ScummVM API documentation
coords.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA4_CORE_COORDS_H
23 #define ULTIMA4_CORE_COORDS_H
24 
25 namespace Ultima {
26 namespace Ultima4 {
27 
31 class Coords {
32 public:
33  int x, y, z;
34 
35  Coords(int initx = 0, int inity = 0, int initz = 0) : x(initx), y(inity), z(initz) {}
36 
37  bool operator==(const Coords &a) const {
38  return x == a.x && y == a.y && z == a.z;
39  }
40  bool operator!=(const Coords &a) const {
41  return !operator==(a);
42  }
43 };
44 
45 } // End of namespace Ultima4
46 } // End of namespace Ultima
47 
48 #endif
Definition: coords.h:31
Definition: detection.h:27