ScummVM API documentation
microtiles.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TOLTECS_MICROTILES_H
23 #define TOLTECS_MICROTILES_H
24 
25 #include "common/scummsys.h"
26 #include "common/util.h"
27 #include "common/rect.h"
28 
29 namespace Toltecs {
30 
31 typedef uint32 BoundingBox;
32 
33 const BoundingBox FullBoundingBox = 0x00001F1F;
34 const BoundingBox EmptyBoundingBox = 0x00000000;
35 const int TileSize = 32;
36 
38 public:
39  MicroTileArray(int16 width, int16 height);
40  ~MicroTileArray();
41  void addRect(Common::Rect r);
42  void clear();
43  Common::Rect *getRectangles(int *num_rects, int min_x, int min_y, int max_x, int max_y);
44 protected:
45  BoundingBox *_tiles;
46  int16 _tilesW, _tilesH;
47  byte TileX0(const BoundingBox &boundingBox);
48  byte TileY0(const BoundingBox &boundingBox);
49  byte TileX1(const BoundingBox &boundingBox);
50  byte TileY1(const BoundingBox &boundingBox);
51  bool isBoundingBoxEmpty(const BoundingBox &boundingBox);
52  bool isBoundingBoxFull(const BoundingBox &boundingBox);
53  void setBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
54  void updateBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
55 };
56 
57 } // namespace Toltecs
58 
59 #endif // TOLTECS_MICROTILES_H
Definition: animation.h:28
Definition: rect.h:144
Definition: microtiles.h:37