ScummVM API documentation
imstb_rectpack.h
1 // [DEAR IMGUI]
2 // This is a slightly modified version of stb_rect_pack.h 1.01.
3 // Grep for [DEAR IMGUI] to find the changes.
4 //
5 // stb_rect_pack.h - v1.01 - public domain - rectangle packing
6 // Sean Barrett 2014
7 //
8 // Useful for e.g. packing rectangular textures into an atlas.
9 // Does not do rotation.
10 //
11 // Before #including,
12 //
13 // #define STB_RECT_PACK_IMPLEMENTATION
14 //
15 // in the file that you want to have the implementation.
16 //
17 // Not necessarily the awesomest packing method, but better than
18 // the totally naive one in stb_truetype (which is primarily what
19 // this is meant to replace).
20 //
21 // Has only had a few tests run, may have issues.
22 //
23 // More docs to come.
24 //
25 // No memory allocations; uses qsort() and assert() from stdlib.
26 // Can override those by defining STBRP_SORT and STBRP_ASSERT.
27 //
28 // This library currently uses the Skyline Bottom-Left algorithm.
29 //
30 // Please note: better rectangle packers are welcome! Please
31 // implement them to the same API, but with a different init
32 // function.
33 //
34 // Credits
35 //
36 // Library
37 // Sean Barrett
38 // Minor features
39 // Martins Mozeiko
40 // github:IntellectualKitty
41 //
42 // Bugfixes / warning fixes
43 // Jeremy Jaussaud
44 // Fabian Giesen
45 //
46 // Version history:
47 //
48 // 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
49 // 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
50 // 0.99 (2019-02-07) warning fixes
51 // 0.11 (2017-03-03) return packing success/fail result
52 // 0.10 (2016-10-25) remove cast-away-const to avoid warnings
53 // 0.09 (2016-08-27) fix compiler warnings
54 // 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
55 // 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
56 // 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
57 // 0.05: added STBRP_ASSERT to allow replacing assert
58 // 0.04: fixed minor bug in STBRP_LARGE_RECTS support
59 // 0.01: initial release
60 //
61 // LICENSE
62 //
63 // See end of file for license information.
64 
66 //
67 // INCLUDE SECTION
68 //
69 
70 #ifndef STB_INCLUDE_STB_RECT_PACK_H
71 #define STB_INCLUDE_STB_RECT_PACK_H
72 
73 #define STB_RECT_PACK_VERSION 1
74 
75 #ifdef STBRP_STATIC
76 #define STBRP_DEF static
77 #else
78 #define STBRP_DEF extern
79 #endif
80 
81 #ifdef __cplusplus
82 extern "C" {
83 #endif
84 
85 typedef struct stbrp_context stbrp_context;
86 typedef struct stbrp_node stbrp_node;
87 typedef struct stbrp_rect stbrp_rect;
88 
89 typedef int stbrp_coord;
90 
91 #define STBRP__MAXVAL 0x7fffffff
92 // Mostly for internal use, but this is the maximum supported coordinate value.
93 
94 STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
95 // Assign packed locations to rectangles. The rectangles are of type
96 // 'stbrp_rect' defined below, stored in the array 'rects', and there
97 // are 'num_rects' many of them.
98 //
99 // Rectangles which are successfully packed have the 'was_packed' flag
100 // set to a non-zero value and 'x' and 'y' store the minimum location
101 // on each axis (i.e. bottom-left in cartesian coordinates, top-left
102 // if you imagine y increasing downwards). Rectangles which do not fit
103 // have the 'was_packed' flag set to 0.
104 //
105 // You should not try to access the 'rects' array from another thread
106 // while this function is running, as the function temporarily reorders
107 // the array while it executes.
108 //
109 // To pack into another rectangle, you need to call stbrp_init_target
110 // again. To continue packing into the same rectangle, you can call
111 // this function again. Calling this multiple times with multiple rect
112 // arrays will probably produce worse packing results than calling it
113 // a single time with the full rectangle array, but the option is
114 // available.
115 //
116 // The function returns 1 if all of the rectangles were successfully
117 // packed and 0 otherwise.
118 
120 {
121  // reserved for your use:
122  int id;
123 
124  // input:
125  stbrp_coord w, h;
126 
127  // output:
128  stbrp_coord x, y;
129  int was_packed; // non-zero if valid packing
130 
131 }; // 16 bytes, nominally
132 
133 
134 STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
135 // Initialize a rectangle packer to:
136 // pack a rectangle that is 'width' by 'height' in dimensions
137 // using temporary storage provided by the array 'nodes', which is 'num_nodes' long
138 //
139 // You must call this function every time you start packing into a new target.
