ScummVM API documentation
init.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, this code is also
23  * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24  * full text of the license.
25  *
26  */
27 
28 #ifndef GOB_INIT_H
29 #define GOB_INIT_H
30 
31 #include "gob/gob.h"
32 #include "gob/video.h"
33 
34 namespace Gob {
35 
36 class Init {
37 public:
38  Init(GobEngine *vm);
39  virtual ~Init();
40 
41  virtual void initGame();
42 
43  virtual void initVideo() = 0;
44 
45  virtual void updateConfig();
46 
47 protected:
48  Video::PalDesc *_palDesc;
49  static const char *const _fontNames[4];
50  GobEngine *_vm;
51 
52  void cleanup();
53  void doDemo();
54 };
55 
56 class Init_v1 : public Init {
57 public:
58  Init_v1(GobEngine *vm);
59  ~Init_v1() override;
60 
61  void initVideo() override;
62 };
63 
64 class Init_Geisha : public Init_v1 {
65 public:
67  ~Init_Geisha() override;
68 
69  void initVideo() override;
70 };
71 
72 class Init_v2 : public Init_v1 {
73 public:
74  Init_v2(GobEngine *vm);
75  ~Init_v2() override;
76 
77  void initVideo() override;
78  void initGame() override;
79 };
80 
81 class Init_v3 : public Init_v2 {
82 public:
83  Init_v3(GobEngine *vm);
84  ~Init_v3() override;
85 
86  void initVideo() override;
87  void updateConfig() override;
88 };
89 
90 class Init_v4 : public Init_v3 {
91 public:
92  Init_v4(GobEngine *vm);
93  ~Init_v4() override;
94 
95  void updateConfig() override;
96 };
97 
98 class Init_v6 : public Init_v3 {
99 public:
100  Init_v6(GobEngine *vm);
101  ~Init_v6() override;
102 
103  void initGame() override;
104 };
105 
106 class Init_Fascination : public Init_v2 {
107 public:
109  ~Init_Fascination() override;
110 
111  void updateConfig() override;
112  void initGame() override;
113 };
114 
115 class Init_v7 : public Init_v2 {
116 public:
117  Init_v7(GobEngine *vm);
118  ~Init_v7() override;
119 
120  void initGame() override;
121 };
122 
123 } // End of namespace Gob
124 
125 #endif // GOB_INIT_H
Definition: init.h:98
Definition: gob.h:166
Definition: init.h:72
Definition: init.h:36
Definition: init.h:56
Definition: anifile.h:40
Definition: init.h:64
Definition: init.h:106
Definition: init.h:90
Definition: init.h:115
Definition: video.h:96
Definition: init.h:81