ScummVM API documentation
ImageData.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_IMAGEDATA_H
32#define CRAB_IMAGEDATA_H
33
34#include "crab/ui/element.h"
35
36namespace Crab {
37
38namespace pyrodactyl {
39namespace ui {
40class ImageData : public Element {
41 // The image
42 ImageKey _key;
43
44 // Should we clip the image? (usually used for large background images)
45 bool _crop;
46
47 // The clip rectangle, used only when clip is true
48 Rect _clip;
49
50public:
51 ImageData() {
52 _key = 0;
53 _crop = false;
54 }
55
56 ~ImageData() {}
57
58 void load(rapidxml::xml_node<char> *node, const bool &echo = true);
59 void draw(const int &xOffset = 0, const int &yOffset = 0);
60};
61} // End of namespace ui
62} // End of namespace pyrodactyl
63
64} // End of namespace Crab
65
66#endif // CRAB_IMAGEDATA_H
Definition: element.h:42
Definition: ImageData.h:40
Definition: Rectangle.h:42