25 #include "common/array.h" 26 #include "common/file.h" 27 #include "common/path.h" 28 #include "common/rect.h" 29 #include "common/str.h" 68 {
"DIFFICULTY_MOD", 13},
78 bool _isMoving =
false;
80 void center(int16 cx, int16 cy, int16 w, int16 h) {
84 bottom = cy + (h / 2);
94 uint32 _startFrame = 0;
132 uint32 _difficultyMod;
145 void addScene(
Scene *scene);
153 void parseScene(
const Common::String &sceneName, uint32 startFrame, uint32 endFrame);
154 void parseZone(
const Common::String &zoneName, uint32 startFrame, uint32 endFrame);
155 void addZonesToScenes();