ScummVM API documentation
detection_internal.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCI_DETECTION_INTERNAL_H
23 #define SCI_DETECTION_INTERNAL_H
24 
25 #include "common/path.h"
26 
27 #include "sci/detection.h"
28 
29 namespace Sci {
30 
32  const char *gameidStr;
33  const char *sierraIdStr;
34  SciGameId gameidEnum;
35  bool isSci32;
36  SciVersion version;
37 };
38 
39 extern const GameIdStrToEnum gameIdStrToEnum[];
40 
41 Common::String customizeGuiOptions(Common::Path gamePath, Common::String guiOptions, SciVersion version);
42 
43 } // End of namespace Sci
44 
45 #endif
Definition: str.h:59
SciVersion
Definition: detection.h:133
Definition: detection_internal.h:31
Definition: path.h:52
Definition: console.h:28