22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_TRANSPORTS_H 25 #include "ultima/ultima1/u1dialogs/buy_sell_dialog.h" 31 using Shared::CCharacterInputMsg;
40 uint _water, _woods, _grass;
41 bool _hasFreeTiles, _hasShuttle, _isClosed;
48 void loadOverworldFreeTiles();
63 uint getBuyCost(
int transportIndex)
const;
68 void addTransport(
int transportIndex);
73 void setMode(BuySell mode)
override;
Transports(Ultima1Game *game, int transportNum)
Definition: transports.h:36
Definition: detection.h:27
void setMode(BuySell mode) override
Definition: buy_sell_dialog.h:43