ScummVM API documentation
Nancy::Action::NecklacePuzzle Member List

This is the complete list of members for Nancy::Action::NecklacePuzzle, including all inherited members.

_beads (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_beadTypes (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_countFontID (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_countTextExtraY (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_countTextX (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_countTextY (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_dropFlag (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitCursorFromData (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitCursorType (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitHotspot (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitRequested (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_exitScene (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_fallDuration (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_fallingEndY (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_fallingStartY (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_fallingStrand (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_fallStartTime (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_heldBead (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_heldBeadObject (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_heldCursorType (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_heldOffsetX (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_heldOffsetY (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hoverCursorType (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_image (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_imageName (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_imageNames (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_images (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_includeSource (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isNativeResolution (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_overlapFalling (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_overlapPlaced (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_pickUpSound (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_putDownSound (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_refundOnExit (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_solved (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_solvedSound (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_solveScene (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_solveSound (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_solveSoundDelay (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_strands (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_unknownA0 (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_unknownSound (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_unsolvedScene (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_unsolvedSound (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
adjustBeadCount(const Bead &bead, int16 delta) (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
beadCount(const Bead &bead) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
checkSolved() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
cursorSetFromScript() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
drawBeadCount(const Bead &bead) (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
dropBeadOn(int strand) (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
execute() override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
findBeadType(byte key) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHeldPiecePos(const Common::Point &mousePos, const Common::Rect &src, const Common::Point &offset) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordExtraInfo() const override (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordvirtual
getRecordTypeName() const override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getScreenPositionRaw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
hasSolveSound() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
hitTest(const Common::Point &mousePos) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
holdBead(int16 bead, NancyInput *input) (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
hoverExitHotspot(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
init() override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
initViewportSurface() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isExitHotspotHovered(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isNativeResolution() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
isSolveSoundPlaying() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isSoundBlockPlaying(const RandomSoundBlock &block) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isViewportRelative() const override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleinlinevirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kNoBead (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotectedstatic
kNoTableIndex (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotectedstatic
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
loadImage() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
NecklacePuzzle() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleinline
needsRedraw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
playSolveSound() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
playSoundBlock(const RandomSoundBlock &block) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
PuzzleRecord(uint zOrder) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordinline
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
readExitHotspot(Common::SeekableReadStream &stream) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
redraw() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
refundBeads() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
registerGraphics() override (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
releaseBead() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderActionRecord(RenderActionRecord &&)=default (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecord
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(RenderObject &&)=default (defined in Nancy::RenderObject)Nancy::RenderObject
setDataCursor(uint16 cursorType, bool hotspotVariant=true) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
setExitCursor() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
setHasMoved(bool hasMoved) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNativeResolution(bool isNative) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNeedsRedraw(bool needsRedraw) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
setZOrder(uint16 z) (defined in Nancy::RenderObject)Nancy::RenderObject
stackTop(const Strand &strand) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
stackTopBelow(const Strand &strand) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
strandAccepts(const Strand &strand, byte type) const (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzleprotected
survivesSceneChange(bool nextSceneIsNoArt) const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
updateGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectinlinevirtual
updatePreviousScreenPosition() (defined in Nancy::RenderObject)Nancy::RenderObjectinline
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~NecklacePuzzle() (defined in Nancy::Action::NecklacePuzzle)Nancy::Action::NecklacePuzzlevirtual
~PuzzleRecord() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordinlinevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual