ScummVM API documentation
base_data.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22// Immutable WBASE resource model.
23
24#ifndef HOPKINS_BASE_DATA_H
25#define HOPKINS_BASE_DATA_H
26
27#include "hopkins/base_types.h"
28
29#include "common/array.h"
30#include "common/path.h"
31#include "common/str.h"
32
33namespace Hopkins {
34
35class BaseData {
36public:
37 BaseData();
38
39 static bool hasRequiredResources(Common::String *missingResources = nullptr);
40 static void appendAudioResourceReport(Common::String &missingResources);
41
42 bool load(Common::String &errorMessage);
43
44 uint16 mapCodeAt(int mapPos) const;
45 uint16 mapCodeXY(int x, int y) const;
46 uint16 objectCodeAt(int mapPos) const;
47
48 const byte *palette() const { return _palette; }
49 const BaseBitmap &wallBitmap(uint id) const;
50 const BaseBitmap &objectBitmap(uint id) const;
51 const BaseBitmap &weaponFrame(uint id) const;
52 const BaseBitmap &fontFrame(uint id) const;
53
54 int32 sinQ16(int angle) const;
55 int32 cosQ16(int angle) const;
56 int32 longTanQ16(int angle) const;
57 int32 longInvTanQ16(int angle) const;
58 int32 invCos(int angle) const;
59 int32 invSin(int angle) const;
60 int32 longCosQ16(int angle) const;
61 int32 xNextQ16(int angle) const;
62 int32 yNextQ16(int angle) const;
63 int32 viewCosQ16(int column) const;
64 int32 floorCos(int column) const;
65 int16 distanceHeight(int distance) const;
66 int32 adjustTable(int distance) const;
67
68private:
69 bool loadMap(Common::String &errorMessage);
70 bool loadPalette(Common::String &errorMessage);
71 bool loadInfo(Common::String &errorMessage);
72 bool loadBitmaps(Common::String &errorMessage);
73 bool loadBbm(const Common::Path &filename, BaseBitmap &bitmap, Common::String &errorMessage);
74 bool loadSpr(const Common::Path &filename, Common::Array<BaseBitmap> &frames, Common::String &errorMessage);
75 void buildDerivedTables();
76
77 uint16 _map[kBaseMapCellCount];
78 uint16 _objectMap[kBaseMapCellCount];
79 byte _palette[256 * 3];
80
81 Common::Array<int32> _trig[7];
84 int32 _viewCos[kBaseViewWidth];
85 int32 _floorCos[kBaseViewWidth + 1];
86 int16 _distanceHeight[kBaseMaximumDistance + 1];
87 int32 _adjust[kBaseMaximumDistance + 1];
88
89 Common::Array<BaseBitmap> _wallBitmaps;
90 Common::Array<BaseBitmap> _objectBitmaps;
91 Common::Array<BaseBitmap> _weaponFrames;
92 Common::Array<BaseBitmap> _fontFrames;
93};
94
95} // End of namespace Hopkins
96
97#endif // HOPKINS_BASE_DATA_H
Definition: array.h:52
Definition: path.h:52
Definition: str.h:59
Definition: base_data.h:35
Definition: anim.h:30
Definition: base_types.h:109