140 //
141 // There is no "shutdown" function. The 'nodes' memory must stay valid for
142 // the following stbrp_pack_rects() call (or calls), but can be freed after
143 // the call (or calls) finish.
144 //
145 // Note: to guarantee best results, either:
146 // 1. make sure 'num_nodes' >= 'width'
147 // or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
148 //
149 // If you don't do either of the above things, widths will be quantized to multiples
150 // of small integers to guarantee the algorithm doesn't run out of temporary storage.
151 //
152 // If you do #2, then the non-quantized algorithm will be used, but the algorithm
153 // may run out of temporary storage and be unable to pack some rectangles.
154 
155 STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
156 // Optionally call this function after init but before doing any packing to
157 // change the handling of the out-of-temp-memory scenario, described above.
158 // If you call init again, this will be reset to the default (false).
159 
160 
161 STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
162 // Optionally select which packing heuristic the library should use. Different
163 // heuristics will produce better/worse results for different data sets.
164 // If you call init again, this will be reset to the default.
165 
166 enum
167 {
168  STBRP_HEURISTIC_Skyline_default=0,
169  STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
170  STBRP_HEURISTIC_Skyline_BF_sortHeight
171 };
172 
173 
175 //
176 // the details of the following structures don't matter to you, but they must
177 // be visible so you can handle the memory allocations for them
178 
180 {
181  stbrp_coord x,y;
182  stbrp_node *next;
183 };
184 
186 {
187  int width;
188  int height;
189  int align;
190  int init_mode;
191  int heuristic;
192  int num_nodes;
193  stbrp_node *active_head;
194  stbrp_node *free_head;
195  stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
196 };
197 
198 #ifdef __cplusplus
199 }
200 #endif
201 
202 #endif
203 
205 //
206 // IMPLEMENTATION SECTION
207 //
208 
209 #ifdef STB_RECT_PACK_IMPLEMENTATION
210 #ifndef STBRP_SORT
211 #include <stdlib.h>
212 #define STBRP_SORT qsort
213 #endif
214 
215 #ifndef STBRP_ASSERT
216 #include <assert.h>
217 #define STBRP_ASSERT assert
218 #endif
219 
220 #ifdef _MSC_VER
221 #define STBRP__NOTUSED(v) (void)(v)
222 #define STBRP__CDECL __cdecl
223 #else
224 #define STBRP__NOTUSED(v) (void)sizeof(v)
225 #define STBRP__CDECL
226 #endif
227 
228 enum
229 {
230  STBRP__INIT_skyline = 1
231 };
232 
233 STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
234 {
235  switch (context->init_mode) {
236  case STBRP__INIT_skyline:
237  STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
238  context->heuristic = heuristic;
239  break;
240  default:
241  STBRP_ASSERT(0);
242  }
243 }
244 
245 STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
246 {
247  if (allow_out_of_mem)
248  // if it's ok to run out of memory, then don't bother aligning them;
249  // this gives better packing, but may fail due to OOM (even though
250  // the rectangles easily fit). @TODO a smarter approach would be to only
251  // quantize once we've hit OOM, then we could get rid of this parameter.
252  context->align = 1;
253  else {
254  // if it's not ok to run out of memory, then quantize the widths
255  // so that num_nodes is always enough nodes.
256  //
257  // I.e. num_nodes * align >= width
258  // align >= width / num_nodes
259  // align = ceil(width/num_nodes)
260 
261  context->align = (context->width + context->num_nodes-1) / context->num_nodes;
262  }
263 }
264 
265 STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
266 {
267  int i;
268 
269  for (i=0; i < num_nodes-1; ++i)
270  nodes[i].next = &nodes[i+1];
271  nodes[i].next = NULL;
272  context->init_mode = STBRP__INIT_skyline;
273  context->heuristic = STBRP_HEURISTIC_Skyline_default;
274  context->free_head = &nodes[0];
275  context->active_head = &context->extra[0];
276  context->width = width;
277  context->height = height;
278  context->num_nodes = num_nodes;
279  stbrp_setup_allow_out_of_mem(context, 0);
280 
281  // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
282  context->extra[0].x = 0;
283  context->extra[0].y = 0;
284  context->extra[0].next = &context->extra[1];
285  context->extra[1].x = (stbrp_coord) width;
286  context->extra[1].y = (1<<30);
287  context->extra[1].next = NULL;
288 }
289 
290 // find minimum y position if it starts at x1
291 static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
292 {
293  stbrp_node *node = first;
294  int x1 = x0 + width;
295  int min_y, visited_width, waste_area;
296 
297  STBRP__NOTUSED(c);
298 
299  STBRP_ASSERT(first->x <= x0);
300 
301  #if 0
302  // skip in case we're past the node
303  while (node->next->x <= x0)
304  ++node;
305  #else
306  STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
307  #endif
308 
309  STBRP_ASSERT(node->x <= x0);
310 
311  min_y = 0;
312  waste_area = 0;
313  visited_width = 0;
314  while (node->x < x1) {
315  if (node->y > min_y) {
316  // raise min_y higher.
