This is the complete list of members for Dgds::GamePalettes, including all inherited members.
| clearPalette() (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| GamePalettes(ResourceManager *resourceMan, Decompressor *decompressor) (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| getCurPal() const (defined in Dgds::GamePalettes) | Dgds::GamePalettes | inline |
| getCurPalNum() const (defined in Dgds::GamePalettes) | Dgds::GamePalettes | inline |
| loadPalette(const Common::String &filename) (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| reset() (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| selectPalNum(int num) (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| setFade(int col, int ncols, int coloff, int fade) (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| setPalette() (defined in Dgds::GamePalettes) | Dgds::GamePalettes | |
| syncState(Common::Serializer &s) (defined in Dgds::GamePalettes) | Dgds::GamePalettes |