ScummVM API documentation
audio_mixer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
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9 * the Free Software Foundation, either version 3 of the License, or
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12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BLADERUNNER_AUDIO_MIXER_H
23#define BLADERUNNER_AUDIO_MIXER_H
24
25#include "audio/audiostream.h"
26#include "audio/mixer.h"
27
28#include "common/mutex.h"
29
30#include "bladerunner/bladerunner.h" // For BLADERUNNER_ORIGINAL_BUGS symbol
31
32namespace BladeRunner {
33
34class BladeRunnerEngine;
35
36#if !BLADERUNNER_ORIGINAL_BUGS
37enum audioMixerAppTimers {
38 kAudioMixerAppTimerMusicNext = 0,
39 kAudioMixerAppTimerMusicFadeOut = 1
40};
41#endif
42
44#if BLADERUNNER_ORIGINAL_BUGS
45 static const int kChannels = 9;
46 static const int kUsableChannels = 8;
47 static const int kMusicChannel = 8;
48#else
49 static const int kChannels = 15;
50 static const int kUsableChannels = 14;
51 static const int kMusicChannel = 14;
52
53 static const int kAudioMixerAppTimersNum = 2;
54#endif // BLADERUNNER_ORIGINAL_BUGS
55 static const int kUpdatesPerSecond = 40;
56
57 struct Channel {
58 bool isPresent;
59 int priority;
60 bool loop;
61 Audio::SoundHandle handle;
62 Audio::AudioStream *stream;
63 float volume; // should be in [0.0f, 100.0f]. It's percent for the Audio::Mixer::kMaxChannelVolume
64 float volumeDelta;
65 float volumeTarget; // should be in [0.0f, 100.0f], as for volume field.
66 float pan; // should be in [-100.0f, 100.0f]. It's percent for 127 (max absolute balance value)
67 float panDelta;
68 float panTarget; // should be in [-100.0f, 100.0f], as for pan field.
69 void (*endCallback)(int channel, void *data);
70 void *callbackData;
71 uint32 timeStarted;
72 uint32 trackDurationMs;
73 bool sentToMixer;
74 };
75
77
78 Channel _channels[kChannels];
79 Common::Mutex _mutex;
80
81#if !BLADERUNNER_ORIGINAL_BUGS
82 struct audioMixerAppTimer {
83 bool started;
84 uint32 intervalMillis; // expiration interval in milliseconds
85 uint32 lastFired; // time of last time the timer expired in milliseconds
86 };
87
88 audioMixerAppTimer _audioMixerAppTimers[kAudioMixerAppTimersNum];
89#endif // !BLADERUNNER_ORIGINAL_BUGS
90
91public:
94
95 int play(Audio::Mixer::SoundType type, Audio::RewindableAudioStream *stream, int priority, bool loop, int volume, int pan, void(*endCallback)(int, void *), void *callbackData, uint32 trackDurationMs);
96 int playMusic(Audio::RewindableAudioStream *stream, int volume, void(*endCallback)(int, void *), void *callbackData, uint32 trackDurationMs);
97 void stop(int channel, uint32 time);
98
99 void adjustVolume(int channel, int targetVolume, uint32 time);
100 void adjustPan(int channel, int targetPan, uint32 time);
101
102#if !BLADERUNNER_ORIGINAL_BUGS
103 void startAppTimerProc(int audioMixAppTimerId, uint32 intervalMillis);
104 void stopAppTimerProc(int audioMixAppTimerId);
105#endif // !BLADERUNNER_ORIGINAL_BUGS
106 // TODO Are these completely unused?
107// void resume(int channel, uint32 delay);
108// void pause(int channel, uint32 delay);
109
110private:
111 int playInChannel(int channel, Audio::Mixer::SoundType type, Audio::RewindableAudioStream *stream, int priority, bool loop, int volume, int pan, void(*endCallback)(int, void *), void *callbackData, uint32 trackDurationMs);
112
113 bool isActive(int channel) const;
114 void tick();
115 static void timerCallback(void *refCon);
116};
117
118} // End of namespace BladeRunner
119
120#endif
Definition: audiostream.h:50
SoundType
Definition: mixer.h:73
Definition: audiostream.h:109
Definition: mixer.h:49
Definition: audio_mixer.h:43
Definition: bladerunner.h:113
Definition: mutex.h:67