317  // we've accounted for all waste up to min_y,
318  // but we'll now add more waste for everything we've visted
319  waste_area += visited_width * (node->y - min_y);
320  min_y = node->y;
321  // the first time through, visited_width might be reduced
322  if (node->x < x0)
323  visited_width += node->next->x - x0;
324  else
325  visited_width += node->next->x - node->x;
326  } else {
327  // add waste area
328  int under_width = node->next->x - node->x;
329  if (under_width + visited_width > width)
330  under_width = width - visited_width;
331  waste_area += under_width * (min_y - node->y);
332  visited_width += under_width;
333  }
334  node = node->next;
335  }
336 
337  *pwaste = waste_area;
338  return min_y;
339 }
340 
341 typedef struct
342 {
343  int x,y;
344  stbrp_node **prev_link;
345 } stbrp__findresult;
346 
347 static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
348 {
349  int best_waste = (1<<30), best_x, best_y = (1 << 30);
350  stbrp__findresult fr;
351  stbrp_node **prev, *node, *tail, **best = NULL;
352 
353  // align to multiple of c->align
354  width = (width + c->align - 1);
355  width -= width % c->align;
356  STBRP_ASSERT(width % c->align == 0);
357 
358  // if it can't possibly fit, bail immediately
359  if (width > c->width || height > c->height) {
360  fr.prev_link = NULL;
361  fr.x = fr.y = 0;
362  return fr;
363  }
364 
365  node = c->active_head;
366  prev = &c->active_head;
367  while (node->x + width <= c->width) {
368  int y,waste;
369  y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
370  if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
371  // bottom left
372  if (y < best_y) {
373  best_y = y;
374  best = prev;
375  }
376  } else {
377  // best-fit
378  if (y + height <= c->height) {
379  // can only use it if it first vertically
380  if (y < best_y || (y == best_y && waste < best_waste)) {
381  best_y = y;
382  best_waste = waste;
383  best = prev;
384  }
385  }
386  }
387  prev = &node->next;
388  node = node->next;
389  }
390 
391  best_x = (best == NULL) ? 0 : (*best)->x;
392 
393  // if doing best-fit (BF), we also have to try aligning right edge to each node position
394  //
395  // e.g, if fitting
396  //
397  // ____________________
398  // |____________________|
399  //
400  // into
401  //
402  // | |
403  // | ____________|
404  // |____________|
405  //
406  // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
407  //
408  // This makes BF take about 2x the time
409 
410  if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
411  tail = c->active_head;
412  node = c->active_head;
413  prev = &c->active_head;
414  // find first node that's admissible
415  while (tail->x < width)
416  tail = tail->next;
417  while (tail) {
418  int xpos = tail->x - width;
419  int y,waste;
420  STBRP_ASSERT(xpos >= 0);
421  // find the left position that matches this
422  while (node->next->x <= xpos) {
423  prev = &node->next;
424  node = node->next;
425  }
426  STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
427  y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
428  if (y + height <= c->height) {
429  if (y <= best_y) {
430  if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
431  best_x = xpos;
432  //STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
433  best_y = y;
434  best_waste = waste;
435  best = prev;
436  }
437  }
438  }
439  tail = tail->next;
440  }
441  }
442 
443  fr.prev_link = best;
444  fr.x = best_x;
445  fr.y = best_y;
446  return fr;
447 }
448 
449 static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
450 {
451  // find best position according to heuristic
452  stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
453  stbrp_node *node, *cur;
454 
455  // bail if:
456  // 1. it failed
457  // 2. the best node doesn't fit (we don't always check this)
458  // 3. we're out of memory
459  if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
460  res.prev_link = NULL;
461  return res;
462  }
463 
464  // on success, create new node
465  node = context->free_head;
466  node->x = (stbrp_coord) res.x;
467  node->y = (stbrp_coord) (res.y + height);
468 
469  context->free_head = node->next;
470 
471  // insert the new node into the right starting point, and
472  // let 'cur' point to the remaining nodes needing to be
473  // stiched back in
474 
475  cur = *res.prev_link;
476  if (cur->x < res.x) {
477  // preserve the existing one, so start testing with the next one
478  stbrp_node *next = cur->next;
479  cur->next = node;
480  cur = next;
481  } else {
482  *res.prev_link = node;
483  }
484 
485  // from here, traverse cur and free the nodes, until we get to one
486  // that shouldn't be freed
487  while (cur->next && cur->next->x <= res.x + width) {
488  stbrp_node *next = cur->next;
489  // move the current node to the free list
490  cur->next = context->free_head;
491  context->free_head = cur;
492  cur = next;
493  }
494 
495  // stitch the list back in
496  node->next = cur;
497 
