ScummVM API documentation
graphics.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1995-1997 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  *
23  */
24 
25 #ifndef PEGASUS_GRAPHICS_H
26 #define PEGASUS_GRAPHICS_H
27 
28 #include "common/rect.h"
29 #include "common/str.h"
30 #include "common/system.h"
31 #include "graphics/surface.h"
32 
33 #include "pegasus/constants.h"
34 #include "pegasus/pegasus.h"
35 #include "pegasus/util.h"
36 
37 namespace Pegasus {
38 
39 class Cursor;
40 class DisplayElement;
41 class PegasusEngine;
42 class ScreenFader;
43 
45 friend class Cursor;
46 public:
48  ~GraphicsManager();
49 
50  void addDisplayElement(DisplayElement *element);
51  void removeDisplayElement(DisplayElement *element);
52  void invalRect(const Common::Rect &rect);
53  DisplayOrder getBackOfActiveLayer() const { return _backLayer; }
54  DisplayOrder getFrontOfActiveLayer() const { return _frontLayer; }
55  void updateDisplay();
56  Graphics::Surface *getCurSurface() { return _curSurface; }
57  void setCurSurface(Graphics::Surface *surface) { _curSurface = surface; }
58  Graphics::Surface *getWorkArea() { return &_workArea; }
59  DisplayElement *findDisplayElement(const DisplayElementID id);
60  void shakeTheWorld(TimeValue time, TimeScale scale);
61  void enableErase();
62  void disableErase();
63  void enableUpdates();
64  void disableUpdates();
65 
66  // These default to black
67  void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
68  void doFadeInSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
69 
70 private:
71  PegasusEngine *_vm;
72 
73  bool _erase;
74  Common::Rect _dirtyRect;
75  DisplayOrder _backLayer, _frontLayer;
76  DisplayElement *_firstDisplayElement, *_lastDisplayElement;
77  Graphics::Surface _workArea, *_curSurface;
78 
79  // Shake Shake Shake!
80  static const int kMaxShakeOffsets = 17;
81  Common::Point _shakeOffsets[kMaxShakeOffsets];
82  void newShakePoint(int32 index1, int32 index2, int32 maxRadius);
83 
84  bool _updatesEnabled;
85  ScreenFader *_screenFader;
86 };
87 
88 } // End of namespace Pegasus
89 
90 #endif
Definition: surface.h:66
Definition: graphics.h:44
Definition: rect.h:144
Graphics::Surface * scale(const Graphics::Surface &srcImage, int xSize, int ySize)
Definition: transition.h:36
Definition: rect.h:45
Definition: cursor.h:27
Definition: elements.h:43
Definition: cursor.h:44
Definition: pegasus.h:70
Definition: ai_action.h:33