22 #ifndef TETRAEDGE_GAME_PUZZLE_LIQUIDES_H 23 #define TETRAEDGE_GAME_PUZZLE_LIQUIDES_H 25 #include "tetraedge/te/te_3d_object2.h" 38 bool isAdjacent(
int x,
int y);
51 #endif // TETRAEDGE_GAME_PUZZLE_LIQUIDES_H Definition: detection.h:27
Definition: puzzle_liquides.h:29
Definition: te_3d_object2.h:36