22#ifndef AGS_SHARED_AC_INVENTORY_ITEM_INFO_H
23#define AGS_SHARED_AC_INVENTORY_ITEM_INFO_H
25#include "ags/shared/core/types.h"
26#include "ags/shared/util/string.h"
36using namespace AGS::Shared;
38#define IFLG_STARTWITH 1
39#define LEGACY_MAX_INVENTORY_NAME_LENGTH 25
44 int cursorPic, hotx, hoty;
48 void ReadFromFile(
Stream *in);
49 void WriteToFile(
Stream *out);
50 void ReadFromSavegame(
Stream *in);
51 void WriteToSavegame(
Stream *out)
const;
Definition: inventory_item_info.h:41