ScummVM API documentation
global_bonus_menu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TETRAEDGE_GAME_GLOBAL_BONUS_MENU_H
23 #define TETRAEDGE_GAME_GLOBAL_BONUS_MENU_H
24 
25 #include "tetraedge/te/te_lua_gui.h"
26 
27 namespace Tetraedge {
28 
29 class GlobalBonusMenu : public TeLuaGUI {
30 public:
32 
33  void enter() override;
34  void leave() override;
35 
36  bool onAraButtonValidated();
37  bool onBarButtonValidated();
38  bool onCitButtonValidated();
39  bool onSyb2ButtonValidated();
40  bool onSyb3ButtonValidated();
41  bool onValButtonValidated();
42 
43  bool onQuitButton();
44 
45 private:
46  bool onSomeButtonValidated(const char *script);
47 
48  bool _entered;
49 
50 };
51 
52 } // end namespace Tetraedge
53 
54 #endif // TETRAEDGE_GAME_GLOBAL_BONUS_MENU_H
Definition: detection.h:27
Definition: te_lua_gui.h:51
Definition: global_bonus_menu.h:29