ScummVM API documentation
Grim::Light Member List

This is the complete list of members for Grim::Light, including all inherited members.

_color (defined in Grim::Light)Grim::Light
_cospenumbraangle (defined in Grim::Light)Grim::Light
_cosumbraangle (defined in Grim::Light)Grim::Light
_dir (defined in Grim::Light)Grim::Light
_enabled (defined in Grim::Light)Grim::Light
_falloffFar (defined in Grim::Light)Grim::Light
_falloffNear (defined in Grim::Light)Grim::Light
_id (defined in Grim::Light)Grim::Light
_intensity (defined in Grim::Light)Grim::Light
_name (defined in Grim::Light)Grim::Light
_penumbraangle (defined in Grim::Light)Grim::Light
_pos (defined in Grim::Light)Grim::Light
_scaledintensity (defined in Grim::Light)Grim::Light
_type (defined in Grim::Light)Grim::Light
_umbraangle (defined in Grim::Light)Grim::Light
Ambient enum value (defined in Grim::Light)Grim::Light
Direct enum value (defined in Grim::Light)Grim::Light
Light() (defined in Grim::Light)Grim::Light
LightType enum name (defined in Grim::Light)Grim::Light
load(TextSplitter &ts) (defined in Grim::Light)Grim::Light
loadBinary(Common::SeekableReadStream *data) (defined in Grim::Light)Grim::Light
Omni enum value (defined in Grim::Light)Grim::Light
restoreState(SaveGame *savedState) (defined in Grim::Light)Grim::Light
saveState(SaveGame *savedState) const (defined in Grim::Light)Grim::Light
setIntensity(float intensity) (defined in Grim::Light)Grim::Light
setPenumbra(float angle) (defined in Grim::Light)Grim::Light
setUmbra(float angle) (defined in Grim::Light)Grim::Light
Spot enum value (defined in Grim::Light)Grim::Light