ScummVM API documentation
metaengine.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA_ULTIMA6_META_ENGINE
23 #define ULTIMA_ULTIMA6_META_ENGINE
24 
25 #include "engines/savestate.h"
26 #include "backends/keymapper/keymapper.h"
27 
28 namespace Ultima {
29 namespace Nuvie {
30 
31 enum {
32  ORIGINAL_SAVE_SLOT = 1
33 };
34 
35 class MetaEngine {
36 public:
37  static void listSaves(SaveStateList &saveList);
38  static Common::KeymapArray initKeymaps(const Common::String &gameId);
39 };
40 
41 } // End of namespace Nuvie
42 } // End of namespace Ultima
43 
44 #endif
Definition: str.h:59
Definition: metaengine.h:35
Definition: detection.h:27