498  if (cur->x < res.x + width)
499  cur->x = (stbrp_coord) (res.x + width);
500 
501 #ifdef _DEBUG
502  cur = context->active_head;
503  while (cur->x < context->width) {
504  STBRP_ASSERT(cur->x < cur->next->x);
505  cur = cur->next;
506  }
507  STBRP_ASSERT(cur->next == NULL);
508 
509  {
510  int count=0;
511  cur = context->active_head;
512  while (cur) {
513  cur = cur->next;
514  ++count;
515  }
516  cur = context->free_head;
517  while (cur) {
518  cur = cur->next;
519  ++count;
520  }
521  STBRP_ASSERT(count == context->num_nodes+2);
522  }
523 #endif
524 
525  return res;
526 }
527 
528 static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
529 {
530  const stbrp_rect *p = (const stbrp_rect *) a;
531  const stbrp_rect *q = (const stbrp_rect *) b;
532  if (p->h > q->h)
533  return -1;
534  if (p->h < q->h)
535  return 1;
536  return (p->w > q->w) ? -1 : (p->w < q->w);
537 }
538 
539 static int STBRP__CDECL rect_original_order(const void *a, const void *b)
540 {
541  const stbrp_rect *p = (const stbrp_rect *) a;
542  const stbrp_rect *q = (const stbrp_rect *) b;
543  return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
544 }
545 
546 STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
547 {
548  int i, all_rects_packed = 1;
549 
550  // we use the 'was_packed' field internally to allow sorting/unsorting
551  for (i=0; i < num_rects; ++i) {
552  rects[i].was_packed = i;
553  }
554 
555  // sort according to heuristic
556  STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
557 
558  for (i=0; i < num_rects; ++i) {
559  if (rects[i].w == 0 || rects[i].h == 0) {
560  rects[i].x = rects[i].y = 0; // empty rect needs no space
561  } else {
562  stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
563  if (fr.prev_link) {
564  rects[i].x = (stbrp_coord) fr.x;
565  rects[i].y = (stbrp_coord) fr.y;
566  } else {
567  rects[i].x = rects[i].y = STBRP__MAXVAL;
568  }
569  }
570  }
571 
572  // unsort
573  STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
574 
575  // set was_packed flags and all_rects_packed status
576  for (i=0; i < num_rects; ++i) {
577  rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
578  if (!rects[i].was_packed)
579  all_rects_packed = 0;
580  }
581 
582  // return the all_rects_packed status
583  return all_rects_packed;
584 }
585 #endif
586 
587 /*
588 ------------------------------------------------------------------------------
589 This software is available under 2 licenses -- choose whichever you prefer.
590 ------------------------------------------------------------------------------
591 ALTERNATIVE A - MIT License
592 Copyright (c) 2017 Sean Barrett
593 Permission is hereby granted, free of charge, to any person obtaining a copy of
594 this software and associated documentation files (the "Software"), to deal in
595 the Software without restriction, including without limitation the rights to
596 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
597 of the Software, and to permit persons to whom the Software is furnished to do
598 so, subject to the following conditions:
599 The above copyright notice and this permission notice shall be included in all
600 copies or substantial portions of the Software.
601 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
602 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
603 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
604 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
605 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
606 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
607 SOFTWARE.
608 ------------------------------------------------------------------------------
609 ALTERNATIVE B - Public Domain (www.unlicense.org)
610 This is free and unencumbered software released into the public domain.
611 Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
612 software, either in source code form or as a compiled binary, for any purpose,
613 commercial or non-commercial, and by any means.
614 In jurisdictions that recognize copyright laws, the author or authors of this
615 software dedicate any and all copyright interest in the software to the public
616 domain. We make this dedication for the benefit of the public at large and to
617 the detriment of our heirs and successors. We intend this dedication to be an
618 overt act of relinquishment in perpetuity of all present and future rights to
619 this software under copyright law.
620 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
621 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
622 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
623 AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
624 ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
625 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
626 ------------------------------------------------------------------------------
627 */
Definition: imstb_rectpack.h:119
Definition: imstb_rectpack.h:179
Definition: imstb_rectpack.h:185