#include <psound.h>
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void | reset () |
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void | load (uint16 sequenceOffset) |
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byte | activeCount |
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int8 | pitchBend |
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int8 | volumeFadeStep |
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int8 | panningFadeStep |
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byte | note |
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byte | patch |
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byte | volume |
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byte | noteOffset |
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byte | keyOnDelay |
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byte | volumeFadeCounter |
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byte | volumeFadeReload |
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byte | panningFadeCounter |
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byte | panningFadeReload |
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byte | panning |
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int8 | volumeOffset |
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byte | mode |
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byte | operatorTotalLevel [4] |
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uint16 | sequenceStart |
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uint16 | position |
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uint16 | innerLoopStart |
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uint16 | outerLoopStart |
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uint16 | innerLoopCount |
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uint16 | outerLoopCount |
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uint16 | originalSequence |
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int8 | transpose |
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int8 | noteTranspose |
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byte | pendingStop |
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int8 | patchAttenuation |
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Logical layout of the original 0x26-byte channel record.
The documentation for this struct was generated from the following file: