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mareels.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TINSEL_MAREELS_H // prevent multiple includes
23 #define TINSEL_MAREELS_H
24 
25 #include "tinsel/dw.h" // for SCNHANDLE
26 #include "tinsel/movers.h"
27 
28 namespace Tinsel {
29 
30 void SetWalkReels(MOVER *pMover, int scale,
31  SCNHANDLE al, SCNHANDLE ar, SCNHANDLE af, SCNHANDLE aa);
32 
33 void SetStandReels(MOVER *pMover, int scale,
34  SCNHANDLE al, SCNHANDLE ar, SCNHANDLE af, SCNHANDLE aa);
35 
36 void SetTalkReels(MOVER *pMover, int scale,
37  SCNHANDLE al, SCNHANDLE ar, SCNHANDLE af, SCNHANDLE aa);
38 
39 SCNHANDLE GetMoverTalkReel(MOVER *pActor, TFTYPE dirn);
40 
41 void SetScalingReels(int actor, int scale, int direction,
42  SCNHANDLE left, SCNHANDLE right, SCNHANDLE forward, SCNHANDLE away);
43 
44 SCNHANDLE ScalingReel(int ano, int scale1, int scale2, DIRECTION reel);
45 
46 void RebootScalingReels();
47 
48 void TouchMoverReels();
49 
50 } // End of namespace Tinsel
51 
52 #endif
uint32 SCNHANDLE
Definition: dw.h:31
Graphics::Surface * scale(const Graphics::Surface &srcImage, int xSize, int ySize)
Definition: actors.h:36