This is the complete list of members for NGI::Interaction, including all inherited members.
| _actionName (defined in NGI::Interaction) | NGI::Interaction | |
| _cnum (defined in NGI::CObject) | NGI::CObject | |
| _field_28 (defined in NGI::Interaction) | NGI::Interaction | |
| _flags (defined in NGI::Interaction) | NGI::Interaction | |
| _messageQueue (defined in NGI::Interaction) | NGI::Interaction | |
| _objectId1 (defined in NGI::Interaction) | NGI::Interaction | |
| _objectId2 (defined in NGI::Interaction) | NGI::Interaction | |
| _objectId3 (defined in NGI::Interaction) | NGI::Interaction | |
| _objectState1 (defined in NGI::Interaction) | NGI::Interaction | |
| _objectState2 (defined in NGI::Interaction) | NGI::Interaction | |
| _objtype (defined in NGI::CObject) | NGI::CObject | |
| _sceneId (defined in NGI::Interaction) | NGI::Interaction | |
| _staticsId1 (defined in NGI::Interaction) | NGI::Interaction | |
| _staticsId2 (defined in NGI::Interaction) | NGI::Interaction | |
| _xOffs (defined in NGI::Interaction) | NGI::Interaction | |
| _yOffs (defined in NGI::Interaction) | NGI::Interaction | |
| canInteract(GameObject *obj1, GameObject *obj2, int invId) (defined in NGI::Interaction) | NGI::Interaction | |
| CObject() (defined in NGI::CObject) | NGI::CObject | inline |
| Interaction() (defined in NGI::Interaction) | NGI::Interaction | |
| isOverlapping(StaticANIObject *subj, GameObject *obj) (defined in NGI::Interaction) | NGI::Interaction | |
| load(MfcArchive &file) override (defined in NGI::Interaction) | NGI::Interaction | virtual |
| loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
| save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
| ~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
| ~Interaction() override (defined in NGI::Interaction) | NGI::Interaction |