22 #ifndef WINTERMUTE_GAME_DESCRIPTION_H 23 #define WINTERMUTE_GAME_DESCRIPTION_H 25 #include "engines/advancedDetector.h" 29 enum WMETargetExecutable {
110 FOXTAIL_OLDEST_VERSION,
118 FOXTAIL_LATEST_VERSION,
123 enum WintermuteGameFeatures {
125 GF_LOWSPEC_ASSETS = 1 << 0,
126 GF_IGNORE_SD_FILES = 1 << 1,
127 GF_IGNORE_HD_FILES = 1 << 2,
132 AD_GAME_DESCRIPTION_HELPERS(adDesc);
135 WMETargetExecutable targetExecutable;
138 #define GAMEOPTION_SHOW_FPS GUIO_GAMEOPTIONS1 139 #define GAMEOPTION_BILINEAR GUIO_GAMEOPTIONS2 141 #define GAMEOPTION_FORCE_2D_RENDERER GUIO_GAMEOPTIONS3 Definition: advancedDetector.h:163
Definition: detection.h:131
Definition: achievements_tables.h:27