ScummVM API documentation
metaengine.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA6_META_ENGINE
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#define ULTIMA_ULTIMA6_META_ENGINE
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#include "engines/savestate.h"
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#include "backends/keymapper/keymapper.h"
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namespace
Ultima
{
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namespace
Nuvie {
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enum
{
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ORIGINAL_SAVE_SLOT = 1
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};
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class
MetaEngine
{
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public
:
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static
void
listSaves(
SaveStateList
&saveList);
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static
Common::KeymapArray
initKeymaps(
const
Common::String
&gameId);
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};
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}
// End of namespace Nuvie
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}
// End of namespace Ultima
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#endif
Common::String
Definition:
str.h:59
Common::Array< SaveStateDescriptor >
Ultima::Nuvie::MetaEngine
Definition:
metaengine.h:35
Ultima
Definition:
detection.h:27
engines
ultima
nuvie
metaengine.h
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