ScummVM API documentation
room505.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION5_ROOM505_H
23 #define M4_BURGER_ROOMS_SECTION5_ROOM505_H
24 
25 #include "m4/burger/rooms/section5/section5_room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room505 : public Section5Room {
32 private:
33  static const char *SAID[][4];
34  static const BorkPoint BORK[];
35  static const seriesPlayBreak PLAY1[];
36  static const seriesPlayBreak PLAY2[];
37  char _bork[8], _lookAt[8];
38  int _borkState = 0;
39  int _destTrigger = 0;
40  int _val3 = 0;
41  int _val4 = 0;
42  machine *_fan = nullptr;
43 
44 public:
45  Room505();
46  ~Room505() override {}
47 
48  void init() override;
49  void daemon() override;
50  void pre_parser() override;
51  void parser() override;
52 };
53 
54 } // namespace Rooms
55 } // namespace Burger
56 } // namespace M4
57 
58 #endif
Definition: ws_machine.h:153
Definition: section5_room.h:31
Definition: database.h:28
Definition: room505.h:31
Definition: play_break.h:32
Definition: section5_room.h:33