ScummVM API documentation
MADS::SequenceList Member List

This is the complete list of members for MADS::SequenceList, including all inherited members.

add(int spriteListIndex, bool flipped, int frameIndex, int triggerCountdown, int delayTicks, int extraTicks, int numTicks, int msgX, int msgY, bool nonFixed, int scale, int depth, int frameInc, SpriteAnimType animType, int numSprites, int frameStart) (defined in MADS::SequenceList)MADS::SequenceList
addReverseSpriteCycle(int srcSpriteIdx, bool flipped, int numTicks, int triggerCountdown=0, int timeoutTicks=0, int extraTicks=0) (defined in MADS::SequenceList)MADS::SequenceList
addSpriteCycle(int srcSpriteIdx, bool flipped, int numTicks, int triggerCountdown=0, int timeoutTicks=0, int extraTicks=0) (defined in MADS::SequenceList)MADS::SequenceList
addStampCycle(int srcSpriteIdx, bool flipped, int sprite) (defined in MADS::SequenceList)MADS::SequenceList
addSubEntry(int index, SequenceTrigger mode, int frameIndex, int trigger) (defined in MADS::SequenceList)MADS::SequenceList
addTimer(int timeout, int endTrigger) (defined in MADS::SequenceList)MADS::SequenceList
clear() (defined in MADS::SequenceList)MADS::SequenceList
delay(uint32 priorFrameTime, uint32 currentTime) (defined in MADS::SequenceList)MADS::SequenceList
findByTrigger(int trigger) (defined in MADS::SequenceList)MADS::SequenceList
loadSprites(int seqIndex) (defined in MADS::SequenceList)MADS::SequenceList
operator[](int index) (defined in MADS::SequenceList)MADS::SequenceListinline
remove(int seqIndex) (defined in MADS::SequenceList)MADS::SequenceList
scan() (defined in MADS::SequenceList)MADS::SequenceList
SequenceList(MADSEngine *vm) (defined in MADS::SequenceList)MADS::SequenceList
setAnimRange(int seqIndex, int startVal, int endVal) (defined in MADS::SequenceList)MADS::SequenceList
setDepth(int seqIndex, int depth) (defined in MADS::SequenceList)MADS::SequenceList
setDone(int seqIndex) (defined in MADS::SequenceList)MADS::SequenceList
setMotion(int seqIndex, int flags, int deltaX, int deltaY) (defined in MADS::SequenceList)MADS::SequenceList
setMsgLayout(int seqIndex) (defined in MADS::SequenceList)MADS::SequenceList
setPosition(int seqIndex, const Common::Point &pt) (defined in MADS::SequenceList)MADS::SequenceList
setScale(int spriteIdx, int scale) (defined in MADS::SequenceList)MADS::SequenceList
setSeqPlayer(int idx, bool flag) (defined in MADS::SequenceList)MADS::SequenceList
setSpriteSlot(int seqIndex, SpriteSlot &spriteSlot) (defined in MADS::SequenceList)MADS::SequenceList
startCycle(int srcSpriteIdx, bool flipped, int cycleIndex) (defined in MADS::SequenceList)MADS::SequenceList
startPingPongCycle(int srcSpriteIndex, bool flipped, int numTicks, int triggerCountdown=0, int timeoutTicks=0, int extraTicks=0) (defined in MADS::SequenceList)MADS::SequenceList
tick() (defined in MADS::SequenceList)MADS::SequenceList
updateTimeout(int destSeqIndex, int srcSeqIndex) (defined in MADS::SequenceList)MADS::SequenceList