ScummVM API documentation
polygons.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef ASYLUM_RESOURCES_POLYGONS_H
23 #define ASYLUM_RESOURCES_POLYGONS_H
24 
25 #include "common/array.h"
26 #include "common/rect.h"
27 #include "common/stream.h"
28 
29 #define MAX_POLYGONS 200
30 
31 namespace Asylum {
32 
33 class Polygon {
34 public:
36  Common::Rect boundingRect;
37 
38  Polygon() {};
39  Polygon(Common::Point point1, Common::Point point2, Common::Point point3, Common::Point point4) {
40  points.push_back(point1);
41  points.push_back(point2);
42  points.push_back(point3);
43  points.push_back(point4);
44  }
45 
46  bool contains(const Common::Point &point);
47  uint32 count() { return points.size(); }
48 };
49 
50 class Polygons {
51 public:
53  virtual ~Polygons();
54 
55  Polygon get(uint32 index);
56  uint32 size() { return _entries.size(); }
57 
58 private:
59  int32 _size;
60  int32 _numEntries;
61 
62  Common::Array<Polygon> _entries;
63 
64  void load(Common::SeekableReadStream *stream);
65 }; // end of class Polygons
66 
67 } // end of namespace Asylum
68 
69 #endif // ASYLUM_RESOURCES_POLYGONS_H
Definition: asylum.h:53
Definition: rect.h:144
Definition: polygons.h:33
Definition: stream.h:745
Definition: polygons.h:50
void push_back(const T &element)
Definition: array.h:180
Definition: rect.h:45
size_type size() const
Definition: array.h:315