ScummVM API documentation
timer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CHEWY_TIMER_H
23 #define CHEWY_TIMER_H
24 
25 namespace Chewy {
26 
27 #define SEC_10_MODE 2
28 #define SEC_MODE 3
29 
30 #define TIMER_STOP 0
31 #define TIMER_START 1
32 #define TIMER_FREEZE 2
33 
34 #define TIMER_UNFREEZE 3
35 
36 struct TimerBlk {
37  int16 _timeCount;
38 
39  int16 _timeEnd;
40  float _timeLast;
41  int16 _timeFlag;
42 
43  int16 _timeMode;
44 
45  int16 _timeStatus;
46 };
47 
48 class Timer {
49 public:
50  Timer(int16 maxTimer, TimerBlk *t);
51  ~Timer();
52 
53  void calcTimer();
54  int16 setNewTimer(int16 timerNr, int16 timerEndValue, int16 timerMode);
55  void resetTimer(int16 timerNr, int16 timerValue);
56  void resetAllTimer();
57  void setStatus(int16 timerNr, int16 status);
58  void setAllStatus(int16 status);
59  void disableTimer();
60  void enableTimer();
61 
62 private:
63  TimerBlk *_timerBlk;
64  int16 _timerMax;
65 };
66 
67 } // namespace Chewy
68 
69 #endif
Definition: timer.h:36
Definition: timer.h:48
Definition: ani_dat.h:25