ScummVM API documentation
commentary.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GRIM_COMMENTARY
23 #define GRIM_COMMENTARY
24 
25 #include "common/str.h"
26 #include "common/hash-str.h"
27 
28 namespace Grim {
29 
30 class Comment;
31 
32 class Commentary {
33  // TODO: Case sensitivity
35  Comment *_currentCommentary;
36  Comment *findCommentary(const Common::String &name);
37  void loadCommentary();
38 public:
39  Commentary();
40  ~Commentary();
41  void playCurrentCommentary();
42  void setCurrentCommentary(const Common::String &name);
43  bool hasHeardCommentary(const Common::String &name) const;
44 };
45 
46 } // end of namespace Grim
47 
48 #endif
Definition: str.h:59
Definition: actor.h:33
Definition: hashmap.h:85
Definition: commentary.h:32