This is the complete list of members for cGameObjectBodyCallback, including all inherited members.
| cGameObjectBodyCallback(cInit *apInit, cGameObject *apObject) (defined in cGameObjectBodyCallback) | cGameObjectBodyCallback | |
| mpInit (defined in cGameObjectBodyCallback) | cGameObjectBodyCallback | |
| mpObject (defined in cGameObjectBodyCallback) | cGameObjectBodyCallback | |
| OnBeginCollision(iPhysicsBody *apBody, iPhysicsBody *apCollideBody) (defined in cGameObjectBodyCallback) | cGameObjectBodyCallback | virtual |
| OnCollide(iPhysicsBody *apBody, iPhysicsBody *apCollideBody, cPhysicsContactData *apContactData) (defined in cGameObjectBodyCallback) | cGameObjectBodyCallback | virtual |
| ~iPhysicsBodyCallback() (defined in hpl::iPhysicsBodyCallback) | hpl::iPhysicsBodyCallback | inlinevirtual |