This is the complete list of members for OpenGL::GLTexture, including all inherited members.
bind() const | OpenGL::GLTexture | |
create() | OpenGL::GLTexture | |
destroy() | OpenGL::GLTexture | |
enableLinearFiltering(bool enable) | OpenGL::GLTexture | |
getGLTexture() const | OpenGL::GLTexture | inline |
getHeight() const | OpenGL::GLTexture | inline |
getLogicalHeight() const | OpenGL::GLTexture | inline |
getLogicalWidth() const | OpenGL::GLTexture | inline |
getTexCoords() const | OpenGL::GLTexture | inline |
getWidth() const | OpenGL::GLTexture | inline |
GLTexture(GLenum glIntFormat, GLenum glFormat, GLenum glType) | OpenGL::GLTexture | |
isLinearFilteringEnabled() const | OpenGL::GLTexture | inline |
setSize(uint width, uint height) | OpenGL::GLTexture | |
setWrapMode(WrapMode wrapMode) | OpenGL::GLTexture | |
updateArea(const Common::Rect &area, const Graphics::Surface &src) | OpenGL::GLTexture | |
~GLTexture() (defined in OpenGL::GLTexture) | OpenGL::GLTexture |