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parser.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_LIBRETRO_PARSER_H
23 #define BACKENDS_GRAPHICS_OPENGL_PIPELINES_LIBRETRO_PARSER_H
24 
25 #include "graphics/opengl/system_headers.h"
26 
27 #if !USE_FORCED_GLES
28 #include "backends/graphics/opengl/pipelines/libretro/types.h"
29 
30 namespace OpenGL {
31 namespace LibRetro {
32 
33 ShaderPreset *parsePreset(const Common::Path &shaderPreset, Common::SearchSet &archSet);
34 
35 } // End of namespace LibRetro
36 } // End of namespace OpenGL
37 #endif // !USE_FORCED_GLES
38 
39 #endif
Definition: path.h:52
Definition: archive.h:331
Definition: renderbuffer.h:27