ScummVM API documentation
packfile.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PACKFILE_H
23 #define PACKFILE_H
24 
25 namespace Common {
26 class SeekableReadStream;
27 }
28 
29 namespace Grim {
30 
32 public:
34  ~PackFile();
35 
36  bool err() const;
37  void clearErr();
38  uint32 read(void *dataPtr, uint32 dataSize);
39  bool eos() const;
40  int64 pos() const;
41  int64 size() const;
42  bool seek(int64 offset, int whence = SEEK_SET);
43 
44 private:
45  Common::SeekableReadStream *_orgStream;
46  int32 _offset, _size;
47 
48  uint16 *_codeTable;
49  const uint32 _kCodeTableSize;
50 
51  void createCodeTable(uint32 key);
52  void decode(uint8 *data, uint32 size, uint32 start_point);
53 
54  static const uint32 _knownOffsets[5];
55 };
56 
57 } // end of namespace Grim
58 
59 #endif
Definition: packfile.h:31
Definition: stream.h:745
Definition: actor.h:33
Definition: algorithm.h:29