This is the complete list of members for Dragons::Background, including all inherited members.
Background() (defined in Dragons::Background) | Dragons::Background | |
getBgLayer() (defined in Dragons::Background) | Dragons::Background | inline |
getBgLayerPriority() (defined in Dragons::Background) | Dragons::Background | inline |
getFgLayer() (defined in Dragons::Background) | Dragons::Background | inline |
getFgLayerPriority() (defined in Dragons::Background) | Dragons::Background | inline |
getHeight() (defined in Dragons::Background) | Dragons::Background | |
getLayerAlphaMode(uint8 layerNumber) (defined in Dragons::Background) | Dragons::Background | |
getLayerOffset(uint8 layerNumber) (defined in Dragons::Background) | Dragons::Background | |
getMgLayer() (defined in Dragons::Background) | Dragons::Background | inline |
getMgLayerPriority() (defined in Dragons::Background) | Dragons::Background | inline |
getPalette() (defined in Dragons::Background) | Dragons::Background | inline |
getPoint2(uint32 pointIndex) (defined in Dragons::Background) | Dragons::Background | |
getPriorityAtPoint(Common::Point pos) (defined in Dragons::Background) | Dragons::Background | |
getScaleLayer() (defined in Dragons::Background) | Dragons::Background | inline |
getWidth() (defined in Dragons::Background) | Dragons::Background | |
load(byte *dataStart, uint32 size) (defined in Dragons::Background) | Dragons::Background | |
overlayImage(uint16 layerNum, byte *data, int16 x, int16 y, int16 w, int16 h) (defined in Dragons::Background) | Dragons::Background | |
overlayPriorityTileMap(byte *data, int16 x, int16 y, int16 w, int16 h) (defined in Dragons::Background) | Dragons::Background | |
restorePriorityTileMap(int16 x, int16 y, int16 w, int16 h) (defined in Dragons::Background) | Dragons::Background | |
restoreTiles(uint16 layerNum, int16 x, int16 y, int16 w, int16 h) (defined in Dragons::Background) | Dragons::Background | |
setBgLayerPriority(uint8 newPriority) (defined in Dragons::Background) | Dragons::Background | inline |
setFgLayerPriority(uint8 newPriority) (defined in Dragons::Background) | Dragons::Background | inline |
setLayerAlphaMode(uint8 layerNumber, Dragons::AlphaBlendMode mode) (defined in Dragons::Background) | Dragons::Background | |
setLayerOffset(uint8 layerNumber, Common::Point offset) (defined in Dragons::Background) | Dragons::Background | |
setMgLayerPriority(uint8 newPriority) (defined in Dragons::Background) | Dragons::Background | inline |
setPalette(byte *newPalette) (defined in Dragons::Background) | Dragons::Background | |
~Background() (defined in Dragons::Background) | Dragons::Background |