This is the complete list of members for NGI::Interaction, including all inherited members.
_actionName (defined in NGI::Interaction) | NGI::Interaction | |
_cnum (defined in NGI::CObject) | NGI::CObject | |
_field_28 (defined in NGI::Interaction) | NGI::Interaction | |
_flags (defined in NGI::Interaction) | NGI::Interaction | |
_messageQueue (defined in NGI::Interaction) | NGI::Interaction | |
_objectId1 (defined in NGI::Interaction) | NGI::Interaction | |
_objectId2 (defined in NGI::Interaction) | NGI::Interaction | |
_objectId3 (defined in NGI::Interaction) | NGI::Interaction | |
_objectState1 (defined in NGI::Interaction) | NGI::Interaction | |
_objectState2 (defined in NGI::Interaction) | NGI::Interaction | |
_objtype (defined in NGI::CObject) | NGI::CObject | |
_sceneId (defined in NGI::Interaction) | NGI::Interaction | |
_staticsId1 (defined in NGI::Interaction) | NGI::Interaction | |
_staticsId2 (defined in NGI::Interaction) | NGI::Interaction | |
_xOffs (defined in NGI::Interaction) | NGI::Interaction | |
_yOffs (defined in NGI::Interaction) | NGI::Interaction | |
canInteract(GameObject *obj1, GameObject *obj2, int invId) (defined in NGI::Interaction) | NGI::Interaction | |
CObject() (defined in NGI::CObject) | NGI::CObject | inline |
Interaction() (defined in NGI::Interaction) | NGI::Interaction | |
isOverlapping(StaticANIObject *subj, GameObject *obj) (defined in NGI::Interaction) | NGI::Interaction | |
load(MfcArchive &file) override (defined in NGI::Interaction) | NGI::Interaction | virtual |
loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
~Interaction() override (defined in NGI::Interaction) | NGI::Interaction |