ScummVM API documentation
global_string.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_GLOBAL_STRING_H
23#define AGS_ENGINE_AC_GLOBAL_STRING_H
24
25namespace AGS3 {
26
27int StrGetCharAt(const char *strin, int posn);
28void StrSetCharAt(char *strin, int posn, int nchar);
29void _sc_strcat(char *s1, const char *s2);
30void _sc_strlower(char *desbuf);
31void _sc_strupper(char *desbuf);
32void _sc_strcpy(char *destt, const char *text);
33
34} // namespace AGS3
35
36#endif