ScummVM API documentation
PathfindingGrid.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_PATHFINDINGGRID_H
32 #define CRAB_PATHFINDINGGRID_H
33 
34 #include "crab/PathfindingGraphNode.h"
35 
36 namespace Crab {
37 
38 namespace TMX {
39 class TMXMap;
40 }
41 
42 // This is the grid of pathfinding nodes that is formed for the level (SZ)
44  friend class PathfindingGraphNode;
45 
46  PathfindingGraphNode **_nodes; // 2D array of nodes (size is [dimensions.x][dimensions.y]
47 
48  Vector2i _dimensions; // rows and columns of nodes.
49  Vector2f _cellSize; // size of a cell in width and height
50 
51  // Neighbor node1 to node2.
52  void connectNodes(PathfindingGraphNode *node1, PathfindingGraphNode *node2);
53 
54 public:
55  // these are the default graph node costs.
56  // they can be overwritten by values stored in the level's file.(SZ)
57  static const int BLOCKED = -1;
58  static const int OPEN = 1;
59  static const int STAIRS = 5;
60 
61  // These are the actual data members used to assign costs. (SZ)
62  int _blockedCost;
63  int _openCost;
64  int _stairsCost;
65 
67  ~PathfindingGrid();
68 
69  void reset();
70 
71  void setupNodes(const TMX::TMXMap &map);
72 
73  // Return the node at the given point (SZ)
74  PathfindingGraphNode *getNodeAtPoint(Vector2f point);
75  // Return the node at the given coordinates (SZ)
76  PathfindingGraphNode *getNodeAtCoords(int x, int y) {
77  return &_nodes[x][y];
78  }
79 
80  Vector2i getDimensions() {
81  return _dimensions;
82  }
83 
84  Vector2f getCellSize() {
85  return _cellSize;
86  }
87 
88  // Returns the nearest open node to the compare spot, starting with the given nodePos
89  // and iterating through its neighbors. (SZ)
90  PathfindingGraphNode *getNearestOpenNode(Vector2f nodePos, Vector2f comparePos);
91 
92  // Return true if two nodes share and adjacency to the same blocked node.
93  // Can be used to find corners that shouldn't be cut.
95 };
96 
97 } // End of namespace Crab
98 
99 #endif // CRAB_PATHFINDINGGRID_H
Definition: TMXMap.h:47
Definition: array.h:52
Definition: PathfindingGrid.h:43
Definition: moveeffect.h:37
Definition: PathfindingGraphNode.h:41