ScummVM API documentation
parser.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BACKENDS_GRAPHICS_OPENGL_PIPELINES_LIBRETRO_PARSER_H
23#define BACKENDS_GRAPHICS_OPENGL_PIPELINES_LIBRETRO_PARSER_H
24
25#include "graphics/opengl/system_headers.h"
26
27#if !USE_FORCED_GLES
28#include "backends/graphics/opengl/pipelines/libretro/types.h"
29
30namespace OpenGL {
31namespace LibRetro {
32
33ShaderPreset *parsePreset(const Common::Path &shaderPreset, Common::SearchSet &archSet);
34
35} // End of namespace LibRetro
36} // End of namespace OpenGL
37#endif // !USE_FORCED_GLES
38
39#endif
Definition: path.h:52
Definition: archive.h:330