ScummVM API documentation
renderbuffer.h
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21 
22 #ifndef BACKENDS_GRAPHICS_IOS_RENDERBUFFER_H
23 #define BACKENDS_GRAPHICS_IOS_RENDERBUFFER_H
24 
25 #include "backends/graphics/opengl/framebuffer.h"
26 
27 namespace OpenGL {
28 
36 public:
37  RenderbufferTarget(GLuint renderbufferID);
38  ~RenderbufferTarget() override;
39 
43  bool setSize(uint width, uint height, Common::RotationMode rotation) override;
44 
45 protected:
46  void activateInternal() override;
47 
48 private:
49  GLuint _glRBO;
50  GLuint _glFBO;
51 };
52 
53 } // End of namespace OpenGL
54 
55 #endif
Definition: renderbuffer.h:35
Definition: framebuffer.h:38
void activateInternal() override
bool setSize(uint width, uint height, Common::RotationMode rotation) override
Definition: renderbuffer.h:27
RotationMode
Definition: rotationmode.h:44