ScummVM API documentation
TotFlicDecoder.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef TOT_FLICDECODER_H
24 #define TOT_FLICDECODER_H
25 
26 #include "video/flic_decoder.h"
27 
28 namespace Tot {
29 
31 public:
33  ~TotFlicDecoder() {}
34  bool loadStream(Common::SeekableReadStream *stream) override;
35 
36 private:
37  class TotVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
38  public:
39  TotVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height);
40  ~TotVideoTrack() override;
41 
42  private:
43  void handleFrame() override;
44  };
45 };
46 
47 } // End namespace Tot
48 
49 #endif
Definition: flic_decoder.h:62
Definition: stream.h:745
Definition: flic_decoder.h:50
Definition: TotFlicDecoder.h:30
bool loadStream(Common::SeekableReadStream *stream) override
Definition: anims.h:26