ScummVM API documentation
transports.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H
24
25#include "ultima/ultima1/u1dialogs/buy_sell_dialog.h"
26
27namespace Ultima {
28namespace Ultima1 {
29namespace U1Dialogs {
30
31using Shared::CCharacterInputMsg;
32
36class Transports : public BuySellDialog {
37 DECLARE_MESSAGE_MAP;
38 bool CharacterInputMsg(CCharacterInputMsg *msg) override;
39private:
40 uint _water, _woods, _grass;
41 bool _hasFreeTiles, _hasShuttle, _isClosed;
42 uint _transportCount;
43 bool _transports[6];
44private:
48 void loadOverworldFreeTiles();
49
53 void drawBuy();
54
58 void drawSell();
59
63 uint getBuyCost(int transportIndex) const;
64
68 void addTransport(int transportIndex);
69protected:
73 void setMode(BuySell mode) override;
74public:
75 CLASSDEF;
76
80 Transports(Ultima1Game *game, int transportNum);
81
85 void draw() override;
86};
87
88} // End of namespace U1Dialogs
89} // End of namespace Ultima1
90} // End of namespace Ultima
91
92#endif
Definition: messages.h:290
Definition: buy_sell_dialog.h:43
Definition: transports.h:36
void setMode(BuySell mode) override
Transports(Ultima1Game *game, int transportNum)
Definition: game.h:42