ScummVM API documentation
section4.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_RIDDLE_ROOMS_SECTION4_H
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#define M4_RIDDLE_ROOMS_SECTION4_H
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#include "m4/riddle/rooms/section.h"
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#include "m4/riddle/rooms/section4/room401.h"
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#include "m4/riddle/rooms/section4/room402.h"
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#include "m4/riddle/rooms/section4/room403.h"
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#include "m4/riddle/rooms/section4/room404.h"
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#include "m4/riddle/rooms/section4/room405.h"
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#include "m4/riddle/rooms/section4/room406.h"
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#include "m4/riddle/rooms/section4/room407.h"
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#include "m4/riddle/rooms/section4/room408.h"
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#include "m4/riddle/rooms/section4/room409.h"
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#include "m4/riddle/rooms/section4/room410.h"
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#include "m4/riddle/rooms/section4/room413.h"
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#include "m4/riddle/rooms/section4/room456.h"
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#include "m4/riddle/rooms/section4/room493.h"
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#include "m4/riddle/rooms/section4/room494.h"
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#include "m4/riddle/rooms/section4/room495.h"
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namespace
M4
{
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namespace
Riddle {
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namespace
Rooms {
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extern
const
int16 S4_NORMAL_DIRS[];
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extern
const
char
*S4_NORMAL_NAMES[];
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extern
const
int16 S4_SHADOW_DIRS[];
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extern
const
char
*S4_SHADOW_NAMES[];
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class
Section4
:
public
Section
{
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private
:
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Room401
_room401;
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Room402
_room402;
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Room403
_room403;
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Room404
_room404;
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Room405
_room405;
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Room406
_room406;
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Room407
_room407;
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Room408
_room408;
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Room409
_room409;
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Room410
_room410;
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Room413
_room413;
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Room456
_room456;
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Room493
_room493;
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Room494
_room494;
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Room495
_room495;
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public
:
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Section4
();
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virtual
~
Section4
() {}
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void
daemon()
override
;
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};
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}
// namespace Rooms
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}
// namespace Riddle
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}
// namespace M4
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#endif
M4::Riddle::Rooms::Section4
Definition:
section4.h:52
M4::Riddle::Rooms::Room407
Definition:
room407.h:31
M4::Riddle::Rooms::Room406
Definition:
room406.h:31
M4::Riddle::Rooms::Room456
Definition:
room456.h:31
M4::Riddle::Rooms::Room495
Definition:
room495.h:31
M4::Riddle::Rooms::Room413
Definition:
room413.h:31
M4::Riddle::Rooms::Room405
Definition:
room405.h:31
M4::Riddle::Rooms::Room494
Definition:
room494.h:31
M4
Definition:
database.h:28
M4::Riddle::Rooms::Room410
Definition:
room410.h:31
M4::Riddle::Rooms::Room409
Definition:
room409.h:31
M4::Riddle::Rooms::Room402
Definition:
room402.h:31
M4::Riddle::Rooms::Room404
Definition:
room404.h:31
M4::Riddle::Rooms::Section
Definition:
section.h:31
M4::Riddle::Rooms::Room493
Definition:
room493.h:31
M4::Riddle::Rooms::Room408
Definition:
room408.h:31
M4::Riddle::Rooms::Room401
Definition:
room401.h:31
M4::Riddle::Rooms::Room403
Definition:
room403.h:31
engines
m4
riddle
rooms
section4
section4.h
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