ScummVM API documentation
cru_pickup_area_gump.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GUMPS_CRUPICKUPAREAGUMP_H
23#define ULTIMA8_GUMPS_CRUPICKUPAREAGUMP_H
24
25#include "ultima/ultima8/gumps/gump.h"
26#include "ultima/ultima8/misc/classtype.h"
27
28namespace Ultima {
29namespace Ultima8 {
30
31class TextWidget;
32
37class CruPickupAreaGump : public Gump {
38public:
39 ENABLE_RUNTIME_CLASSTYPE()
40
41 // default constructor only for use when loading savegame
43
44 // Normal constructor
45 CruPickupAreaGump(bool unused);
47
48 void InitGump(Gump *newparent, bool take_focus = false) override;
49
50 bool loadData(Common::ReadStream *rs, uint32 version);
51 void saveData(Common::WriteStream *ws) override;
52
53 void addPickup(const Item *item, bool showCount);
54
55 static CruPickupAreaGump *get_instance();
56private:
57 static CruPickupAreaGump *_instance;
58};
59
60} // End of namespace Ultima8
61} // End of namespace Ultima
62
63#endif
Definition: stream.h:385
Definition: stream.h:77
Definition: cru_pickup_area_gump.h:37
void InitGump(Gump *newparent, bool take_focus=false) override
Definition: gump.h:46
Definition: item.h:42