ScummVM API documentation
TotFlicDecoder.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef TOT_FLICDECODER_H
24#define TOT_FLICDECODER_H
25
26#include "video/flic_decoder.h"
27
28namespace Tot {
29
31public:
34 bool loadStream(Common::SeekableReadStream *stream) override;
35
36private:
37 class TotVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
38 public:
39 TotVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height);
40 ~TotVideoTrack() override;
41
42 private:
43 void handleFrame() override;
44 };
45};
46
47} // End namespace Tot
48
49#endif
Definition: stream.h:745
Definition: TotFlicDecoder.h:30
bool loadStream(Common::SeekableReadStream *stream) override
Definition: flic_decoder.h:62
Definition: flic_decoder.h:50