bottom (defined in Common::RectBase< int16, Rect, Point >) | Common::RectBase< int16, Rect, Point > | |
center(int16 cx, int16 cy, int16 w, int16 h) | Common::RectBase< int16, Rect, Point > | inlinestatic |
center() const | Common::RectBase< int16, Rect, Point > | inline |
clip(const Rect &r) | Common::RectBase< int16, Rect, Point > | inline |
clip(int16 maxw, int16 maxh) | Common::RectBase< int16, Rect, Point > | inline |
constrain(const Rect &o) | Common::RectBase< int16, Rect, Point > | inline |
constrain(int16 &x, int16 &y, int16 w, int16 h) const | Common::RectBase< int16, Rect, Point > | inline |
contains(int16 x, int16 y) const | Common::RectBase< int16, Rect, Point > | inline |
contains(const Point &p) const | Common::RectBase< int16, Rect, Point > | inline |
contains(const Rect &r) const | Common::RectBase< int16, Rect, Point > | inline |
debugPrint(int debuglevel=0, const char *caption="Rect:") const | Common::RectBase< int16, Rect, Point > | inline |
debugPrintC(int debuglevel, uint32 debugChannel, const char *caption="Rect:") const | Common::RectBase< int16, Rect, Point > | inline |
equals(const Rect &r) const | Common::RectBase< int16, Rect, Point > | inline |
extend(const Rect &r) | Common::RectBase< int16, Rect, Point > | inline |
findIntersectingRect(const Rect &r) const | Common::RectBase< int16, Rect, Point > | inline |
getBlitRect(Point &dst, Rect &rect, const Rect &clip) | Common::RectBase< int16, Rect, Point > | inlinestatic |
grow(int16 offset) | Common::RectBase< int16, Rect, Point > | inline |
height() const | Common::RectBase< int16, Rect, Point > | inline |
intersects(const Rect &r) const | Common::RectBase< int16, Rect, Point > | inline |
isEmpty() const | Common::RectBase< int16, Rect, Point > | inline |
isValidRect() const | Common::RectBase< int16, Rect, Point > | inline |
left | Common::RectBase< int16, Rect, Point > | |
moveTo(int16 x, int16 y) | Common::RectBase< int16, Rect, Point > | inline |
moveTo(const Point &p) | Common::RectBase< int16, Rect, Point > | inline |
operator!=(const Rect &rhs) const | Common::RectBase< int16, Rect, Point > | inline |
operator==(const Rect &rhs) const | Common::RectBase< int16, Rect, Point > | inline |
origin() const | Common::RectBase< int16, Rect, Point > | inline |
Rect() (defined in Common::Rect) | Common::Rect | inline |
Rect(int16 w, int16 h) (defined in Common::Rect) | Common::Rect | inline |
Rect(const Point &topLeft, const Point &bottomRight) (defined in Common::Rect) | Common::Rect | inline |
Rect(const Point &topLeft, int16 w, int16 h) (defined in Common::Rect) | Common::Rect | inline |
Rect(int16 x1, int16 y1, int16 x2, int16 y2) (defined in Common::Rect) | Common::Rect | inline |
RectBase() (defined in Common::RectBase< int16, Rect, Point >) | Common::RectBase< int16, Rect, Point > | inline |
RectBase(int16 w, int16 h) | Common::RectBase< int16, Rect, Point > | inline |
RectBase(const Point &topLeft, const Point &bottomRight) | Common::RectBase< int16, Rect, Point > | inline |
RectBase(const Point &topLeft, int16 w, int16 h) | Common::RectBase< int16, Rect, Point > | inline |
RectBase(int16 x1, int16 y1, int16 x2, int16 y2) | Common::RectBase< int16, Rect, Point > | inline |
right | Common::RectBase< int16, Rect, Point > | |
setEmpty() | Common::RectBase< int16, Rect, Point > | inline |
setHeight(int16 aHeight) | Common::RectBase< int16, Rect, Point > | inline |
setRect(int16 newLeft, int16 newTop, int16 newRight, int16 newBottom) | Common::RectBase< int16, Rect, Point > | inline |
setWidth(int16 aWidth) | Common::RectBase< int16, Rect, Point > | inline |
top (defined in Common::RectBase< int16, Rect, Point >) | Common::RectBase< int16, Rect, Point > | |
toString() const | Common::RectBase< int16, Rect, Point > | inline |
translate(int16 dx, int16 dy) | Common::RectBase< int16, Rect, Point > | inline |
width() const | Common::RectBase< int16, Rect, Point > | inline |