ScummVM API documentation
movie.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TOLTECS_MOVIE_H
23#define TOLTECS_MOVIE_H
24
25#include "audio/mixer.h" // for Audio::SoundHandle
26
27namespace Audio {
28class QueuingAudioStream;
29}
30
31namespace Toltecs {
32
34
35public:
38
39 void playMovie(uint resIndex);
40
41 bool isPlaying() { return _isPlaying; }
42
43protected:
44 ToltecsEngine *_vm;
45 Audio::QueuingAudioStream *_audioStream;
46 Audio::SoundHandle _audioStreamHandle;
47
48 bool _isPlaying;
49
50 uint32 _framesPerSoundChunk;
51 int32 _lastPrefetchOfs, _endPos;
52
53 void unpackPalette(byte *source, byte *dest, int elemCount, int elemSize);
54 void unpackRle(byte *source, byte *dest);
55
56 void fetchAudioChunks();
57
58 bool handleInput();
59
60};
61
62} // End of namespace Toltecs
63
64#endif /* TOLTECS_MOVIE_H */
Definition: audiostream.h:370
Definition: mixer.h:49
Definition: movie.h:33
Definition: toltecs.h:104
Definition: system.h:39