ScummVM API documentation
towerwin.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * aint32 with this program; if not, write to the Free Software
19 *
20 *
21 * Based on the original sources
22 * Faery Tale II -- The Halls of the Dead
23 * (c) 1993-1996 The Wyrmkeep Entertainment Co.
24 */
25
26#ifndef SAGA2_TOWERWIN_H
27#define SAGA2_TOWERWIN_H
28
29namespace Saga2 {
30
31enum initializationStates {
32 kNothingInitialized = 0,
33 kErrHandlersInitialized,
34 kMessagersInitialized,
35 kErrLoggersInitialized,
36 kBreakHandlerInitialized,
37 kConfigTestInitialized,
38 kDelayedErrInitialized,
39 kGraphicsSystemInitialized,
40 kProcResEnabled,
41 kMemoryInitialized,
42 kAudioInitialized,
43 kVideoInitialized,
44 kResourcesInitialized,
45 kServersInitialized,
46 kPathFinderInitialized,
47 kScriptsInitialized,
48 kAudStartInitialized,
49 kTileResInitialized,
50 kTimerInitialized,
51 kPalettesInitialized,
52 kPanelsInitialized,
53 kMainWindowInitialized,
54 kMainWindowOpenInitialized,
55 kGuiMessInitialized,
56 //kMouseImageInitialized,
57 kIntroInitialized,
58 kMapsInitialized,
59 kMouseImageInitialized,
60 kPatrolsInitialized,
61 kSpritesInitialized,
62 kWeaponsInitialized,
63 kMagicInitialized,
64 kObjectSoundFXInitialized,
65 kPrototypesInitialized,
66 kDisplayInitialized,
67 kGameStateInitialized,
68 kGameModeInitialized,
69 kGameDisplayEnabled,
70 kActiveErrInitialized,
71 kFullyInitialized
72};
73
74} // end of namespace Saga2
75
76#endif