ScummVM API documentation
inventory_item_info.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef AGS_SHARED_AC_INVENTORY_ITEM_INFO_H
23
#define AGS_SHARED_AC_INVENTORY_ITEM_INFO_H
24
25
#include "ags/shared/core/types.h"
26
27
namespace
AGS3
{
28
29
namespace
AGS
{
30
namespace
Shared {
31
class
Stream;
32
}
// namespace Shared
33
}
// namespace AGS
34
35
using namespace
AGS
;
// FIXME later
36
37
#define IFLG_STARTWITH 1
38
#define MAX_INVENTORY_NAME_LENGTH 25
39
40
struct
InventoryItemInfo
{
41
char
name[MAX_INVENTORY_NAME_LENGTH];
42
int
pic;
43
int
cursorPic, hotx, hoty;
44
int32_t reserved[5];
45
int8 flags;
46
47
void
ReadFromFile(
Shared::Stream
*in);
48
void
WriteToFile(
Shared::Stream
*out);
49
void
ReadFromSavegame(
Shared::Stream
*in);
50
void
WriteToSavegame(
Shared::Stream
*out)
const
;
51
};
52
53
}
// namespace AGS3
54
55
#endif
AGS
Definition:
achievements_tables.h:27
AGS3::InventoryItemInfo
Definition:
inventory_item_info.h:40
AGS3::AGS::Shared::Stream
Definition:
stream.h:52
AGS3
Definition:
ags.h:40
engines
ags
shared
ac
inventory_item_info.h
Generated on Sat Aug 31 2024 09:08:44 for ScummVM API documentation by
1.8.13