ScummVM API documentation
direction.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
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20  */
21 
22 #ifndef STARK_RESOURCES_DIRECTION_H
23 #define STARK_RESOURCES_DIRECTION_H
24 
25 #include "common/str.h"
26 
27 #include "engines/stark/resources/object.h"
28 
29 namespace Stark {
30 
31 namespace Formats {
32 class XRCReadStream;
33 }
34 
35 namespace Resources {
36 
37 class Direction : public Object {
38 public:
39  static const Type::ResourceType TYPE = Type::kDirection;
40 
41  Direction(Object *parent, byte subType, uint16 index, const Common::String &name);
42  virtual ~Direction();
43 
44  void readData(Formats::XRCReadStream *stream) override;
45 
46 protected:
47  void printData() override;
48 
49  uint32 _field_34;
50  uint32 _field_38;
51  uint32 _field_3C;
52 };
53 
54 } // End of namespace Resources
55 } // End of namespace Stark
56 
57 #endif // STARK_RESOURCES_DIRECTION_H
Definition: str.h:59
Definition: console.h:27
Definition: direction.h:37
Definition: object.h:143
Definition: xrc.h:45