ScummVM API documentation
ds-events.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKEND_EVENTS_DS_H
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#define BACKEND_EVENTS_DS_H
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#include "common/events.h"
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class
DSEventSource
:
public
Common::EventSource
{
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public
:
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DSEventSource
() : _firstPoll(
true
), _handleTouch(
true
) {}
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virtual
bool
pollEvent
(
Common::Event
&event);
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virtual
void
handleTouch(
bool
enabled) { _handleTouch = enabled; }
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protected
:
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Common::Queue<Common::Event>
_eventQueue;
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Common::Point
_lastTouch;
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bool
_firstPoll;
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bool
_handleTouch;
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void
addEventsToQueue();
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void
addJoyButtonEvent(u32 keysPressed, u32 keysReleased, u32 ndsKey, uint8 svmButton);
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};
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#endif
DSEventSource::pollEvent
virtual bool pollEvent(Common::Event &event)
Common::Queue< Common::Event >
DSEventSource
Definition:
ds-events.h:30
Common::Event
Definition:
events.h:199
Common::Point
Definition:
rect.h:45
Common::EventSource
Definition:
events.h:259
backends
events
ds
ds-events.h
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