ScummVM API documentation
asset.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22//=============================================================================
23//
24// AssetInfo and AssetLibInfo - classes describing generic asset library.
25//
26//=============================================================================
27
28#ifndef AGS_SHARED_CORE_ASSET_H
29#define AGS_SHARED_CORE_ASSET_H
30
31#include "common/std/vector.h"
32#include "ags/shared/util/string.h"
33
34namespace AGS3 {
35namespace AGS {
36namespace Shared {
37
38// Information on single asset
39struct AssetInfo {
40 // A pair of filename and libuid is assumed to be unique in game scope
41 String FileName; // filename associated with asset
42 int32_t LibUid; // index of library partition (separate file)
43 soff_t Offset; // asset's position in library file (in bytes)
44 soff_t Size; // asset's size (in bytes)
45
46 AssetInfo();
47};
48
49// Information on multifile asset library
51 String BasePath; // full path to the base filename
52 String BaseDir; // library's directory
53 String BaseFileName; // library's base (head) filename
54 std::vector<String> LibFileNames; // filename for each library part
55
56 // Library contents
57 std::vector<AssetInfo> AssetInfos; // information on contained assets
58};
59
60} // namespace Shared
61} // namespace AGS
62} // namespace AGS3
63
64#endif
Definition: string.h:60
Definition: asset.h:39
Definition: asset.h:50
Definition: geometry.h:148