ScummVM API documentation
Grim::EMIAnimComponent Member List

This is the complete list of members for Grim::EMIAnimComponent, including all inherited members.

_child (defined in Grim::Component)Grim::Componentprotected
_cmap (defined in Grim::Component)Grim::Componentprotected
_cost (defined in Grim::Component)Grim::Componentprotected
_name (defined in Grim::Component)Grim::Componentprotected
_parent (defined in Grim::Component)Grim::Componentprotected
_parentID (defined in Grim::Component)Grim::Componentprotected
_previousCmap (defined in Grim::Component)Grim::Componentprotected
_sibling (defined in Grim::Component)Grim::Componentprotected
_tag (defined in Grim::Component)Grim::Componentprotected
_visible (defined in Grim::Component)Grim::Componentprotected
advance(uint msecs) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
animate() (defined in Grim::Component)Grim::Componentinlinevirtual
Component(Component *parent, int parentID, const char *name, tag32 tag) (defined in Grim::Component)Grim::Component
draw() override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
EMIAnimComponent(Component *parent, int parentID, const char *filename, Component *prevComponent, tag32 tag) (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponent
fade(Animation::FadeMode mode, int fadeLength) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
getCMap() (defined in Grim::Component)Grim::Component
getParent() (defined in Grim::Component)Grim::Componentinline
init() override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
isComponentType(char a0, char a1, char a2, char a3) (defined in Grim::Component)Grim::Componentinline
isVisible() (defined in Grim::Component)Grim::Component
removeChild(Component *child) (defined in Grim::Component)Grim::Componentprotected
reset() override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
resetColormap() (defined in Grim::Component)Grim::Componentinlinevirtual
resetHierCMap() (defined in Grim::Component)Grim::Componentprotected
restoreState(SaveGame *state) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
saveState(SaveGame *state) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
setColormap(CMap *c) (defined in Grim::Component)Grim::Componentvirtual
setCostume(Costume *cost) (defined in Grim::Component)Grim::Componentinlineprotected
setKey(int) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
setMapName(char *) (defined in Grim::Component)Grim::Componentinlinevirtual
setMatrix(const Math::Matrix4 &) (defined in Grim::Component)Grim::Componentinlinevirtual
setParent(Component *newParent) (defined in Grim::Component)Grim::Componentprotected
setPaused(bool paused) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
update(uint time) override (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponentvirtual
~Component() (defined in Grim::Component)Grim::Componentvirtual
~EMIAnimComponent() (defined in Grim::EMIAnimComponent)Grim::EMIAnimComponent