ScummVM API documentation
Pegasus::GameInteraction Member List

This is the complete list of members for Pegasus::GameInteraction, including all inherited members.

_allowInput (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotected
_inputHandler (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_invalHotspots (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_lastFilter (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_nextHandler (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotected
_owner (defined in Pegasus::GameInteraction)Pegasus::GameInteractionprotected
_savedHandler (defined in Pegasus::GameInteraction)Pegasus::GameInteractionprotected
activateHotspots() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
allowInput(const bool allow) (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
canSolve() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
clickInHotspot(const Input &, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
closeInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlineprotectedvirtual
doSolve() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
GameInteraction(const InteractionID id, Neighborhood *nextHandler) (defined in Pegasus::GameInteraction)Pegasus::GameInteraction
getBriefingMovie() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getClickFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
getCurrentFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
getCurrentHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
getEnvScanMovie() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getHintMovie(uint) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getInput(Input &, Hotspot *&) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
getInputFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
getNextHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
getNumHints() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getObjectID() const (defined in Pegasus::IDObject)Pegasus::IDObject
getOwner() const (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
grabInputFocus() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
handleInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
IDObject(const int32 id) (defined in Pegasus::IDObject)Pegasus::IDObject
initInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlineprotectedvirtual
InputHandler(InputHandler *) (defined in Pegasus::InputHandler)Pegasus::InputHandler
invalHotspots() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
isClickInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
isInteracting() const (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
openInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlineprotectedvirtual
pollForInput() (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
readInputDevice(Input &) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
releaseInputFocus() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
resetInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlineprotectedvirtual
setAmbienceLevel(const uint16) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
setInputHandler(InputHandler *) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
setNextHandler(InputHandler *nextHandler) (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
setSoundFXLevel(const uint16) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
startInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
startOverInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
stopInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
updateCursor(const Common::Point, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
wantsCursor() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
~GameInteraction() override (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
~IDObject() (defined in Pegasus::IDObject)Pegasus::IDObject
~InputHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual