This is the complete list of members for Grim::Iris, including all inherited members.
Close enum value (defined in Grim::Iris) | Grim::Iris | |
Direction enum name (defined in Grim::Iris) | Grim::Iris | |
draw() (defined in Grim::Iris) | Grim::Iris | |
Iris() (defined in Grim::Iris) | Grim::Iris | |
Open enum value (defined in Grim::Iris) | Grim::Iris | |
play(Direction dir, int x, int y, int length) (defined in Grim::Iris) | Grim::Iris | |
restoreState(SaveGame *state) (defined in Grim::Iris) | Grim::Iris | |
saveState(SaveGame *state) const (defined in Grim::Iris) | Grim::Iris | |
update(int frameTime) (defined in Grim::Iris) | Grim::Iris | |
~Iris() (defined in Grim::Iris) | Grim::Iris |