22#ifndef WINTERMUTE_GAME_DESCRIPTION_H
23#define WINTERMUTE_GAME_DESCRIPTION_H
25#include "engines/advancedDetector.h"
29enum WMETargetExecutable {
110 FOXTAIL_OLDEST_VERSION,
118 FOXTAIL_LATEST_VERSION,
123enum WintermuteGameFeatures {
125 GF_LOWSPEC_ASSETS = 1 << 0,
126 GF_IGNORE_SD_FILES = 1 << 1,
127 GF_IGNORE_HD_FILES = 1 << 2,
132 AD_GAME_DESCRIPTION_HELPERS(adDesc);
135 WMETargetExecutable targetExecutable;
138#define GAMEOPTION_SHOW_FPS GUIO_GAMEOPTIONS1
139#define GAMEOPTION_BILINEAR GUIO_GAMEOPTIONS2
141#define GAMEOPTION_FORCE_2D_RENDERER GUIO_GAMEOPTIONS3
143#define GAMEOPTION_TTS GUIO_GAMEOPTIONS4
144#define GAMEOPTION_USE_IT_VOICES GUIO_GAMEOPTIONS5
145#define GAMEOPTION_USE_SD_ASSETS GUIO_GAMEOPTIONS6
Definition: advancedDetector.h:164
Definition: detection.h:131