22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H
25#include "ultima/ultima1/u1dialogs/buy_sell_dialog.h"
31using Shared::CCharacterInputMsg;
40 uint _water, _woods, _grass;
41 bool _hasFreeTiles, _hasShuttle, _isClosed;
48 void loadOverworldFreeTiles();
63 uint getBuyCost(
int transportIndex)
const;
68 void addTransport(
int transportIndex);
Definition: buy_sell_dialog.h:43
Definition: transports.h:36
void setMode(BuySell mode) override
Transports(Ultima1Game *game, int transportNum)