This is the complete list of members for Grim::Light, including all inherited members.
| _color (defined in Grim::Light) | Grim::Light | |
| _cospenumbraangle (defined in Grim::Light) | Grim::Light | |
| _cosumbraangle (defined in Grim::Light) | Grim::Light | |
| _dir (defined in Grim::Light) | Grim::Light | |
| _enabled (defined in Grim::Light) | Grim::Light | |
| _falloffFar (defined in Grim::Light) | Grim::Light | |
| _falloffNear (defined in Grim::Light) | Grim::Light | |
| _id (defined in Grim::Light) | Grim::Light | |
| _intensity (defined in Grim::Light) | Grim::Light | |
| _name (defined in Grim::Light) | Grim::Light | |
| _penumbraangle (defined in Grim::Light) | Grim::Light | |
| _pos (defined in Grim::Light) | Grim::Light | |
| _scaledintensity (defined in Grim::Light) | Grim::Light | |
| _type (defined in Grim::Light) | Grim::Light | |
| _umbraangle (defined in Grim::Light) | Grim::Light | |
| Ambient enum value (defined in Grim::Light) | Grim::Light | |
| Direct enum value (defined in Grim::Light) | Grim::Light | |
| Light() (defined in Grim::Light) | Grim::Light | |
| LightType enum name (defined in Grim::Light) | Grim::Light | |
| load(TextSplitter &ts) (defined in Grim::Light) | Grim::Light | |
| loadBinary(Common::SeekableReadStream *data) (defined in Grim::Light) | Grim::Light | |
| Omni enum value (defined in Grim::Light) | Grim::Light | |
| restoreState(SaveGame *savedState) (defined in Grim::Light) | Grim::Light | |
| saveState(SaveGame *savedState) const (defined in Grim::Light) | Grim::Light | |
| setIntensity(float intensity) (defined in Grim::Light) | Grim::Light | |
| setPenumbra(float angle) (defined in Grim::Light) | Grim::Light | |
| setUmbra(float angle) (defined in Grim::Light) | Grim::Light | |
| Spot enum value (defined in Grim::Light) | Grim::Light |