ScummVM API documentation
string_vest.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1999-2000 Revolution Software Ltd.
9 * This code is based on source code created by Revolution Software,
10 * used with permission.
11 *
12 * This program is free software: you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation, either version 3 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program. If not, see <http://www.gnu.org/licenses/>.
24 *
25 */
26
27#ifndef ICB_STRING_VEST_H
28#define ICB_STRING_VEST_H
29
30#include "engines/icb/common/px_common.h"
31#include "engines/icb/debug.h"
32
33namespace ICB {
34
35#define ENGINE_STRING_LEN 256
36
37// This is the maximum length of a complete URL (clustering might remove the need for this).
38#define MAXLEN_URL ENGINE_STRING_LEN
39
40// This is the maximum length of a complete URL to a cluster.
41#define MAXLEN_CLUSTER_URL 128
42
43// The maximum length of an icon name.
44#define MAXLEN_ICON_NAME 32
45
46// Maximum length of an event name.
47#define MAXLEN_EVENT_NAME 16
48
49// Maximum length of a game object name.
50#define MAXLEN_OBJECT_NAME 64
51
52// Maximum length of a name given to an icon list (e.g. "inventory") is one.
53#define MAXLEN_ICON_LIST_NAME 20
54
55// Don't know what this one is used for.
56#define TINY_NAME_LEN 32
57
58// stop initing these in multiple routines and use this instead
59extern char temp_buf[ENGINE_STRING_LEN];
60
61void Set_string_and_len(const char *from, char *to, uint32 *length);
62void Set_string(const char *from, char *to);
63void Set_string(const char *from, char *to, uint32 length);
64
65} // End of namespace ICB
66
67#endif // #ifndef __STRING_VEST_H