 of file scene_lol.cpp.

◆ loadLevelGraphics()

void Kyra::LoLEngine::loadLevelGraphics ( const char *  file,
int  specialColor,
int  weight,
int  vcnLen,
int  vmpLen,
const char *  palFile 
)
private

Definition at line 301 of file scene_lol.cpp.

◆ loadLevelShpDat()

void Kyra::LoLEngine::loadLevelShpDat ( const char *  shpFile,
const char *  datFile,
bool  flag 
)
private

Definition at line 268 of file scene_lol.cpp.

◆ loadLevelWallData()

void Kyra::LoLEngine::loadLevelWallData ( int  fileIndex,
bool  mapShapes 
)
private

Definition at line 143 of file scene_lol.cpp.

◆ loadMapLegendData()

void Kyra::LoLEngine::loadMapLegendData ( int  level)
private

Definition at line 4149 of file lol.cpp.

◆ loadMonsterShapes()

void Kyra::LoLEngine::loadMonsterShapes ( const char *  file,
int  monsterIndex,
int  b 
)
private

Definition at line 30 of file sprites_lol.cpp.

◆ loadOutroShapes()

void Kyra::LoLEngine::loadOutroShapes ( int  file,
uint8 **  storage 
)
private

Definition at line 1524 of file sequences_lol.cpp.

◆ loadTalkFile()

void Kyra::LoLEngine::loadTalkFile ( int  index)
private

Definition at line 1793 of file lol.cpp.

◆ mainMenu()