ScummVM API documentation
EngineManager Member List
This is the complete list of members for
EngineManager
, including all inherited members.
_singleton
(defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
protected
static
createTargetForGame
(const DetectedGame &game)
EngineManager
destroy
() (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
inline
static
detectGames
(const Common::FSList &fslist, uint32 skipADFlags=0, bool skipIncomplete=false)
EngineManager
findDetectionPlugin
(const Common::String &engineId) const
EngineManager
findGamesMatching
(const Common::String &engineId, const Common::String &gameId) const
EngineManager
findTarget
(const Common::String &target) const
EngineManager
generateUniqueDomain
(const Common::String gameId)
EngineManager
getPlugins
(const PluginType fetchPluginType) const
EngineManager
hasInstance
() (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
inline
static
instance
() (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
inline
static
Singleton
() (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
inline
protected
SingletonBaseType
typedef (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
protected
upgradeTargetIfNecessary
(const Common::String &target) const
EngineManager
~Singleton
() (defined in
Common::Singleton< EngineManager >
)
Common::Singleton< EngineManager >
inline
protected
virtual
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