25 #include "common/array.h" 26 #include "common/file.h" 27 #include "common/path.h" 28 #include "common/rect.h" 29 #include "common/str.h" 68 {
"DIFFICULTY_MOD", 13},
78 bool _isMoving =
false;
80 void center(int16 cx, int16 cy, int16 w, int16 h);
81 Common::Rect getInterpolatedRect(uint32 startFrame, uint32 endFrame, uint32 currentFrame);
91 uint32 _startFrame = 0;
96 uint8 _difficulty = 0;
131 uint32 _difficultyMod;
144 void addScene(
Scene *scene);
152 void parseScene(
const Common::String &sceneName, uint32 startFrame, uint32 endFrame);
153 void parseZone(
const Common::String &zoneName, uint32 startFrame, uint32 endFrame);
154 void addZonesToScenes();